Files
2026-04-20 12:06:34 +08:00

86 lines
3.0 KiB
C#

#if UNITY_IPHONE
using System.IO;
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
namespace DataEyeAnalytics.Editors
{
public class DE_PostProcessBuild
{
[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget buildTarget, string path)
{
if (buildTarget != BuildTarget.iOS)
{
return;
}
string projPath = PBXProject.GetPBXProjectPath(path);
PBXProject proj = new PBXProject();
proj.ReadFromString(File.ReadAllText(projPath));
string mainTargetGuid;
string unityFrameworkTargetGuid;
var unityMainTargetGuidMethod = proj.GetType().GetMethod("GetUnityMainTargetGuid");
var unityFrameworkTargetGuidMethod = proj.GetType().GetMethod("GetUnityFrameworkTargetGuid");
if (unityMainTargetGuidMethod != null && unityFrameworkTargetGuidMethod != null)
{
mainTargetGuid = (string)unityMainTargetGuidMethod.Invoke(proj, null);
unityFrameworkTargetGuid = (string)unityFrameworkTargetGuidMethod.Invoke(proj, null);
}
else
{
mainTargetGuid = proj.TargetGuidByName ("Unity-iPhone");
unityFrameworkTargetGuid = mainTargetGuid;
}
proj.AddBuildProperty(unityFrameworkTargetGuid, "OTHER_LDFLAGS", "-ObjC");
proj.AddFrameworkToProject (unityFrameworkTargetGuid, "Foundation.framework", false);
proj.AddFrameworkToProject (unityFrameworkTargetGuid, "MobileCoreServices.framework", false);
proj.AddFrameworkToProject (unityFrameworkTargetGuid, "WebKit.framework", false);
proj.AddFileToBuild (unityFrameworkTargetGuid, proj.AddFile ("usr/lib/libz.tbd", "Frameworks/libz.tbd", PBXSourceTree.Sdk));
proj.AddFileToBuild (unityFrameworkTargetGuid, proj.AddFile ("usr/lib/libsqlite3.tbd", "Frameworks/libsqlite3.tbd", PBXSourceTree.Sdk));
File.WriteAllText(projPath, proj.WriteToString());
}
}
}
#endif
#if UNITY_EDITOR && UNITY_ANDROID
using System.IO;
using UnityEditor;
using UnityEditor.Android;
using UnityEngine;
using System.Xml;
using System.Collections.Generic;
class DE_PostProcessBuild : IPostGenerateGradleAndroidProject
{
// 拷贝个性化配置文件 ta_public_config.xml
public int callbackOrder { get { return 0; } }
public void OnPostGenerateGradleAndroidProject(string path)
{
// 拷贝个性化配置文件 ta_public_config.xml
string desPath = path + "/../launcher/src/main/res/values/ta_public_config.xml";
if (File.Exists(desPath))
{
File.Delete(desPath);
}
TextAsset textAsset = Resources.Load<TextAsset>("ta_public_config");
if (textAsset != null && textAsset.bytes != null)
{
File.WriteAllBytes(desPath, textAsset.bytes);
}
}
}
#endif