ball 项目提交
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namespace BallKingdomCrush
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{
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public class GoldRewardCtrl : BaseCtrl
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{
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public static GoldRewardCtrl Instance { get; private set; }
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private GoldRewardModel model;
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#region 生命周期
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protected override void OnInit()
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{
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Instance = this;
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//model = ModuleManager.Instance..GetModel(ModelConst.GoldRewardModel) as GoldRewardModel;
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}
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protected override void OnDispose()
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{
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Instance = null;
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 3e375ae4d1fe141be97a571e7fc311d6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,20 @@
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namespace BallKingdomCrush
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{
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public class GoldRewardModel : BaseModel
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{
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnDispose()
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{
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: a346b5a9c9f0e4a3e8e81fcbf5ea76cc
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,156 @@
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using FGUI.ZM_Common_01;
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using UnityEngine;
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using FairyGUI;
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using System.Collections.Generic;
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using IgnoreOPS;
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namespace BallKingdomCrush
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{
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public class GoldRewardUI : BaseUI
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{
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private GoldRewardUICtrl ctrl;
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private GoldRewardModel model;
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private FGUI.ZM_AddCell_12.com_goldreward ui;
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public GoldRewardUI(GoldRewardUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.GoldRewardUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "ZM_AddCell_12";
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uiInfo.assetName = "com_goldreward";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.GoldRewardModel) as GoldRewardModel;
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}
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protected override void OnClose()
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{
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.ZM_AddCell_12.com_goldreward;
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}
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protected override void OnOpenBefore(object args)
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{
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turn_list = ConfigSystem.GetConfig<TurnOffRewards>();
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InitView();
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ui.btn_close.SetClick(() =>
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{
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GameHelper.addInterAdnumber();
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CtrlCloseUI();
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});
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}
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private List<TurnOffRewards> turn_list;
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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//初始化页面逻辑
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private void InitView()
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{
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int weight_all = 0;
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float max_gold = 0;
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for (int i = 0; i < turn_list.Count; i++)
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{
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weight_all += turn_list[i].weight;
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if (turn_list[i].quantity > max_gold)
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{
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max_gold = turn_list[i].quantity;
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}
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}
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int random_ = Random.Range(0, weight_all);
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int int_ = 0;
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TurnOffRewards reward = null;
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for (int i = 0; i < turn_list.Count; i++)
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{
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int_ += turn_list[i].weight;
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if (random_ < int_)
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{
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reward = turn_list[i];
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break;
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}
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}
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if (reward == null) reward = turn_list[0];
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ui.text_goldnum.text = max_gold.ToString();
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// if (GameHelper.IsGiftSwitch() && ConfigSystem.GetCommonConf().PiggyBankSwitch == 1)
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// {
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// (ui.btn_receive.GetChild("img_saveingpot") as GImage).visible = true;
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// }
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ui.btn_receive.SetClick(() =>
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{
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GameHelper.ShowVideoAd("TurnOffRewards", isSuccess =>
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{
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if (isSuccess)
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{
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ui.btn_receive.SetClick(() => { });
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decimal gold = (decimal)reward.quantity;
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var start = GameHelper.GetUICenterPosition(ui.text_goldnum);
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var end = GameHelper.GetUICenterPosition(ui.end_point);
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var rewardData = new RewardData();
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var rewardSingleData = new RewardSingleData(101, gold, RewardOrigin.AdTask)
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{
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startPosition = start,
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endPosition = new Vector2(end.x - 150, end.y - 136)
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};
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rewardData.AddReward(rewardSingleData);
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rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
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rewardData.AddCompleted((isScu) =>
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{
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// DOVirtual.DelayedCall(0.5f, () =>
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// {
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// var startNum = PreferencesMgr.Instance.Currency101 - gold;
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// DOVirtual.Float((float)startNum, (float)GameHelper.GetGoldNumber(), 1f,
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// value => { ui.btn_gold.GetChild("text_gold").text = GameHelper.Get101Str((decimal)value); });
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// });
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CtrlCloseUI();
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});
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GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
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}
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});
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});
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ad36af86bc6484a2b869ed50ede4153b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,73 @@
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namespace BallKingdomCrush
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{
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public class GoldRewardUICtrl : BaseUICtrl
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{
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private GoldRewardUI ui;
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private GoldRewardModel model;
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private uint openUIMsg = UICtrlMsg.GoldRewardUI_Open;
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private uint closeUIMsg = UICtrlMsg.GoldRewardUI_Close;
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.GoldRewardModel) as GoldRewardModel;
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}
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protected override void OnDispose()
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{
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}
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public override void OpenUI(object args = null)
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{
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if (ui == null)
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{
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ui = new GoldRewardUI(this);
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ui.Open(args);
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}
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}
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public override void CloseUI(object args = null)
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{
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if (ui != null && !ui.isClose)
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{
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ui.Close();
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}
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ui = null;
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}
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#endregion
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#region 消息
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public override uint GetOpenUIMsg(string uiName)
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{
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return openUIMsg;
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}
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public override uint GetCloseUIMsg(string uiName)
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{
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return closeUIMsg;
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}
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protected override void AddListener()
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{
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uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
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uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
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}
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protected override void RemoveListener()
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{
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uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
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uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
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}
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protected override void AddServerListener()
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{
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}
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protected override void RemoveServerListener()
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{
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}
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#endregion
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}
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}
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||||
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: ce1d6f9b6518c437197f0e901dcfc9f7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
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