using System; using FairyGUI; using FGUI.ZM_Common_01; using FGUI.ZM_Setting_07; // using FGUI.G006_menu; using UnityEngine; namespace BallKingdomCrush { public class PersonalUI : BaseUI { private PersonViewUICtrl ctrl; private PersonViewModel model; private FGUI.ZM_Setting_07.com_person ui; private int selectIndex = -1; private int total_item; public PersonalUI(PersonViewUICtrl ctrl) : base(ctrl) { uiName = UIConst.PersonViewUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "ZM_Setting_07"; uiInfo.assetName = "com_person"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { model = moduleManager.GetModel(ModelConst.PersonViewModel) as PersonViewModel; } protected override void OnClose() { CommonHelper.FadeOut(ui); } protected override void OnBind() { ui = baseUI as FGUI.ZM_Setting_07.com_person; } protected override void OnOpenBefore(object args) { total_item = 8; selectIndex = DataMgr.PlayerAvatarId.Value; InitView(); } protected override void OnOpen(object args) { // CommonHelper.FadeIn(ui); ui.showAnim.Play(); } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { HallManager.Instance.AddChangeGiftSwitch(InitView); } protected override void RemoveListener() { HallManager.Instance.RemoveChangeGiftSwitch(InitView); } #endregion private void InitView() { var namStr = GameHelper.GetUserName(); ui.edit_name.input.text = namStr; ui.btn_update.SetClick(UpdateUserInfo); ui.edit_name.btn_amend.SetClick(SaveName); ui.com_task.SetClick(OnCloseView); ui.list.itemRenderer = UpdateItem; ui.list.numItems = total_item; } private void UpdateItem(int index, GObject items) { var currentIndex = index + 1; var head = items as btn_item_head; var btn_head = head.head as btn_head; var headcom = btn_head.head as head; TextureHelper.SetAvatarToLoader(currentIndex, headcom.load_avatar); head.head_select.selectedIndex = selectIndex == currentIndex ? btn_item_head.Head_select_select : btn_item_head.Head_select_none; head.SetClick(() => { selectIndex = currentIndex; ui.list.numItems = total_item; }); } private void UpdateUserInfo() { if (selectIndex != -1) { DataMgr.PlayerAvatarId.Value = selectIndex; } SaveName(); OnCloseView(); } private void SaveName() { var name = ui.edit_name.input.text; if (string.IsNullOrEmpty(name) || name.IsNullOrWhiteSpace()) { GameHelper.ShowTips("empty_input", true); return; } // if (name.Equals(GameHelper.GetPlayerInviteCode())) // { // return; // } if (name.Equals(DataMgr.PlayerName.Value)) return; GameHelper.ShowTips("save_name", true); DataMgr.PlayerName.Value = name; } private void OnCloseView() { ui.hideAnim.Play(() => { CtrlCloseUI(); }); } } }