ball 项目提交
This commit is contained in:
@@ -0,0 +1,430 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using DG.Tweening;
|
||||
using FairyGUI;
|
||||
using FGUI.LG_secretAlbums;
|
||||
using SGModule.Common.Helper;
|
||||
using SGModule.NetKit;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class SecretAlbumsNextUI : BaseUI
|
||||
{
|
||||
private SecretAlbumsNextUICtrl ctrl;
|
||||
private SecretAlbumsNextModel model;
|
||||
private FGUI.LG_secretAlbums.com_scAlbumPreview ui;
|
||||
|
||||
public SecretAlbumsNextUI(SecretAlbumsNextUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.SecretAlbumsNextUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_secretAlbums";
|
||||
uiInfo.assetName = "com_scAlbumPreview";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.SecretAlbumsModel) as SecretAlbumsModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
HallManager.Instance.UpdateSecondEvent -= UpWatchAdsBtn;
|
||||
|
||||
// 清理 Loader 的材质和贴图
|
||||
foreach (var loader in loader_list)
|
||||
{
|
||||
if (loader == null || loader.isDisposed) continue;
|
||||
|
||||
// 释放材质到材质池
|
||||
if (loader.material != null)
|
||||
{
|
||||
TextureHelper.CancelImageBlur(loader); // 自动返回材质池
|
||||
loader.material = null;
|
||||
}
|
||||
|
||||
// 清理 NTexture
|
||||
if (loader.texture != null)
|
||||
{
|
||||
if (loader.texture.destroyMethod == DestroyMethod.Destroy)
|
||||
loader.texture.Dispose(); // 销毁 NTexture 对象
|
||||
loader.texture = null;
|
||||
}
|
||||
}
|
||||
loader_list.Clear();
|
||||
|
||||
// 强制卸载未使用的资源
|
||||
Resources.UnloadUnusedAssets();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.LG_secretAlbums.com_scAlbumPreview;
|
||||
}
|
||||
|
||||
private AlbumPreviewData _albumPreviewData;
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
if (args == null) return;
|
||||
|
||||
_albumPreviewData = (AlbumPreviewData)args;
|
||||
|
||||
InitView();
|
||||
|
||||
var event_names = ADEventTrack.Property.secret_albums_show + (_albumPreviewData.Index + 1);
|
||||
|
||||
var event_type = _albumPreviewData.PayType == (int)UnlockPayType.Ad ? ADEventTrack.AD_Event : ADEventTrack.MaxPayEvent;
|
||||
TrackKit.SendEvent(event_type, event_names);
|
||||
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
|
||||
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, InitView);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, InitView);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
void pay_success(object str)
|
||||
{
|
||||
string type = (string)str;
|
||||
string purch_number = "";
|
||||
|
||||
if (type.StartsWith("secret_albnums"))
|
||||
{
|
||||
int startIndex = "secret_albnums".Length;
|
||||
string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
|
||||
int suffix_num = int.Parse(suffix);
|
||||
|
||||
Log.Info("Secret_pay_success", $"index================:{suffix_num}");
|
||||
// 判断是否已存在,避免重复添加
|
||||
if (!DataMgr.SecretUnlockList.Value.Contains(suffix_num))
|
||||
{
|
||||
DataMgr.SecretUnlockList.Value.Add(suffix_num);
|
||||
DataMgr.SecretUnlockList.Save();
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.UnlockSecretSuccess);
|
||||
}
|
||||
GameHelper.ShowTips("purchase_succ", true);
|
||||
InitView();
|
||||
}
|
||||
}
|
||||
|
||||
private List<string> _secretData;
|
||||
|
||||
private bool is_unlock = false; //当前专辑是否解锁
|
||||
private List<GLoader> loader_list = new List<GLoader>();
|
||||
//初始化页面逻辑
|
||||
private void InitView(object a = null)
|
||||
{
|
||||
// 先清理上一次的 loader 和任务
|
||||
foreach (var l in loader_list)
|
||||
{
|
||||
if (l != null && !l.isDisposed)
|
||||
{
|
||||
TextureHelper.CancelImageBlur(l); // 放回材质池
|
||||
if (l.texture != null)
|
||||
{
|
||||
l.texture.Dispose();
|
||||
l.texture = null;
|
||||
}
|
||||
if (l.material != null) l.material = null;
|
||||
}
|
||||
}
|
||||
loader_list.Clear();
|
||||
_tasks.Clear();
|
||||
|
||||
|
||||
//专辑解锁状态
|
||||
is_unlock = DataMgr.SecretUnlockList.Value.Contains(_albumPreviewData.Index);
|
||||
|
||||
UpWatchAdsBtn();
|
||||
|
||||
// if (_albumPreviewData.PayType == (int)UnlockPayType.Ad &&
|
||||
// DataMgr.SecretUnlockCd.Value.TryGetValue(_albumPreviewData.Index, out var unlockCdValue) &&
|
||||
// unlockCdValue > 0)
|
||||
// {
|
||||
|
||||
// }
|
||||
HallManager.Instance.UpdateSecondEvent += UpWatchAdsBtn;
|
||||
|
||||
ui.btn_close.SetClick(CtrlCloseUI);
|
||||
|
||||
|
||||
// ui.text_original_price.text = _albumPreviewData.Price.ToString();
|
||||
|
||||
|
||||
ui.old_price.text = GameHelper.getPrice((decimal)_albumPreviewData.Price);
|
||||
|
||||
ui.btn_pay.title = GameHelper.getPrice((decimal)_albumPreviewData.DiscountPrice);
|
||||
|
||||
|
||||
_secretData = SplitStringToList(_albumPreviewData.Name2);
|
||||
|
||||
|
||||
ui.list.itemRenderer = ItemRender;
|
||||
ui.list.numItems = _secretData.Count;
|
||||
|
||||
ui.pay_type.selectedIndex = !is_unlock ? _albumPreviewData.PayType : (int)UnlockPayType.None;
|
||||
if (is_unlock)
|
||||
{
|
||||
ui.pay_type.selectedIndex = (int)UnlockPayType.None;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_albumPreviewData.SubscribeUnlock == 1)
|
||||
{
|
||||
ui.vip.selectedIndex = 1;
|
||||
if (GameHelper.GetVipLevel() >= 1)
|
||||
{
|
||||
ui.has_vip.selectedIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.has_vip.selectedIndex = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.vip.selectedIndex = 0;
|
||||
}
|
||||
ui.pay_type.selectedIndex = _albumPreviewData.PayType;
|
||||
}
|
||||
var _type = "secret_albnums" + _albumPreviewData.Index;
|
||||
ui.btn_pay.SetClick(() =>
|
||||
{
|
||||
ApplePayClass maxPayData = new ApplePayClass
|
||||
{
|
||||
amount = (int)Math.Round(_albumPreviewData.DiscountPrice * 100),
|
||||
sku = _type,
|
||||
currency = "USD"
|
||||
};
|
||||
MaxPayManager.Instance.Buy(maxPayData);
|
||||
});
|
||||
ui.btn_gold.title = _albumPreviewData.GoldCoins.ToString();
|
||||
ui.btn_gold.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.Get101() >= _albumPreviewData.GoldCoins)
|
||||
{
|
||||
GameHelper.AddGold(-_albumPreviewData.GoldCoins);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, _type);
|
||||
|
||||
string eventName = ADEventTrack.Property.secret_albums_success_ + (_albumPreviewData.Index + 1);
|
||||
TrackKit.SendEvent(ADEventTrack.SecretAlbums, eventName);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.unlock_secretAlbums_resources);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
var AdCount = DataMgr.SecretUnlockADs.Value.GetValueOrDefault(_albumPreviewData.Index, 0);
|
||||
ui.btn_watch.ads.SetVar("ads", AdCount + "/" + _albumPreviewData.AD).FlushVars();
|
||||
ui.btn_watch.SetClick(() =>
|
||||
{
|
||||
|
||||
if (AdCount >= _albumPreviewData.AD)
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, _type);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowVideoAd("UnlockSecretAlbums", (isSuccess) =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
var adTimes = Convert.ToInt32(GameHelper.GetNowTime());
|
||||
DataMgr.SecretUnlockCd.Value[_albumPreviewData.Index] = adTimes + _albumPreviewData.CD;
|
||||
DataMgr.SecretUnlockCd.Save();
|
||||
|
||||
var currentAdCount = DataMgr.SecretUnlockADs.Value.GetValueOrDefault(_albumPreviewData.Index, 0);
|
||||
DataMgr.SecretUnlockADs.Value[_albumPreviewData.Index] = currentAdCount + 1;
|
||||
DataMgr.SecretUnlockADs.Save();
|
||||
|
||||
string eventName = ADEventTrack.Property.secret_albums_success_ + (_albumPreviewData.Index + 1);
|
||||
TrackKit.SendEvent(ADEventTrack.AD_Event, eventName);
|
||||
|
||||
InitView();
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
ui.btn_vip.SetClick(() =>
|
||||
{
|
||||
TrackKit.SendEvent(ADEventTrack.SecretAlbums, ADEventTrack.Property.secret_albums_click_ + (_albumPreviewData.Index + 1));
|
||||
if (GameHelper.GetVipLevel() >= 1)
|
||||
{
|
||||
GameHelper.isVipUnlock = true;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, _type);
|
||||
|
||||
string eventName = ADEventTrack.Property.vip_secret_albums_unclock_ + (_albumPreviewData.Index + 1);
|
||||
TrackKit.SendEvent(ADEventTrack.VipSecretAlbums, eventName);
|
||||
}
|
||||
else
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open, 2);
|
||||
TrackKit.SendEvent(ADEventTrack.VipSecretAlbums, ADEventTrack.Property.vip_secret_albums_unclock);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private List<(GLoader loader, string fileName, Action<NTexture> callback, string folder, string localFolder)> _tasks = new();
|
||||
|
||||
private void ItemRender(int index, GObject obj)
|
||||
{
|
||||
var item = (item_scAlbumPreview)obj;
|
||||
var picture = (GLoader)item.com_pic_in.GetChild("picture");
|
||||
|
||||
if (!loader_list.Contains(picture))
|
||||
loader_list.Add(picture);
|
||||
|
||||
var state = GetSafe(_albumPreviewData.State, index);
|
||||
item.state.selectedIndex = is_unlock ? 0 : state;
|
||||
|
||||
var task = (picture, _secretData[index], (Action<NTexture>)(s =>
|
||||
{
|
||||
if (picture != null && !picture.isDisposed)
|
||||
{
|
||||
if (!is_unlock && state == 1)
|
||||
TextureHelper.SetImageBlur(picture);
|
||||
else
|
||||
TextureHelper.CancelImageBlur(picture);
|
||||
}
|
||||
}), $"SecretAlbums/{_albumPreviewData.Name}/", FolderNames.SecretName);
|
||||
|
||||
_tasks.Add(task);
|
||||
|
||||
item.btn_detail.SetClick(() =>
|
||||
{
|
||||
if (is_unlock)
|
||||
{
|
||||
var data = new DetailData
|
||||
{
|
||||
Name = _secretData[index],
|
||||
Name1 = $"SecretAlbums/{_albumPreviewData.Name}/"
|
||||
};
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretDetailUI_Open, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("not_unlocked", true);
|
||||
}
|
||||
});
|
||||
|
||||
if (index == _secretData.Count - 1)
|
||||
{
|
||||
TextureHelper.SetImgLoaders(_tasks);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void UpWatchAdsBtn()
|
||||
{
|
||||
DataMgr.SecretUnlockCd.Value.TryGetValue(_albumPreviewData.Index, out var lastTimes);
|
||||
|
||||
|
||||
if (DataMgr.SecretUnlockADs.Value.TryGetValue(_albumPreviewData.Index, out var unlockAdValue) &&
|
||||
unlockAdValue >= _albumPreviewData.AD)
|
||||
{
|
||||
ui.btn_watch.can_buy.selectedIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.btn_watch.can_buy.selectedIndex = 0;
|
||||
if (GameHelper.GetNowTime() < lastTimes)
|
||||
{
|
||||
ui.btn_watch.enabled = false;
|
||||
ui.btn_watch.CD.selectedIndex = 1;
|
||||
ui.btn_watch.watch_cd.text =
|
||||
CommonHelper.TimeFormat(lastTimes - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.btn_watch.enabled = true;
|
||||
ui.btn_watch.CD.selectedIndex = 0;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 拆分字符串为列表
|
||||
public static List<string> SplitStringToList(string input)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(input))
|
||||
return new List<string>();
|
||||
|
||||
// 支持英文逗号, 中文逗号,空格
|
||||
char[] separators = new char[] { ',', ',', ' ' };
|
||||
|
||||
return input
|
||||
.Split(separators, StringSplitOptions.RemoveEmptyEntries)
|
||||
.Select(s => s.Trim()) // 去掉前后空白
|
||||
.ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 安全获取列表或数组中的元素,如果越界则返回最后一个元素;如果为空则返回默认值。
|
||||
/// </summary>
|
||||
public static T GetSafe<T>(IList<T> list, int index, T defaultValue = default)
|
||||
{
|
||||
if (list == null || list.Count == 0)
|
||||
return defaultValue;
|
||||
|
||||
if (index < 0)
|
||||
return list[0];
|
||||
|
||||
if (index >= list.Count)
|
||||
return list[list.Count - 1];
|
||||
|
||||
return list[index];
|
||||
}
|
||||
}
|
||||
|
||||
public class DetailData
|
||||
{
|
||||
public string Name;
|
||||
public string Name1;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user