fix:1、接入合作方的sdk。2、支付逻辑接入sdk中的接口

This commit is contained in:
2026-05-09 09:37:34 +08:00
parent 1599bf4bbb
commit ee55c03120
1011 changed files with 167108 additions and 33552 deletions
@@ -1,430 +1,430 @@
using System;
using System.Collections.Generic;
using System.Linq;
using DG.Tweening;
using FairyGUI;
using FGUI.LG_secretAlbums;
using SGModule.Common.Helper;
using SGModule.NetKit;
using UnityEngine;
namespace BallKingdomCrush
{
public class SecretAlbumsNextUI : BaseUI
{
private SecretAlbumsNextUICtrl ctrl;
private SecretAlbumsNextModel model;
private FGUI.LG_secretAlbums.com_scAlbumPreview ui;
public SecretAlbumsNextUI(SecretAlbumsNextUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.SecretAlbumsNextUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_secretAlbums";
uiInfo.assetName = "com_scAlbumPreview";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.SecretAlbumsModel) as SecretAlbumsModel;
}
protected override void OnClose()
{
HallManager.Instance.UpdateSecondEvent -= UpWatchAdsBtn;
// 清理 Loader 的材质和贴图
foreach (var loader in loader_list)
{
if (loader == null || loader.isDisposed) continue;
// 释放材质到材质池
if (loader.material != null)
{
TextureHelper.CancelImageBlur(loader); // 自动返回材质池
loader.material = null;
}
// 清理 NTexture
if (loader.texture != null)
{
if (loader.texture.destroyMethod == DestroyMethod.Destroy)
loader.texture.Dispose(); // 销毁 NTexture 对象
loader.texture = null;
}
}
loader_list.Clear();
// 强制卸载未使用的资源
Resources.UnloadUnusedAssets();
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_secretAlbums.com_scAlbumPreview;
}
private AlbumPreviewData _albumPreviewData;
protected override void OnOpenBefore(object args)
{
if (args == null) return;
_albumPreviewData = (AlbumPreviewData)args;
InitView();
var event_names = ADEventTrack.Property.secret_albums_show + (_albumPreviewData.Index + 1);
var event_type = _albumPreviewData.PayType == (int)UnlockPayType.Ad ? ADEventTrack.AD_Event : ADEventTrack.MaxPayEvent;
TrackKit.SendEvent(event_type, event_names);
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, InitView);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, InitView);
}
#endregion
void pay_success(object str)
{
string type = (string)str;
string purch_number = "";
if (type.StartsWith("secret_albnums"))
{
int startIndex = "secret_albnums".Length;
string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
int suffix_num = int.Parse(suffix);
Log.Info("Secret_pay_success", $"index================:{suffix_num}");
// 判断是否已存在,避免重复添加
if (!DataMgr.SecretUnlockList.Value.Contains(suffix_num))
{
DataMgr.SecretUnlockList.Value.Add(suffix_num);
DataMgr.SecretUnlockList.Save();
GameDispatcher.Instance.Dispatch(GameMsg.UnlockSecretSuccess);
}
GameHelper.ShowTips("purchase_succ", true);
InitView();
}
}
private List<string> _secretData;
private bool is_unlock = false; //当前专辑是否解锁
private List<GLoader> loader_list = new List<GLoader>();
//初始化页面逻辑
private void InitView(object a = null)
{
// 先清理上一次的 loader 和任务
foreach (var l in loader_list)
{
if (l != null && !l.isDisposed)
{
TextureHelper.CancelImageBlur(l); // 放回材质池
if (l.texture != null)
{
l.texture.Dispose();
l.texture = null;
}
if (l.material != null) l.material = null;
}
}
loader_list.Clear();
_tasks.Clear();
//专辑解锁状态
is_unlock = DataMgr.SecretUnlockList.Value.Contains(_albumPreviewData.Index);
UpWatchAdsBtn();
// if (_albumPreviewData.PayType == (int)UnlockPayType.Ad &&
// DataMgr.SecretUnlockCd.Value.TryGetValue(_albumPreviewData.Index, out var unlockCdValue) &&
// unlockCdValue > 0)
// {
// }
HallManager.Instance.UpdateSecondEvent += UpWatchAdsBtn;
ui.btn_close.SetClick(CtrlCloseUI);
// ui.text_original_price.text = _albumPreviewData.Price.ToString();
ui.old_price.text = GameHelper.getPrice((decimal)_albumPreviewData.Price);
ui.btn_pay.title = GameHelper.getPrice((decimal)_albumPreviewData.DiscountPrice);
_secretData = SplitStringToList(_albumPreviewData.Name2);
ui.list.itemRenderer = ItemRender;
ui.list.numItems = _secretData.Count;
ui.pay_type.selectedIndex = !is_unlock ? _albumPreviewData.PayType : (int)UnlockPayType.None;
if (is_unlock)
{
ui.pay_type.selectedIndex = (int)UnlockPayType.None;
}
else
{
if (_albumPreviewData.SubscribeUnlock == 1)
{
ui.vip.selectedIndex = 1;
if (GameHelper.GetVipLevel() >= 1)
{
ui.has_vip.selectedIndex = 1;
}
else
{
ui.has_vip.selectedIndex = 0;
}
}
else
{
ui.vip.selectedIndex = 0;
}
ui.pay_type.selectedIndex = _albumPreviewData.PayType;
}
var _type = "secret_albnums" + _albumPreviewData.Index;
ui.btn_pay.SetClick(() =>
{
ApplePayClass maxPayData = new ApplePayClass
{
amount = (int)Math.Round(_albumPreviewData.DiscountPrice * 100),
sku = _type,
currency = "USD"
};
MaxPayManager.Instance.Buy(maxPayData);
});
ui.btn_gold.title = _albumPreviewData.GoldCoins.ToString();
ui.btn_gold.SetClick(() =>
{
if (GameHelper.Get101() >= _albumPreviewData.GoldCoins)
{
GameHelper.AddGold(-_albumPreviewData.GoldCoins);
GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, _type);
string eventName = ADEventTrack.Property.secret_albums_success_ + (_albumPreviewData.Index + 1);
TrackKit.SendEvent(ADEventTrack.SecretAlbums, eventName);
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.unlock_secretAlbums_resources);
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
var AdCount = DataMgr.SecretUnlockADs.Value.GetValueOrDefault(_albumPreviewData.Index, 0);
ui.btn_watch.ads.SetVar("ads", AdCount + "/" + _albumPreviewData.AD).FlushVars();
ui.btn_watch.SetClick(() =>
{
if (AdCount >= _albumPreviewData.AD)
{
GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, _type);
}
else
{
GameHelper.ShowVideoAd("UnlockSecretAlbums", (isSuccess) =>
{
if (isSuccess)
{
var adTimes = Convert.ToInt32(GameHelper.GetNowTime());
DataMgr.SecretUnlockCd.Value[_albumPreviewData.Index] = adTimes + _albumPreviewData.CD;
DataMgr.SecretUnlockCd.Save();
var currentAdCount = DataMgr.SecretUnlockADs.Value.GetValueOrDefault(_albumPreviewData.Index, 0);
DataMgr.SecretUnlockADs.Value[_albumPreviewData.Index] = currentAdCount + 1;
DataMgr.SecretUnlockADs.Save();
string eventName = ADEventTrack.Property.secret_albums_success_ + (_albumPreviewData.Index + 1);
TrackKit.SendEvent(ADEventTrack.AD_Event, eventName);
InitView();
}
});
}
});
ui.btn_vip.SetClick(() =>
{
TrackKit.SendEvent(ADEventTrack.SecretAlbums, ADEventTrack.Property.secret_albums_click_ + (_albumPreviewData.Index + 1));
if (GameHelper.GetVipLevel() >= 1)
{
GameHelper.isVipUnlock = true;
GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, _type);
string eventName = ADEventTrack.Property.vip_secret_albums_unclock_ + (_albumPreviewData.Index + 1);
TrackKit.SendEvent(ADEventTrack.VipSecretAlbums, eventName);
}
else
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open, 2);
TrackKit.SendEvent(ADEventTrack.VipSecretAlbums, ADEventTrack.Property.vip_secret_albums_unclock);
}
});
}
private List<(GLoader loader, string fileName, Action<NTexture> callback, string folder, string localFolder)> _tasks = new();
private void ItemRender(int index, GObject obj)
{
var item = (item_scAlbumPreview)obj;
var picture = (GLoader)item.com_pic_in.GetChild("picture");
if (!loader_list.Contains(picture))
loader_list.Add(picture);
var state = GetSafe(_albumPreviewData.State, index);
item.state.selectedIndex = is_unlock ? 0 : state;
var task = (picture, _secretData[index], (Action<NTexture>)(s =>
{
if (picture != null && !picture.isDisposed)
{
if (!is_unlock && state == 1)
TextureHelper.SetImageBlur(picture);
else
TextureHelper.CancelImageBlur(picture);
}
}), $"SecretAlbums/{_albumPreviewData.Name}/", FolderNames.SecretName);
_tasks.Add(task);
item.btn_detail.SetClick(() =>
{
if (is_unlock)
{
var data = new DetailData
{
Name = _secretData[index],
Name1 = $"SecretAlbums/{_albumPreviewData.Name}/"
};
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretDetailUI_Open, data);
}
else
{
GameHelper.ShowTips("not_unlocked", true);
}
});
if (index == _secretData.Count - 1)
{
TextureHelper.SetImgLoaders(_tasks);
}
}
private void UpWatchAdsBtn()
{
DataMgr.SecretUnlockCd.Value.TryGetValue(_albumPreviewData.Index, out var lastTimes);
if (DataMgr.SecretUnlockADs.Value.TryGetValue(_albumPreviewData.Index, out var unlockAdValue) &&
unlockAdValue >= _albumPreviewData.AD)
{
ui.btn_watch.can_buy.selectedIndex = 1;
}
else
{
ui.btn_watch.can_buy.selectedIndex = 0;
if (GameHelper.GetNowTime() < lastTimes)
{
ui.btn_watch.enabled = false;
ui.btn_watch.CD.selectedIndex = 1;
ui.btn_watch.watch_cd.text =
CommonHelper.TimeFormat(lastTimes - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
}
else
{
ui.btn_watch.enabled = true;
ui.btn_watch.CD.selectedIndex = 0;
}
}
}
// 拆分字符串为列表
public static List<string> SplitStringToList(string input)
{
if (string.IsNullOrWhiteSpace(input))
return new List<string>();
// 支持英文逗号, 中文逗号,空格
char[] separators = new char[] { ',', '', ' ' };
return input
.Split(separators, StringSplitOptions.RemoveEmptyEntries)
.Select(s => s.Trim()) // 去掉前后空白
.ToList();
}
/// <summary>
/// 安全获取列表或数组中的元素,如果越界则返回最后一个元素;如果为空则返回默认值。
/// </summary>
public static T GetSafe<T>(IList<T> list, int index, T defaultValue = default)
{
if (list == null || list.Count == 0)
return defaultValue;
if (index < 0)
return list[0];
if (index >= list.Count)
return list[list.Count - 1];
return list[index];
}
}
public class DetailData
{
public string Name;
public string Name1;
}
using System;
using System.Collections.Generic;
using System.Linq;
using DG.Tweening;
using FairyGUI;
using FGUI.LG_secretAlbums;
using SGModule.Common.Helper;
using SGModule.NetKit;
using UnityEngine;
namespace BallKingdomCrush
{
public class SecretAlbumsNextUI : BaseUI
{
private SecretAlbumsNextUICtrl ctrl;
private SecretAlbumsNextModel model;
private FGUI.LG_secretAlbums.com_scAlbumPreview ui;
public SecretAlbumsNextUI(SecretAlbumsNextUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.SecretAlbumsNextUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_secretAlbums";
uiInfo.assetName = "com_scAlbumPreview";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.SecretAlbumsModel) as SecretAlbumsModel;
}
protected override void OnClose()
{
HallManager.Instance.UpdateSecondEvent -= UpWatchAdsBtn;
// 清理 Loader 的材质和贴图
foreach (var loader in loader_list)
{
if (loader == null || loader.isDisposed) continue;
// 释放材质到材质池
if (loader.material != null)
{
TextureHelper.CancelImageBlur(loader); // 自动返回材质池
loader.material = null;
}
// 清理 NTexture
if (loader.texture != null)
{
if (loader.texture.destroyMethod == DestroyMethod.Destroy)
loader.texture.Dispose(); // 销毁 NTexture 对象
loader.texture = null;
}
}
loader_list.Clear();
// 强制卸载未使用的资源
Resources.UnloadUnusedAssets();
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_secretAlbums.com_scAlbumPreview;
}
private AlbumPreviewData _albumPreviewData;
protected override void OnOpenBefore(object args)
{
if (args == null) return;
_albumPreviewData = (AlbumPreviewData)args;
InitView();
var event_names = ADEventTrack.Property.secret_albums_show + (_albumPreviewData.Index + 1);
var event_type = _albumPreviewData.PayType == (int)UnlockPayType.Ad ? ADEventTrack.AD_Event : ADEventTrack.MaxPayEvent;
TrackKit.SendEvent(event_type, event_names);
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.IAP_PAY_SUCCESS, pay_success);
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, InitView);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.IAP_PAY_SUCCESS, pay_success);
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, InitView);
}
#endregion
void pay_success(object str)
{
string type = (string)str;
string purch_number = "";
if (type.StartsWith("secret_albnums"))
{
int startIndex = "secret_albnums".Length;
string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
int suffix_num = int.Parse(suffix);
Log.Info("Secret_pay_success", $"index================:{suffix_num}");
// 判断是否已存在,避免重复添加
if (!DataMgr.SecretUnlockList.Value.Contains(suffix_num))
{
DataMgr.SecretUnlockList.Value.Add(suffix_num);
DataMgr.SecretUnlockList.Save();
GameDispatcher.Instance.Dispatch(GameMsg.UnlockSecretSuccess);
}
GameHelper.ShowTips("purchase_succ", true);
InitView();
}
}
private List<string> _secretData;
private bool is_unlock = false; //当前专辑是否解锁
private List<GLoader> loader_list = new List<GLoader>();
//初始化页面逻辑
private void InitView(object a = null)
{
// 先清理上一次的 loader 和任务
foreach (var l in loader_list)
{
if (l != null && !l.isDisposed)
{
TextureHelper.CancelImageBlur(l); // 放回材质池
if (l.texture != null)
{
l.texture.Dispose();
l.texture = null;
}
if (l.material != null) l.material = null;
}
}
loader_list.Clear();
_tasks.Clear();
//专辑解锁状态
is_unlock = DataMgr.SecretUnlockList.Value.Contains(_albumPreviewData.Index);
UpWatchAdsBtn();
// if (_albumPreviewData.PayType == (int)UnlockPayType.Ad &&
// DataMgr.SecretUnlockCd.Value.TryGetValue(_albumPreviewData.Index, out var unlockCdValue) &&
// unlockCdValue > 0)
// {
// }
HallManager.Instance.UpdateSecondEvent += UpWatchAdsBtn;
ui.btn_close.SetClick(CtrlCloseUI);
// ui.text_original_price.text = _albumPreviewData.Price.ToString();
ui.old_price.text = GameHelper.getPrice((decimal)_albumPreviewData.Price);
ui.btn_pay.title = GameHelper.getPrice((decimal)_albumPreviewData.DiscountPrice);
_secretData = SplitStringToList(_albumPreviewData.Name2);
ui.list.itemRenderer = ItemRender;
ui.list.numItems = _secretData.Count;
ui.pay_type.selectedIndex = !is_unlock ? _albumPreviewData.PayType : (int)UnlockPayType.None;
if (is_unlock)
{
ui.pay_type.selectedIndex = (int)UnlockPayType.None;
}
else
{
if (_albumPreviewData.SubscribeUnlock == 1)
{
ui.vip.selectedIndex = 1;
if (GameHelper.GetVipLevel() >= 1)
{
ui.has_vip.selectedIndex = 1;
}
else
{
ui.has_vip.selectedIndex = 0;
}
}
else
{
ui.vip.selectedIndex = 0;
}
ui.pay_type.selectedIndex = _albumPreviewData.PayType;
}
var _type = "secret_albnums" + _albumPreviewData.Index;
ui.btn_pay.SetClick(() =>
{
ApplePayClass maxPayData = new ApplePayClass
{
amount = (int)Math.Round(_albumPreviewData.DiscountPrice * 100),
sku = _type,
currency = "USD"
};
MaxPayManager.Instance.Buy(maxPayData);
});
ui.btn_gold.title = _albumPreviewData.GoldCoins.ToString();
ui.btn_gold.SetClick(() =>
{
if (GameHelper.Get101() >= _albumPreviewData.GoldCoins)
{
GameHelper.AddGold(-_albumPreviewData.GoldCoins);
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, _type);
string eventName = ADEventTrack.Property.secret_albums_success_ + (_albumPreviewData.Index + 1);
TrackKit.SendEvent(ADEventTrack.SecretAlbums, eventName);
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.unlock_secretAlbums_resources);
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
var AdCount = DataMgr.SecretUnlockADs.Value.GetValueOrDefault(_albumPreviewData.Index, 0);
ui.btn_watch.ads.SetVar("ads", AdCount + "/" + _albumPreviewData.AD).FlushVars();
ui.btn_watch.SetClick(() =>
{
if (AdCount >= _albumPreviewData.AD)
{
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, _type);
}
else
{
GameHelper.ShowVideoAd("UnlockSecretAlbums", (isSuccess) =>
{
if (isSuccess)
{
var adTimes = Convert.ToInt32(GameHelper.GetNowTime());
DataMgr.SecretUnlockCd.Value[_albumPreviewData.Index] = adTimes + _albumPreviewData.CD;
DataMgr.SecretUnlockCd.Save();
var currentAdCount = DataMgr.SecretUnlockADs.Value.GetValueOrDefault(_albumPreviewData.Index, 0);
DataMgr.SecretUnlockADs.Value[_albumPreviewData.Index] = currentAdCount + 1;
DataMgr.SecretUnlockADs.Save();
string eventName = ADEventTrack.Property.secret_albums_success_ + (_albumPreviewData.Index + 1);
TrackKit.SendEvent(ADEventTrack.AD_Event, eventName);
InitView();
}
});
}
});
ui.btn_vip.SetClick(() =>
{
TrackKit.SendEvent(ADEventTrack.SecretAlbums, ADEventTrack.Property.secret_albums_click_ + (_albumPreviewData.Index + 1));
if (GameHelper.GetVipLevel() >= 1)
{
GameHelper.isVipUnlock = true;
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, _type);
string eventName = ADEventTrack.Property.vip_secret_albums_unclock_ + (_albumPreviewData.Index + 1);
TrackKit.SendEvent(ADEventTrack.VipSecretAlbums, eventName);
}
else
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open, 2);
TrackKit.SendEvent(ADEventTrack.VipSecretAlbums, ADEventTrack.Property.vip_secret_albums_unclock);
}
});
}
private List<(GLoader loader, string fileName, Action<NTexture> callback, string folder, string localFolder)> _tasks = new();
private void ItemRender(int index, GObject obj)
{
var item = (item_scAlbumPreview)obj;
var picture = (GLoader)item.com_pic_in.GetChild("picture");
if (!loader_list.Contains(picture))
loader_list.Add(picture);
var state = GetSafe(_albumPreviewData.State, index);
item.state.selectedIndex = is_unlock ? 0 : state;
var task = (picture, _secretData[index], (Action<NTexture>)(s =>
{
if (picture != null && !picture.isDisposed)
{
if (!is_unlock && state == 1)
TextureHelper.SetImageBlur(picture);
else
TextureHelper.CancelImageBlur(picture);
}
}), $"SecretAlbums/{_albumPreviewData.Name}/", FolderNames.SecretName);
_tasks.Add(task);
item.btn_detail.SetClick(() =>
{
if (is_unlock)
{
var data = new DetailData
{
Name = _secretData[index],
Name1 = $"SecretAlbums/{_albumPreviewData.Name}/"
};
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretDetailUI_Open, data);
}
else
{
GameHelper.ShowTips("not_unlocked", true);
}
});
if (index == _secretData.Count - 1)
{
TextureHelper.SetImgLoaders(_tasks);
}
}
private void UpWatchAdsBtn()
{
DataMgr.SecretUnlockCd.Value.TryGetValue(_albumPreviewData.Index, out var lastTimes);
if (DataMgr.SecretUnlockADs.Value.TryGetValue(_albumPreviewData.Index, out var unlockAdValue) &&
unlockAdValue >= _albumPreviewData.AD)
{
ui.btn_watch.can_buy.selectedIndex = 1;
}
else
{
ui.btn_watch.can_buy.selectedIndex = 0;
if (GameHelper.GetNowTime() < lastTimes)
{
ui.btn_watch.enabled = false;
ui.btn_watch.CD.selectedIndex = 1;
ui.btn_watch.watch_cd.text =
CommonHelper.TimeFormat(lastTimes - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
}
else
{
ui.btn_watch.enabled = true;
ui.btn_watch.CD.selectedIndex = 0;
}
}
}
// 拆分字符串为列表
public static List<string> SplitStringToList(string input)
{
if (string.IsNullOrWhiteSpace(input))
return new List<string>();
// 支持英文逗号, 中文逗号,空格
char[] separators = new char[] { ',', '', ' ' };
return input
.Split(separators, StringSplitOptions.RemoveEmptyEntries)
.Select(s => s.Trim()) // 去掉前后空白
.ToList();
}
/// <summary>
/// 安全获取列表或数组中的元素,如果越界则返回最后一个元素;如果为空则返回默认值。
/// </summary>
public static T GetSafe<T>(IList<T> list, int index, T defaultValue = default)
{
if (list == null || list.Count == 0)
return defaultValue;
if (index < 0)
return list[0];
if (index >= list.Count)
return list[list.Count - 1];
return list[index];
}
}
public class DetailData
{
public string Name;
public string Name1;
}
}