Files
2026-04-20 12:06:34 +08:00

47 lines
966 B
C#

using SGModule.Common.Helper;
using BallKingdomCrush;
namespace IgnoreOPS
{
public class UnityManager : BaseUnityManager<UnityManager>
{
public static UnityManager Instance;
public UnityManager()
{
Instance = this;
}
public void DakaiACT()
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.DakaiACT();
#endif
}
public void InitACT()
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.InitACT();
#endif
}
public void ShezhiACT(bool act)
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.ShezhiACT(act);
#endif
}
public void haveSimCard(string have)
{
Log.Info("UnityManager", $"haveSimCard: {have}");
if (have == "TRUE") NetworkManager.haveSimCard = true;
}
public void Showtips(string tips)
{
GameHelper.ShowTips(tips);
}
}
}