namespace BallKingdomCrush { public static class TimerHelper { private static string name = "TimerHelper"; #region Time private static EasyTimer sEasyTimer; private static Timer _Timer; private static NormalTimer sNormalTimer; public static EasyTimer mEasy { get { if (sEasyTimer == null) { sEasyTimer = TimerIManager.Instance.CreateSimpleTimer(name, TimerTimeType.Time); } return sEasyTimer; } } #endregion #region UnscaledTime private static EasyTimer sUnscaledEasyTimer; private static Timer _UnscaledTimer; private static NormalTimer sUnscaledNormalTimer; public static Timer UnscaleGeneral { get { if (_UnscaledTimer == null) { _UnscaledTimer = TimerIManager.Instance.CreateTimer(name, TimerTimeType.UnscaledTime); } return _UnscaledTimer; } } #endregion #region RealtimeSinceStartup private static EasyTimer sRealEasyTimer; private static Timer _RealTimer; private static NormalTimer sRealNormalTimer; #endregion } }