fix:1、修复bug。 2、1.0.8版本提审

This commit is contained in:
2026-05-15 11:09:47 +08:00
parent ee55c03120
commit 978797b678
121 changed files with 67129 additions and 66253 deletions
@@ -18,6 +18,7 @@ namespace FGUI.ZM_Lobby_03
UIObjectFactory.SetPackageItemExtension(com_hall.URL, typeof(com_hall));
UIObjectFactory.SetPackageItemExtension(com_payloading.URL, typeof(com_payloading));
UIObjectFactory.SetPackageItemExtension(btn_play.URL, typeof(btn_play));
UIObjectFactory.SetPackageItemExtension(btn_sign.URL, typeof(btn_sign));
}
}
}
@@ -0,0 +1,25 @@
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace FGUI.ZM_Lobby_03
{
public partial class btn_sign : GButton
{
public GImage red;
public const string URL = "ui://gytj501cwgo41d";
public static btn_sign CreateInstance()
{
return (btn_sign)UIPackage.CreateObject("ZM_Lobby_03", "btn_sign");
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
red = (GImage)GetChildAt(1);
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1dbbeec11949a5047b958e65a13068b1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -33,6 +33,7 @@ namespace FGUI.ZM_Lobby_03
public btn_level_play btn_play10;
public GGroup play_node;
public GButton btn_task_times;
public btn_sign btn_sign;
public GButton btn_wv;
public GButton btn_noads;
public GButton btn_restore;
@@ -50,7 +51,7 @@ namespace FGUI.ZM_Lobby_03
base.ConstructFromXML(xml);
state = GetControllerAt(0);
bg_loader = (GLoader)GetChildAt(1);
bg_loader = (GLoader)GetChildAt(2);
btn_play = (btn_play)GetChildAt(4);
btn_album = (GButton)GetChildAt(5);
btn_vip = (GButton)GetChildAt(6);
@@ -75,11 +76,12 @@ namespace FGUI.ZM_Lobby_03
btn_play10 = (btn_level_play)GetChildAt(25);
play_node = (GGroup)GetChildAt(26);
btn_task_times = (GButton)GetChildAt(27);
btn_wv = (GButton)GetChildAt(28);
btn_noads = (GButton)GetChildAt(29);
btn_restore = (GButton)GetChildAt(30);
btn_secret = (GButton)GetChildAt(31);
btn_chat = (GButton)GetChildAt(32);
btn_sign = (btn_sign)GetChildAt(28);
btn_wv = (GButton)GetChildAt(29);
btn_noads = (GButton)GetChildAt(30);
btn_restore = (GButton)GetChildAt(31);
btn_secret = (GButton)GetChildAt(32);
btn_chat = (GButton)GetChildAt(33);
}
}
}