fix:1、修复bug。 2、1.0.8版本提审
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@@ -18,6 +18,7 @@ namespace FGUI.ZM_Lobby_03
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UIObjectFactory.SetPackageItemExtension(com_hall.URL, typeof(com_hall));
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UIObjectFactory.SetPackageItemExtension(com_payloading.URL, typeof(com_payloading));
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UIObjectFactory.SetPackageItemExtension(btn_play.URL, typeof(btn_play));
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UIObjectFactory.SetPackageItemExtension(btn_sign.URL, typeof(btn_sign));
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}
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}
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}
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@@ -0,0 +1,25 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.ZM_Lobby_03
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{
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public partial class btn_sign : GButton
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{
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public GImage red;
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public const string URL = "ui://gytj501cwgo41d";
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public static btn_sign CreateInstance()
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{
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return (btn_sign)UIPackage.CreateObject("ZM_Lobby_03", "btn_sign");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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red = (GImage)GetChildAt(1);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 1dbbeec11949a5047b958e65a13068b1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -33,6 +33,7 @@ namespace FGUI.ZM_Lobby_03
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public btn_level_play btn_play10;
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public GGroup play_node;
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public GButton btn_task_times;
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public btn_sign btn_sign;
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public GButton btn_wv;
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public GButton btn_noads;
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public GButton btn_restore;
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@@ -50,7 +51,7 @@ namespace FGUI.ZM_Lobby_03
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base.ConstructFromXML(xml);
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state = GetControllerAt(0);
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bg_loader = (GLoader)GetChildAt(1);
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bg_loader = (GLoader)GetChildAt(2);
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btn_play = (btn_play)GetChildAt(4);
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btn_album = (GButton)GetChildAt(5);
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btn_vip = (GButton)GetChildAt(6);
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@@ -75,11 +76,12 @@ namespace FGUI.ZM_Lobby_03
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btn_play10 = (btn_level_play)GetChildAt(25);
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play_node = (GGroup)GetChildAt(26);
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btn_task_times = (GButton)GetChildAt(27);
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btn_wv = (GButton)GetChildAt(28);
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btn_noads = (GButton)GetChildAt(29);
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btn_restore = (GButton)GetChildAt(30);
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btn_secret = (GButton)GetChildAt(31);
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btn_chat = (GButton)GetChildAt(32);
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btn_sign = (btn_sign)GetChildAt(28);
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btn_wv = (GButton)GetChildAt(29);
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btn_noads = (GButton)GetChildAt(30);
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btn_restore = (GButton)GetChildAt(31);
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btn_secret = (GButton)GetChildAt(32);
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btn_chat = (GButton)GetChildAt(33);
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}
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}
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}
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