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using System.Collections;
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using System.Collections.Generic;
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namespace BallKingdomCrush
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{
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public class RewardMulNewCtrl : BaseCtrl
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{
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public static RewardMulNewCtrl Instance { get; private set; }
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private RewardMulNewModel model;
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protected override void OnInit()
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{
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Instance = this;
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}
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protected override void OnDispose()
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{
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Instance = null;
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}
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}
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}
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