ball 项目提交
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using FutureCore;
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using FairyGUI;
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using DG.Tweening;
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using IgnoreOPS;
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using SGModule.NetKit;
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namespace BallKingdomCrush
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{
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public class SecretUnlockUI : BaseUI
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{
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private SecretUnlockUICtrl ctrl;
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private SecretUnlockModel model;
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private FGUI.LG_Unlock.com_unlockView ui;
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public SecretUnlockUI(SecretUnlockUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.SecretUnlockUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "LG_Unlock";
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uiInfo.assetName = "com_unlockView";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.SecretUnlockModel) as SecretUnlockModel;
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}
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protected override void OnClose()
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{
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.LG_Unlock.com_unlockView;
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}
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protected override void OnOpenBefore(object args)
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{
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if (args != null)
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{
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type = (int)args;
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}
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// var eventName = type == 1 ? ADEventTrack.Property.special_level : ADEventTrack.Property.vip_level;
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string eventName = "";
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// string event_type_1 = "";
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if (type == 1)
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{
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eventName = ADEventTrack.Property.special_level;
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}
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else if (type == 2)
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{
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eventName = ADEventTrack.Property.vip_level;
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}
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else if (type == 3)
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{
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eventName = ADEventTrack.Property.chat_unclock_open;
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}
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TrackKit.SendEvent(ADEventTrack.Special, eventName);
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InitView();
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}
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private int type = 1;
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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//初始化页面逻辑
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private void InitView()
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{
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ui.btn_close.SetClick(CtrlCloseUI);
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if (type == 1)
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{
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var unlockData = ConfigSystem.GetCommonConf().UnlockSecret;
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ui.text_coin.SetVar("coin", unlockData[0].ToString()).FlushVars();
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ui.text_level.SetVar("lv", unlockData[1].ToString()).FlushVars();
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ui.btn_gold.title = unlockData[0].ToString();
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//金币
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ui.btn_gold.SetClick(() =>
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{
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if (GameHelper.Get101() < unlockData[0])
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open, true);
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}
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else
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{
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DataMgr.IsUnlockSecret.Value = 0;
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DataMgr.Coin.Value -= unlockData[0];
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GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
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GameDispatcher.Instance.Dispatch(GameMsg.Update101);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretAlbumsUI_Open);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 1);
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TrackKit.SendEvent(ADEventTrack.SecretAlbums, ADEventTrack.Property.special_level_coin);
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GameHelper.ShowTips("unlock_secret", true);
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}
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CtrlCloseUI();
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});
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}
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else if (type == 2)
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{
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var unlockData = ConfigSystem.GetCommonConf().UnlockLive;
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ui.text_coin.SetVar("coin", unlockData[0].ToString()).FlushVars();
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ui.text_level.SetVar("lv", unlockData[1].ToString()).FlushVars();
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ui.btn_gold.title = unlockData[0].ToString();
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//金币
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ui.btn_gold.SetClick(() =>
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{
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if (GameHelper.Get101() < unlockData[0])
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open, true);
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}
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else
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{
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DataMgr.IsUnlockLive.Value = 0;
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DataMgr.Coin.Value -= unlockData[0];
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GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
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GameDispatcher.Instance.Dispatch(GameMsg.Update101);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 2);
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TrackKit.SendEvent(ADEventTrack.Live, ADEventTrack.Property.special_level_coin);
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GameHelper.ShowTips("unlock_live", true);
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}
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CtrlCloseUI();
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});
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}
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else if (type == 3)//聊天
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{
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ui.type.selectedIndex = 1;
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int unlockData = ConfigSystem.GetCommonConf().UnlockAIAssistant;//xiugai
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ui.text_coin.SetVar("coin", unlockData.ToString()).FlushVars();
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// ui.text_level.SetVar("lv", unlockData[1].ToString()).FlushVars();
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ui.btn_gold.title = unlockData.ToString();
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//金币
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ui.btn_gold.SetClick(() =>
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{
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if (GameHelper.Get101() < unlockData)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open, true);
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}
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else
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{
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DataMgr.IsUnlockChat.Value = 0;
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DataMgr.Coin.Value -= unlockData;
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GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
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GameDispatcher.Instance.Dispatch(GameMsg.Update101);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 3);
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TrackKit.SendEvent(ADEventTrack.Chat, ADEventTrack.Property.chat_coin);
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GameHelper.ShowTips("unlock_live", true);
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}
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CtrlCloseUI();
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});
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}
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//订阅
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ui.btn_subscribe.SetClick(() =>
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.VipClubViewUI_Open);
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string event_type = "";
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// string event_type_1 = "";
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if (type == 1)
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{
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event_type = ADEventTrack.SecretAlbums;
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}
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else if (type == 2)
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{
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event_type = ADEventTrack.Live;
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}
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else if (type == 3)
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{
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event_type = ADEventTrack.Chat;
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}
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TrackKit.SendEvent(event_type, ADEventTrack.Property.special_level_sub);
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CtrlCloseUI();
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});
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//闯关
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ui.btn_play.SetClick(() =>
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LiveUI_Close);
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GameDispatcher.Instance.Dispatch(GameMsg.OpenGame);
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var event_type = type == 1 ? ADEventTrack.SecretAlbums : ADEventTrack.Live;
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TrackKit.SendEvent(event_type, ADEventTrack.Property.special_level_pay);
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CtrlCloseUI();
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});
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}
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}
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}
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