namespace BallKingdomCrush { using System.Collections.Generic; public class JoastModel : BaseModel { protected override void OnInit() { } protected override void OnDispose() { } private Queue tipsDatas = new Queue(); public void AddTips(JoastData joastData) { if (tipsDatas.Count > 0) { return; } tipsDatas.Enqueue(joastData); } public JoastData GetTips() { return tipsDatas.Count > 0 ? tipsDatas.Dequeue() : null; } } }