ball 项目提交

This commit is contained in:
2026-04-20 12:06:34 +08:00
parent 4331ebba60
commit 99145facbd
6052 changed files with 576445 additions and 0 deletions
@@ -0,0 +1,19 @@
namespace BallKingdomCrush
{
public class GameMenuCtrl : BaseCtrl
{
public static GameMenuCtrl Instance { get; private set; }
private GameMenuModel model;
protected override void OnInit()
{
Instance = this;
}
protected override void OnDispose()
{
Instance = null;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: cc874adbeb7dc4277adacd0caec10231
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,15 @@
namespace BallKingdomCrush
{
public class GameMenuModel : BaseModel
{
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 534b2234c4d8f4ca396b651aca10bc54
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,91 @@
namespace BallKingdomCrush
{
using System;
using FairyGUI;
using UnityEngine;
using System.Globalization;
public class GameMenuUI : BaseUI
{
private GameMenuUICtrl ctrl;
private GameMenuModel model;
private FGUI.ZM_Game_04.com_game_menu ui;
private string content;
private bool isTerm;
public GameMenuUI(GameMenuUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.GameMenuUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "ZM_Game_04";
uiInfo.assetName = "com_game_menu";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = false;
}
#region
protected override void OnInit()
{
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.ZM_Game_04.com_game_menu;
}
protected override void OnOpenBefore(object args)
{
if (args != null)
{
isTerm = (bool)args;
}
InitView();
}
protected override void OnOpen(object args)
{
ui?.show.Play();
}
#endregion
void HideAnim(Action callback = null)
{
ui.hide.Play(() =>
{
CtrlCloseUI();
callback?.Invoke();
});
}
private void InitView()
{
ui.SetClick(() => { HideAnim(); });
ui.btn_exit.SetClick(() =>
{
HideAnim();
GameDispatcher.Instance.Dispatch(GameMsg.ExitGame);
});
ui.btn_settings.SetClick(() =>
{
HideAnim();
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open, 1);
});
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4c89cb67a1dee49d89456c2f107500d8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,67 @@
namespace BallKingdomCrush
{
public class GameMenuUICtrl : BaseUICtrl
{
private GameMenuUI ui;
private GameMenuModel model;
private uint openUIMsg = UICtrlMsg.GameMenuUI_Open;
private uint closeUIMsg = UICtrlMsg.GameMenuUI_Close;
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new GameMenuUI(this);
ui.Open(args);
}
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
#endregion
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: df3db200512334b5e9b4850547bd7318
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: