using System; using DG.Tweening; using UnityEngine; using Spine.Unity; using FairyGUI; using FGUI.ZM_Common_01; using System.Linq; using System.Collections.Generic; using Random = UnityEngine.Random; using IgnoreOPS; using Unity.VisualScripting; using Newtonsoft.Json; using System.IO; using FGUI.LG_Common; using SGModule.Common.Extensions; using SGModule.Common.Helper; using SGModule.Net; using UNSDK; namespace BallKingdomCrush { public class HallUI : BaseUI { private HallUICtrl ctrl; private HallModel model; public FGUI.ZM_Lobby_03.com_hall ui; public static bool isClosed = false; private long userUid; public int active_cd = 10; private Tweener tweener; private SkeletonAnimation anim_ad; private SkeletonAnimation anim_banma = null; private FGUI.ZM_Common_01.btn_noads btn_noads; public HallUI(HallUICtrl ctrl) : base(ctrl) { uiName = UIConst.HallUI; this.ctrl = ctrl; } private string jsonstr; private List loader_list = new List(); protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "ZM_Lobby_03"; uiInfo.assetName = "com_hall"; uiInfo.layerType = UILayerType.Normal; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = false; } #region 生命周期 protected override void OnInit() { model = moduleManager.GetModel(ModelConst.HallModel) as HallModel; InitData(); } protected override void OnClose() { HallManager.Instance.UpdateSecondEvent -= UpBtnCoin; isClosed = true; //关闭时保存cd数据 PlayerPrefs.SetInt($"active_cd_num_{userUid}", active_cd); // HallManager.Instance.countTimes = (int)Time.time; CommonHelper.FadeOut(ui); tweener?.Kill(); closeCallback?.Invoke(); foreach (var t in loader_list) { if (t != null && !t.isDisposed && t.texture != null) { t.texture = null; } } loader_list.Clear(); } protected override void OnBind() { ui = baseUI as FGUI.ZM_Lobby_03.com_hall; } protected override void OnOpenBefore(object args) { //测试代码 // ui.top_bg.visible = false; // ui.bg.visible = false; if (Screen.safeArea.y != 0) { ui.group_.y += 68; } // ui.com_panel.scrollPane.ScrollRight(12,false); // if(GameHelper.IsGiftSwitch()) // { // ui.com_panel.scrollPane.touchEffect = false; // } CreateGoldtimeList(); var isNew = DataMgr.NoviceGuide.Value; if (!GameHelper.IsGiftSwitch() && !isNew) { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GuideViewUI_Open); } GameHelper.IsShowFirstReward(); isClosed = false; btn_noads = (btn_noads)ui.btn_noads; var loginModel = GameHelper.GetLoginModel(); userUid = loginModel.Uid; refrsh(); InitView(); UpBtnCoin(); HallManager.Instance.UpdateSecondEvent += UpBtnCoin; ui.btn_album.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AlubumUI_Open); }); int live = GameHelper.GetCommonModel().Live; int secret = GameHelper.GetCommonModel().Secret; int lv1 = GameHelper.GetCommonModel().LivePreview; int lv2 = GameHelper.GetCommonModel().SecretPreview; if ( (GameHelper.GetCommonModel().Live == 1) && (GameHelper.GetLevel() >= GameHelper.GetCommonModel().LivePreview)) { ui.btn_live.visible = true; } if ( (GameHelper.GetCommonModel().Secret == 1) && (GameHelper.GetLevel() >= GameHelper.GetCommonModel().SecretPreview)) { ui.btn_secret.visible = true; } SetIconTipsAnim(); int random_ = Random.Range(0, 100); // GameHelper.GetCommonModel().roomGuideRate = 100;//zhushi Debug.Log("-------------"+GameHelper.GetCommonModel().HomeGuideRate); if (GameHelper.IsGiftSwitch() && random_ < GameHelper.GetCommonModel().HomeGuideRate) { List unlocklist = new List(); if ((GameHelper.GetCommonModel().Live == 1) && (GameHelper.GetLevel() >= GameHelper.GetCommonModel().LivePreview) && (GameHelper.GetLevel() < GameHelper.GetCommonModel().UnlockLive[1])) { if (DataMgr.IsUnlockLive.Value < 0 && GameHelper.GetVipLevel() < 0)//未解锁。 { unlocklist.Add(0); } } if ((GameHelper.GetCommonModel().Secret == 1) && (GameHelper.GetLevel() >= GameHelper.GetCommonModel().SecretPreview) && (GameHelper.GetLevel() < GameHelper.GetCommonModel().UnlockSecret[1])) { if (DataMgr.IsUnlockSecret.Value < 0 && GameHelper.GetVipLevel() < 0)//未解锁。 { unlocklist.Add(1); } } // if ((GameHelper.GetCommonModel().Assitant == 1) && (GameHelper.GetLevel() >= GameHelper.GetCommonModel().AssitantPreview)) // { // if (DataMgr.IsUnlockChat.Value < 0 && GameHelper.GetVipLevel() < 0)//未解锁。 // { // unlocklist.Add(2); // } // } if (unlocklist.Count > 0) { int random_index = Random.Range(0, unlocklist.Count); if (unlocklist[random_index] == 0) { uiCtrlDispatcher.Dispatch(UICtrlMsg.LiveUnlockUI_Open); } else if (unlocklist[random_index] == 1) { uiCtrlDispatcher.Dispatch(UICtrlMsg.ScAlbumLockUI_Open); } // else if (unlocklist[random_index] == 2) // { // // uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatUnlockUI_Open); // } } } // ui.bg_loader; Setbg(); // if (GameHelper.IsGiftSwitch() && GameHelper.GetCommonModel().Assitant == 1 && GameHelper.GetLevel() >= GameHelper.GetCommonModel().AssitantPreview) // { // ui.btn_chat.visible = true; // SkeletonAnimation ske_pot = FXManager.Instance.SetFx(ui.btn_chat.ani_parent, Fx_Type.fx_btnchat, ref closeCallback); // ske_pot.state.SetAnimation(0, "animation", true); // ui.btn_chat.SetClick(() => // { // // UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ChatChooseUI_Open); // Log.Info("Hall", $"{GameHelper.GetLevel()}/{GameHelper.GetCommonModel().UnlockSecret[1]}/{DataMgr.IsUnlockSecret.Value}"); // }); // } } void SetIconTipsAnim() { ((btn_albums)ui.btn_album).t0.Play(); ((btn_live)ui.btn_live).t0.Play(); } void Setbg(object a = null) { // if (!GameHelper.IsGiftSwitch()) // { // return; // } if (GameHelper.GetLevel() - 1 < GameHelper.GetCommonModel().MultiModal) { int level_ = GameHelper.GetLevel() - 2; if (level_ <= 0) level_ = 0; if (level_ >= ConfigSystem.GetLevelUnlockConfig().Count) level_ = ConfigSystem.GetLevelUnlockConfig().Count - 1; TextureHelper.SetImgLoader(ui.bg_loader, ConfigSystem.GetLevelUnlockConfig()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName); } else { Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == GameHelper.GetLevel() - 1); if (levelunlock_ != null) { if (levelunlock_.type == 0) { if (levelunlock_.config_index >= ConfigSystem.GetFreeImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetFreeImageConfig().Count - 1; FreeImageLibrary _leveldata = ConfigSystem.GetFreeImageConfig()[levelunlock_.config_index]; TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName); } else if (levelunlock_.type == 1) { if (levelunlock_.config_index >= ConfigSystem.GetADImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetADImageConfig().Count - 1; ADImageLibrary _leveldata = ConfigSystem.GetADImageConfig()[levelunlock_.config_index]; TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName); } else if (levelunlock_.type == 2) { if (levelunlock_.config_index >= ConfigSystem.GetSpecialImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetSpecialImageConfig().Count - 1; SpecialImageLibrary _leveldata = ConfigSystem.GetSpecialImageConfig()[levelunlock_.config_index]; TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName); } else if (levelunlock_.type == 3) { if (levelunlock_.config_index >= ConfigSystem.GetVIPImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetVIPImageConfig().Count - 1; VIPImageLibrary _leveldata = ConfigSystem.GetVIPImageConfig()[levelunlock_.config_index]; TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName); } } else { int level_ = GameHelper.GetLevel() - 2; if (level_ < 0) level_ = 0; if (level_ >= ConfigSystem.GetLevelUnlockConfig().Count) level_ = ConfigSystem.GetLevelUnlockConfig().Count - 1; TextureHelper.SetImgLoader(ui.bg_loader, ConfigSystem.GetLevelUnlockConfig()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName); } } // int level_ = GameHelper.GetLevel() - 2; // if (level_ < 0) level_ = 0; // List LevelData = ConfigSystem.GetLevelUnlockConfig(); // // 确保 level_ 不超过 LevelData 的最大索引 // if (level_ >= LevelData.Count) // { // level_ = LevelData.Count - 1; // } // for (int i = level_; i >= 0; i--) // { // // 添加对数组索引的有效性检查 // if (i >= LevelData.Count) continue; // if (LevelData[i].LeveType != 0) // { // if (!DataMgr.LevelUnlockList.Value.Contains(i)) continue; // else // { // Debug.Log($"[hall 背景图 加载1]-------LevelData[i].Name===={LevelData[i].Name}"); // TextureHelper.SetImgLoader(ui.bg_loader, LevelData[i].Name, null, "LevelAlbums/"); // break; // } // } // else // { // Debug.Log($"[hall 背景图 加载2]-------LevelData[i].Name===={LevelData[i].Name}"); // TextureHelper.SetImgLoader(ui.bg_loader, LevelData[i].Name, null, "LevelAlbums/"); // break; // } // } if (!loader_list.Contains(ui.bg_loader)) { loader_list.Add(ui.bg_loader); } } float showResurgence() { // string jsonFilePath = Path.Combine(Application.persistentDataPath, "RainData1.json"); // string jsonstr = ""; // if (File.Exists(jsonFilePath)) // { // jsonstr = File.ReadAllText(jsonFilePath); // //return JsonUtility.FromJson(json); // } // List> card_item_list = JsonConvert.DeserializeObject>>(jsonstr); // int surplus_item = 0; // for (int i = 0; i < card_item_list.Count; i++) // { // for (int j = 0; j < card_item_list[i].Count; j++) // { // // if (card_item_list[i][j].sheep_card.IsDestroyed() || card_item_list[i][j].sheep_card == null) continue; // surplus_item++; // } // } var card_item_list = JsonConvert.DeserializeObject>>(jsonstr); var surplus_item = 0; for (var i = 0; i < card_item_list.Count; i++) { for (var j = 0; j < card_item_list[i].Count; j++) { surplus_item++; } } return 1 - (float)surplus_item / (SaveData.GetSaveObject().all_card_numbers * 3); } private void getJsonData() { var json = DataMgr.LevelData.Value; if (!string.IsNullOrEmpty(json)) { jsonstr = json; } } protected override void OnOpen(object args) { // CommonHelper.FadeIn(ui); } protected override void OnHide() { } protected override void OnDisplay(object args) { } public override void OnSwitchLanguage() { base.OnSwitchLanguage(); ui.btn_secret.title = "LV." + GameHelper.GetCommonModel().UnlockSecret[1]; ui.btn_play.text_lv.text = Language.GetContent("Level") + " " + GameHelper.GetLevel(); // InitView(); } #endregion #region 消息 protected override void AddListener() { PreferencesDispatcher.Instance.AddListener(DataMsg.playerAvatarId, UpdataAvatar); GameDispatcher.Instance.AddListener(GameMsg.RefreshRedDot, RefreshRed); GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, Chang101); GameDispatcher.Instance.AddListener(GameMsg.UpdateNoads, SetBtnAds); GameDispatcher.Instance.AddListener(GameMsg.BuyVip, refrsh); UICtrlDispatcher.Instance.AddListener(UICtrlMsg.AlubumUI_Close, Setbg); } protected override void RemoveListener() { PreferencesDispatcher.Instance.RemoveListener(DataMsg.playerAvatarId, UpdataAvatar); GameDispatcher.Instance.RemoveListener(GameMsg.RefreshRedDot, RefreshRed); GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, Chang101); GameDispatcher.Instance.RemoveListener(GameMsg.UpdateNoads, SetBtnAds); GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, refrsh); UICtrlDispatcher.Instance.RemoveListener(UICtrlMsg.AlubumUI_Close, Setbg); } #endregion private List Paidcoins_list = ConfigSystem.GetConfig(); private int time_count = 11; void CreateGoldtimeList() { // 获取保存对象 var saveObject = SaveData.GetSaveObject(); // 检查_goldtime是否为null或者长度与Paidcoins_list.Count不相等 if (saveObject._goldtime == null || saveObject._goldtime.Length != Paidcoins_list.Count) { // 重置_goldtime,并创建一个新的数组,长度为Paidcoins_list.Count saveObject._goldtime = new int[Paidcoins_list.Count]; } } private void UpBtnCoin() { int free_index = 0; for (int i = 0; i < Paidcoins_list.Count; i++) { if (!Paidcoins_list[i].is_paid) { free_index = i; } } int time = SaveData.GetSaveObject()._goldtime[free_index]; com_gold btn_gold = ui.btn_gold as com_gold; if (time + Paidcoins_list[free_index].receive_CD < GameHelper.GetNowTime()) { btn_gold.state.selectedIndex = 2; (ui.btn_shop as btn_shop).red.visible = true; } else { btn_gold.state.selectedIndex = 1; (ui.btn_shop as btn_shop).red.visible = false; } checkThreeGift(); } private void refrsh(object a = null) { var head = ui.btn_head as btn_head; head.vip.selectedIndex = GameHelper.GetVipLevel(); } private void InitData() { model.showCoin = DataMgr.Coin.Value; model.showDollar = DataMgr.Ticket.Value; } private Action closeCallback; private void InitView() { Set101(); UpdataAvatar(); RefreshRed(); SetBtnAds(); // var btnShop = ui.btn_shop as btn_shop; // var btnShopAnim = FXManager.Instance.SetFx(btnShop.anim, Fx_Type.fx_btn_shop, ref closeCallback); // btnShopAnim.state.SetAnimation(0, "animation", true); var btnSecret = ui.btn_secret as btn_secret; var btnSecretAnim = FXManager.Instance.SetFx(btnSecret.anim, Fx_Type.fx_btn_secret, ref closeCallback); btnSecretAnim.state.SetAnimation(0, "animation", true); var btnVip = ui.btn_vip as btn_vip; btnVip.t0.Play(); // var btnVipAnim = FXManager.Instance.SetFx(btnVip.anim, Fx_Type.fx_btn_vip, ref closeCallback); // btnVipAnim.state.SetAnimation(0, "animation", true); // btnVip.anim.SetScale(1.5f, 1.5f); var btnAlbum = ui.btn_album as btn_albums; btnAlbum.t0.Play(); // var btnAlbumAnim = FXManager.Instance.SetFx(btnAlbum.anim, Fx_Type.fx_btn_album, ref closeCallback); // btnAlbumAnim.state.SetAnimation(0, "animation", true); // btnAlbum.anim.SetScale(0.8f, 0.8f); var btnLive = ui.btn_live as btn_live; var btnLiveAnim = FXManager.Instance.SetFx(btnLive.anim, Fx_Type.fx_btn_live, ref closeCallback); btnLiveAnim.state.SetAnimation(0, "animation", true); btnLive.anim.SetScale(0.4f, 0.4f); ui.btn_play.text_lv.text = Language.GetContent("Level") + " " + GameHelper.GetLevel(); ui.btn_play.SetClick(OnClickPlay); ui.btn_setting.SetClick(OnClickSetting); ui.btn_sign.SetClick(OnClickSign); // ui.btn_secret.SetClick(OnClickSecretAlbums); ui.btn_vip.SetClick(onClickVip); btn_noads.SetClick(() => { if (!SaveData.GetSaveObject().is_get_packreward && !SaveData.GetSaveObject().is_get_removead) { if (btn_noads.img_ad.visible) { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LuckyPackUI_Open, true); } else { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LuckyPackUI_Open); } } else if (SaveData.GetSaveObject().is_get_packreward) { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LuckyPackUI_Open, true); } else { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LuckyPackUI_Open); } }); ui.btn_wv.SetClick(() => { CtrlDispatcher.Instance.Dispatch(CtrlMsg.open_wb); }); ui.btn_live.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LiveUI_Open); }); ui.btn_secret.title = "LV." + GameHelper.GetCommonModel().UnlockSecret[1]; ui.btn_secret.SetClick(() => { if (GameHelper.GetLevel() < GameHelper.GetCommonModel().UnlockSecret[1]) { Log.Info("Hall", $"{GameHelper.GetLevel()}/{GameHelper.GetCommonModel().UnlockSecret[1]}/{DataMgr.IsUnlockSecret.Value}"); if (DataMgr.IsUnlockSecret.Value < 0 && GameHelper.GetVipLevel() < 0)//未解锁。 { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open); } else { if (DataMgr.IsUnlockSecret.Value == 0 && GameHelper.GetCommonModel().Secret == 1 && GameHelper.GetCommonModel().Live == 1) { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 1); } else { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretAlbumsUI_Open); } } } else { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretAlbumsUI_Open); } }); ui.btn_task_level.SetClick(() => { OnClickTask(true); }); ui.btn_task_times.SetClick(() => { OnClickTask(false); }); ui.btn_task_pass.SetClick(() => { OnClickPass(); }); ui.btn_shop.SetClick(OnClickShop); //ui.broadcast.visible = GameHelper.IsGiftSwitch(); if (!GameHelper.IsGiftSwitch()) { ui.btn_wv.visible = ConfigSystem.GetCommonConf().WVswitch == 1 && SdkConfigMgr.IsInitSuccess; } var btnCoin = ui.btn_gold as com_gold; btnCoin.text_gold.text = $"{DataMgr.Coin.Value:N0}"; btnCoin.SetClick(OnClickShop); ui.btn_head.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PersonViewUI_Open); }); UpdataAvatar(); if (HallManager.Instance.enterHallTimes == 1) { reCreatPur(); } if (!GameHelper.IsGiftSwitch()) { } ui.state.selectedIndex = GameHelper.IsGiftSwitch() ? 1 : 0; ui.btn_three_day.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.ThreeDaysGiftUI_Open); }); // ui.btn_restore.SetClick(() => // { // ApplePayManager.Instance.AppleRestore((success, message) => // { // Debug.Log("[barry] restore success message: " + message); // if (success) // { // Debug.Log("[barry] restore success: " + success); // GameHelper.ShowTips("Restore Purchases Success!"); // SaveData.GetSaveObject().have_slot = success; // DataMgr.VipLevel.Value = 3; // DataMgr.VipExpirationTime.Value = // ServerClock.GetCurrentServerTime() + 7 * 24 * 60 * 60; // } // else // { // GameHelper.ShowTips("There are no recoverable transactions"); // } // }); // }); } private void checkThreeGift(object obj = null) { // if (SaveData.GetSaveObject().is_get_ThreeDaysGift) { var isToday = GameHelper.InToday(SaveData.GetSaveObject().last_got_three_gift_time, 0, true); int three_gift_got_index = SaveData.GetSaveObject().three_gift_got_index; if (three_gift_got_index > (int)rewardState.day3) { ui.btn_three_day.visible = false; } else if (!isToday) { ui.btn_three_day.GetChild("red").visible = true; } else { ui.btn_three_day.GetChild("red").visible = false; } // } } void reCreatPur(object a = null) { } void SetBtnAds(object a = null) { if (!SaveData.GetSaveObject().is_get_removead && !SaveData.GetSaveObject().is_get_packreward) { btn_noads.t0.Play(-1, 0, null); } else if (SaveData.GetSaveObject().is_get_removead && SaveData.GetSaveObject().is_get_packreward) { btn_noads.t0.Stop(); // btn_noads.visible = false; btn_noads.img_pack.visible = false; btn_noads.img_ad.visible = true; } else if (SaveData.GetSaveObject().is_get_packreward) { btn_noads.t0.Stop(); btn_noads.t1.Play(); btn_noads.img_pack.visible = false; btn_noads.img_ad.visible = true; } else if (SaveData.GetSaveObject().is_get_removead) { btn_noads.t0.Stop(); btn_noads.t1.Play(); btn_noads.img_pack.visible = true; btn_noads.img_ad.visible = false; } } private void RefreshRed(object isShow = null) { (ui.btn_task_pass as btn_task_pass).red.visible = SaveData.battlepassred(); (ui.btn_task_times as btn_task_times).red.visible = SaveData.timetaskred(); (ui.btn_task_level as btn_task).red.visible = SaveData.passtaskred(); // ui.btn_task.GetChild("red").visible = SaveData.timetaskred() || SaveData.passtaskred() || SaveData.AdTaskred(); (ui.btn_chat as btn_chat).red.visible = ChatHelper.GetChatRed(); } private bool SignRed() { // sk.SetActive(false); for (int i = 0; i < 7; i++) { var signDays = DataMgr.SignState.Value.Count; var isToday = true; if (signDays > 0) isToday = GameHelper.InToday(DataMgr.SignState.Value[signDays - 1], 0, true); else if (i == signDays) { if (signDays > 0 && isToday) { continue; } return true; } } return false; } private void OnClickLuckySpin() { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.WheelUI_Open); } private void OnClickTask(bool isLevel) { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NewTaskUI_Open, isLevel); } private void OnClickPass() { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassViewUI_Open); } private void OnClickSign() { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SignInUI_Open); } private void OnClickShop() { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open, true); } private void OnClickSetting() { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open, 1); } private void onClickVip() { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.VipClubViewUI_Open); } private void OnClickPlay() { // if (GameHelper.IsGiftSwitch() && !SaveData.GetSaveObject().have_slot && (DateTime.Now.Day != PlayerPrefs.GetInt("off_new", 0))) // { // Debug.Log("OnClickPlay--3"); // UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AddviewnewUI_Open); // PlayerPrefs.SetInt("off_new", DateTime.Now.Day); // } // else if (GameHelper.IsGiftSwitch() && !SaveData.GetSaveObject().have_slot && Random.Range(0, 100) < ConfigSystem.GetCommonConf().BonusInside) // { // Debug.Log("OnClickPlay--4"); // uiCtrlDispatcher.Dispatch(UICtrlMsg.AddviewnewUI_Open); // } // else // { if (GameHelper.GetLevel() < GameHelper.GetCommonModel().MultiModal) { GameHelper.gameType = 0; GameDispatcher.Instance.Dispatch(GameMsg.OpenGame); } else { if (!DataMgr.LevelUnlockListNew.Value.Any(x => x.level_ == GameHelper.GetLevel())) { uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open); } else { GameHelper.gameType = 0; GameDispatcher.Instance.Dispatch(GameMsg.OpenGame); } } // } } public void OnUpdate101(object obj = null) { if (obj != null) { var changeValue = (decimal)obj; model.showCoin += changeValue; Set101(model.showCoin); } } public void OnUpdate102(object obj = null) { if (obj != null) { var changeValue = (decimal)obj; model.showDollar += changeValue; } } private void UpdataAvatar(object obj = null) { var headId = DataMgr.PlayerAvatarId.Value; if (obj != null) { headId = obj.As>().newValue; } var head = ui.btn_head as btn_head; GameHelper.SetSelfAvatar(head.head.load_avatar, headId); } public void Set101(decimal coin = -1) { if (coin < 0) { coin = DataMgr.Coin.Value; } var btnCoin = ui.btn_gold as com_gold; btnCoin.text_gold.text = $"{coin:N0}"; } public void Chang101(object a = null) { int coin = DataMgr.Coin.Value; var btnCoin = ui.btn_gold as com_gold; btnCoin.text_gold.text = $"{coin:N0}"; } } }