fix:1、修复bug。 2、1.0.8版本提审
This commit is contained in:
@@ -1,71 +1,72 @@
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using SGModule.ConfigLoader;
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namespace IgnoreOPS
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{
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[ConfigKey("Common", false)]
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public class CommonModel
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{
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public int InitialNum;
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public int[] inlineLoginDown;
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public int inlineMin;
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public int Purchaseprops;
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public int rewardrate;
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public int RevivalCoins;
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public int[] wheelTimes;
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public float Passportgift;
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public float Passportgift2;
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public int addspace;
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public float addspace2;
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public int AddDiscount;
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public float AddDiscount2;
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public int playtimes;
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public int interstitialtype;
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public int lobbyrewrdtime;
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public int roomrewardrate;
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public int Activetimes;
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public int adrate;
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public int roomrate;
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public float afSendLimit;
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public float afSendNum;
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public int rewardinsertion;
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public int exchangeCD = 120;
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public int PayRate;
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public int AddDiscountLevel;
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public int AddDiscountCD;
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public int AddSpaceLevel;
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public int RemoveADsPackDuration;
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public int RemoveADsPackPopup;
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public string contactUs;
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public int[] UnlockSecret;
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public int[] UnlockLive;
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public int Live;
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public int Secret;
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public int Assitant;
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public int LivePreview;
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public int SecretPreview;
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public int HomeGuideRate;
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public int roomGuideRate;
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public int VIPGuide;
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public int VIPGuideRate;
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public int HomeInterstitialAd;
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public int FreeClaims;
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public int TurnOffPackRate;
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public int TurnOffRewardsRate;
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public int TurnOffRewardsCD;
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public int TurnOffRewardslimit;
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public int FailedGiftProgress;
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public int BonusInside;
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public int UnlockAIAssistant;
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public int FreeMessages;
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public int[] CoinsAccess;
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public int AdAccess;
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public int ClearRAM;
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public int CoinsDownload;
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public string ResVersion;
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public int MultiModal;
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}
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using SGModule.ConfigLoader;
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namespace IgnoreOPS
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{
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[ConfigKey("Common", false)]
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public class CommonModel
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{
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public int InitialNum;
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public int[] inlineLoginDown;
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public int inlineMin;
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public int Purchaseprops;
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public int rewardrate;
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public int RevivalCoins;
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public int[] wheelTimes;
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public float Passportgift;
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public float Passportgift2;
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public int addspace;
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public float addspace2;
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public int AddDiscount;
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public float AddDiscount2;
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public int playtimes;
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public int interstitialtype;
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public int lobbyrewrdtime;
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public int roomrewardrate;
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public int Activetimes;
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public int adrate;
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public int roomrate;
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public float afSendLimit;
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public float afSendNum;
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public int rewardinsertion;
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public int exchangeCD = 120;
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public int PayRate;
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public int AddDiscountLevel;
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public int AddDiscountCD;
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public int AddSpaceLevel;
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public int RemoveADsPackDuration;
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public int RemoveADsPackPopup;
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public string contactUs;
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public int[] UnlockSecret;
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public int[] UnlockLive;
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public int Live;
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public int Secret;
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public int Assitant;
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public int LivePreview;
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public int SecretPreview;
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public int HomeGuideRate;
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public int roomGuideRate;
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public int VIPGuide;
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public int VIPGuideRate;
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public int HomeInterstitialAd;
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public int FreeClaims;
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public int TurnOffPackRate;
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public int TurnOffRewardsRate;
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public int TurnOffRewardsCD;
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public int TurnOffRewardslimit;
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public int FailedGiftProgress;
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public int BonusInside;
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public int UnlockAIAssistant;
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public int FreeMessages;
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public int[] CoinsAccess;
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public int AdAccess;
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public int ClearRAM;
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public int CoinsDownload;
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public string ResVersion;
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public int MultiModal;
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public int WVswitch;
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}
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}
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@@ -7,7 +7,6 @@ namespace FGUI.LG_Common
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{
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public partial class btn_albums : GButton
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{
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public GGraph anim;
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public GGroup panel;
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public Transition t0;
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public const string URL = "ui://c9mmg3dxccp2cc";
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@@ -21,7 +20,6 @@ namespace FGUI.LG_Common
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{
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base.ConstructFromXML(xml);
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anim = (GGraph)GetChildAt(0);
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panel = (GGroup)GetChildAt(4);
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t0 = GetTransitionAt(0);
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}
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@@ -7,7 +7,7 @@ namespace FGUI.LG_Common
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{
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public partial class btn_vip : GButton
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{
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public GGraph anim;
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public Transition t0;
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public const string URL = "ui://c9mmg3dxpjnncg";
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public static btn_vip CreateInstance()
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@@ -19,7 +19,7 @@ namespace FGUI.LG_Common
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{
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base.ConstructFromXML(xml);
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anim = (GGraph)GetChildAt(0);
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t0 = GetTransitionAt(0);
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}
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}
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}
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@@ -15,7 +15,6 @@ namespace FGUI.LG_End
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public GTextField tetx_level;
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public GButton btn_setting;
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public GGraph congra_parent;
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public GButton btn_continue;
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public GTextField text_levelType;
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public GGraph bg_parent;
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public GGraph bg_parent_title;
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@@ -24,6 +23,7 @@ namespace FGUI.LG_End
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public GTextField text_award;
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public GButton btn_gold;
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public GComponent com_loader;
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public GButton btn_continue;
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public GButton btn_download;
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public GButton btn_restart;
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public GComponent wheel;
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@@ -52,15 +52,15 @@ namespace FGUI.LG_End
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tetx_level = (GTextField)GetChildAt(4);
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btn_setting = (GButton)GetChildAt(5);
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congra_parent = (GGraph)GetChildAt(11);
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btn_continue = (GButton)GetChildAt(12);
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text_levelType = (GTextField)GetChildAt(13);
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bg_parent = (GGraph)GetChildAt(14);
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bg_parent_title = (GGraph)GetChildAt(19);
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coin_parent = (GGraph)GetChildAt(20);
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btn_mult = (GButton)GetChildAt(21);
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text_award = (GTextField)GetChildAt(23);
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btn_gold = (GButton)GetChildAt(24);
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com_loader = (GComponent)GetChildAt(27);
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text_levelType = (GTextField)GetChildAt(12);
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bg_parent = (GGraph)GetChildAt(13);
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bg_parent_title = (GGraph)GetChildAt(18);
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coin_parent = (GGraph)GetChildAt(19);
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btn_mult = (GButton)GetChildAt(20);
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text_award = (GTextField)GetChildAt(22);
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btn_gold = (GButton)GetChildAt(23);
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com_loader = (GComponent)GetChildAt(26);
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btn_continue = (GButton)GetChildAt(27);
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btn_download = (GButton)GetChildAt(29);
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btn_restart = (GButton)GetChildAt(30);
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wheel = (GComponent)GetChildAt(31);
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@@ -27,13 +27,13 @@ namespace FGUI.LG_Unlock
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base.ConstructFromXML(xml);
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type = GetControllerAt(0);
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title1 = (GTextField)GetChildAt(1);
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btn_subscribe = (GButton)GetChildAt(3);
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text_coin = (GTextField)GetChildAt(4);
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btn_gold = (GButton)GetChildAt(5);
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text_level = (GTextField)GetChildAt(6);
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btn_play = (GButton)GetChildAt(8);
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btn_close = (GButton)GetChildAt(12);
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title1 = (GTextField)GetChildAt(2);
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btn_subscribe = (GButton)GetChildAt(4);
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text_coin = (GTextField)GetChildAt(5);
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btn_gold = (GButton)GetChildAt(6);
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text_level = (GTextField)GetChildAt(7);
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btn_play = (GButton)GetChildAt(9);
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btn_close = (GButton)GetChildAt(13);
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}
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}
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}
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@@ -7,6 +7,7 @@ namespace FGUI.LG_Vip
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{
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public partial class com_vip : GComponent
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{
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public Controller viplevel;
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public GLoader bg_loader;
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public GList list;
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public btn_vipType btn_week;
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@@ -29,6 +30,7 @@ namespace FGUI.LG_Vip
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{
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base.ConstructFromXML(xml);
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viplevel = GetControllerAt(0);
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bg_loader = (GLoader)GetChildAt(2);
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list = (GList)GetChildAt(7);
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btn_week = (btn_vipType)GetChildAt(8);
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@@ -22,8 +22,8 @@ namespace FGUI.LG_Vip
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base.ConstructFromXML(xml);
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have = GetControllerAt(0);
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title = (GTextField)GetChildAt(0);
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img_check = (GImage)GetChildAt(2);
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title = (GTextField)GetChildAt(1);
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img_check = (GImage)GetChildAt(3);
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}
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}
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}
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@@ -28,14 +28,14 @@ namespace FGUI.ZM_AddCell_12
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base.ConstructFromXML(xml);
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pay_type = GetControllerAt(0);
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title = (GTextField)GetChildAt(1);
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com_tips = (com_title)GetChildAt(3);
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btn_watch = (GButton)GetChildAt(4);
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ads = (GTextField)GetChildAt(5);
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tips = (GTextField)GetChildAt(6);
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broad = (GComponent)GetChildAt(7);
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btn_max_pay = (GButton)GetChildAt(8);
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btn_close = (GButton)GetChildAt(9);
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title = (GTextField)GetChildAt(3);
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com_tips = (com_title)GetChildAt(5);
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btn_watch = (GButton)GetChildAt(6);
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ads = (GTextField)GetChildAt(7);
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tips = (GTextField)GetChildAt(8);
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broad = (GComponent)GetChildAt(9);
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btn_max_pay = (GButton)GetChildAt(10);
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btn_close = (GButton)GetChildAt(11);
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}
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}
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}
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@@ -22,10 +22,10 @@ namespace FGUI.ZM_AddCell_12
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{
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base.ConstructFromXML(xml);
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btn_close = (GButton)GetChildAt(1);
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text_goldnum = (GTextField)GetChildAt(2);
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btn_receive = (GButton)GetChildAt(3);
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end_point = (GTextField)GetChildAt(4);
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btn_close = (GButton)GetChildAt(2);
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text_goldnum = (GTextField)GetChildAt(3);
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btn_receive = (GButton)GetChildAt(4);
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end_point = (GTextField)GetChildAt(5);
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}
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}
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}
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@@ -7,6 +7,7 @@ namespace FGUI.ZM_Common_01
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{
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public partial class btn_head : GButton
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{
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public Controller vip;
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public head head;
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public const string URL = "ui://o9974uc5emjh5e";
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@@ -19,6 +20,7 @@ namespace FGUI.ZM_Common_01
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{
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base.ConstructFromXML(xml);
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vip = GetControllerAt(0);
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head = (head)GetChildAt(0);
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}
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}
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@@ -18,6 +18,7 @@ namespace FGUI.ZM_Lobby_03
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UIObjectFactory.SetPackageItemExtension(com_hall.URL, typeof(com_hall));
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UIObjectFactory.SetPackageItemExtension(com_payloading.URL, typeof(com_payloading));
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UIObjectFactory.SetPackageItemExtension(btn_play.URL, typeof(btn_play));
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UIObjectFactory.SetPackageItemExtension(btn_sign.URL, typeof(btn_sign));
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}
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}
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}
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@@ -0,0 +1,25 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.ZM_Lobby_03
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{
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public partial class btn_sign : GButton
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{
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public GImage red;
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public const string URL = "ui://gytj501cwgo41d";
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public static btn_sign CreateInstance()
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{
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return (btn_sign)UIPackage.CreateObject("ZM_Lobby_03", "btn_sign");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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red = (GImage)GetChildAt(1);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 1dbbeec11949a5047b958e65a13068b1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -33,6 +33,7 @@ namespace FGUI.ZM_Lobby_03
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public btn_level_play btn_play10;
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public GGroup play_node;
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public GButton btn_task_times;
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public btn_sign btn_sign;
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public GButton btn_wv;
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public GButton btn_noads;
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public GButton btn_restore;
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@@ -50,7 +51,7 @@ namespace FGUI.ZM_Lobby_03
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base.ConstructFromXML(xml);
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state = GetControllerAt(0);
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bg_loader = (GLoader)GetChildAt(1);
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bg_loader = (GLoader)GetChildAt(2);
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btn_play = (btn_play)GetChildAt(4);
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btn_album = (GButton)GetChildAt(5);
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btn_vip = (GButton)GetChildAt(6);
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@@ -75,11 +76,12 @@ namespace FGUI.ZM_Lobby_03
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btn_play10 = (btn_level_play)GetChildAt(25);
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play_node = (GGroup)GetChildAt(26);
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btn_task_times = (GButton)GetChildAt(27);
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btn_wv = (GButton)GetChildAt(28);
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btn_noads = (GButton)GetChildAt(29);
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btn_restore = (GButton)GetChildAt(30);
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btn_secret = (GButton)GetChildAt(31);
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btn_chat = (GButton)GetChildAt(32);
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btn_sign = (btn_sign)GetChildAt(28);
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btn_wv = (GButton)GetChildAt(29);
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btn_noads = (GButton)GetChildAt(30);
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btn_restore = (GButton)GetChildAt(31);
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btn_secret = (GButton)GetChildAt(32);
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btn_chat = (GButton)GetChildAt(33);
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}
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}
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}
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@@ -12,6 +12,7 @@ namespace FGUI.ZM_Setting_07
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public btn_menu btn_terms;
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public btn_menu btn_language;
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public btn_menu btn_official;
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public btn_menu btn_email;
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public GTextField text_uid;
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public GTextField text_version;
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public btn_music btn_music;
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@@ -33,11 +34,12 @@ namespace FGUI.ZM_Setting_07
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btn_terms = (btn_menu)GetChildAt(6);
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btn_language = (btn_menu)GetChildAt(7);
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btn_official = (btn_menu)GetChildAt(8);
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text_uid = (GTextField)GetChildAt(9);
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text_version = (GTextField)GetChildAt(10);
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btn_music = (btn_music)GetChildAt(11);
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btn_sound = (btn_sound)GetChildAt(12);
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btn_restore = (btn_menu)GetChildAt(13);
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btn_email = (btn_menu)GetChildAt(9);
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text_uid = (GTextField)GetChildAt(10);
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text_version = (GTextField)GetChildAt(11);
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btn_music = (btn_music)GetChildAt(12);
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btn_sound = (btn_sound)GetChildAt(13);
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btn_restore = (btn_menu)GetChildAt(14);
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}
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}
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}
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@@ -25,7 +25,7 @@ namespace FGUI.ZM_Sign_06
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status = GetControllerAt(0);
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fx_parent = (GGraph)GetChildAt(2);
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reward_num = (GTextField)GetChildAt(3);
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line = (GImage)GetChildAt(6);
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line = (GImage)GetChildAt(7);
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}
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}
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}
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@@ -27,12 +27,12 @@ namespace FGUI.ZM_Tasks_13
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base.ConstructFromXML(xml);
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bg_parent = (GGraph)GetChildAt(2);
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btn_mult = (GButton)GetChildAt(5);
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fx_place = (GGraph)GetChildAt(6);
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text_award = (GTextField)GetChildAt(7);
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btn_claim = (GButton)GetChildAt(8);
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title1 = (GTextField)GetChildAt(9);
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wheel = (GComponent)GetChildAt(10);
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btn_mult = (GButton)GetChildAt(4);
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fx_place = (GGraph)GetChildAt(5);
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text_award = (GTextField)GetChildAt(6);
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btn_claim = (GButton)GetChildAt(7);
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title1 = (GTextField)GetChildAt(8);
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wheel = (GComponent)GetChildAt(9);
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t0 = GetTransitionAt(0);
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||||
}
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||||
}
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||||
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||||
@@ -365,8 +365,8 @@ namespace BallKingdomCrush
|
||||
|
||||
|
||||
// return false;
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||||
return true;
|
||||
bool b = GetLoginModel().IsMagic;
|
||||
// return true;
|
||||
// bool b = GetLoginModel().IsMagic;
|
||||
|
||||
return GetLoginModel().IsMagic;
|
||||
}
|
||||
@@ -582,6 +582,7 @@ namespace BallKingdomCrush
|
||||
|
||||
var currentIndex = GetValueIndex(currentRmLevel);
|
||||
|
||||
Debug.Log($"GetRewardValue type:{type} currentIndex:{currentIndex}");
|
||||
if (currentIndex != -1)
|
||||
{
|
||||
if (type == 0)
|
||||
|
||||
+1023
-1023
File diff suppressed because it is too large
Load Diff
@@ -74,11 +74,9 @@ namespace BallKingdomCrush
|
||||
// lang = "en";
|
||||
// }
|
||||
|
||||
// UIManager.Instance.SetSwitchLanguage(lang);
|
||||
|
||||
DataMgr.Coin.Value = 100000;
|
||||
DataMgr.GameLevel.Value = 20;
|
||||
|
||||
// UIManager.Instance.SetSwitchLanguage(lang);
|
||||
//更新map中的value,与配置表的id对应
|
||||
PurchasingManager.SetShopMapValue();
|
||||
//初始化商品(谷歌支付和ios支付)
|
||||
// PurchasingManager.InitProduct();
|
||||
|
||||
|
||||
@@ -1,355 +1,355 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public static class PreDownloadManager
|
||||
{
|
||||
#region Live
|
||||
|
||||
public static void InitializeLiveData()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetConfig<Live>();
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]-0-----{DataMgr.LiveDataDic.Value.Count}");
|
||||
|
||||
var newData = new Dictionary<int, LiveData>();
|
||||
|
||||
for (var i = 0; i < liveConfigList.Count; i++)
|
||||
{
|
||||
var oldData = GetLiveDataByIndex(liveConfigList[i], i);
|
||||
|
||||
if (oldData.progress > 0) newData[i] = oldData;
|
||||
}
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]--1----- {newData.Count}");
|
||||
DataMgr.LiveDataDic.Value = newData;
|
||||
}
|
||||
|
||||
public static LiveData GetLiveDataByIndex(Live liveConfig, int i)
|
||||
{
|
||||
DataMgr.LiveDataDic.Value.TryGetValue(i, out var oldData);
|
||||
|
||||
oldData ??= new LiveData
|
||||
{
|
||||
progress = liveConfig.Progress,
|
||||
AD_num = 0,
|
||||
Singleprogress = (100 - liveConfig.Progress) / liveConfig.AD
|
||||
};
|
||||
|
||||
if (oldData.progress < liveConfig.Progress) oldData.progress = liveConfig.Progress;
|
||||
|
||||
return oldData;
|
||||
}
|
||||
|
||||
// 最大同时下载数量
|
||||
private const int MaxConcurrentDownloads = 1;
|
||||
|
||||
public static void StartDownload()
|
||||
{
|
||||
CrazyAsyKit.StartCoroutine(DownloadVideosCoroutine());
|
||||
}
|
||||
|
||||
private static IEnumerator DownloadVideosCoroutine()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetConfig<Live>();
|
||||
var liveDic = DataMgr.LiveDataDic.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入已有进度的视频
|
||||
foreach (var kvp in liveDic)
|
||||
{
|
||||
var index = kvp.Key;
|
||||
var data = kvp.Value;
|
||||
|
||||
if (data.progress > 0 && index < liveConfigList.Count) downloadNameList.Add(liveConfigList[index].Name);
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 当前正在下载的协程数量
|
||||
var runningCount = 0;
|
||||
var currentIndex = 0;
|
||||
|
||||
if (downloadNameList.Count > 0)
|
||||
{
|
||||
var name = downloadNameList[currentIndex];
|
||||
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.VideoName, name + ".enc");
|
||||
Debug.Log($"[预下载 视频 路径]-------localPath===={localPath}");
|
||||
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 视频 ]---------------");
|
||||
runningCount++;
|
||||
CrazyAsyKit.StartCoroutine(DownloadSingleVideoCoroutine(name, () => { runningCount--; }));
|
||||
}
|
||||
}
|
||||
|
||||
// 等待下一帧再检查
|
||||
yield return null;
|
||||
Debug.Log("[init down video]---All downloads finished---");
|
||||
}
|
||||
|
||||
|
||||
private static IEnumerator DownloadSingleVideoCoroutine(string name, Action onComplete)
|
||||
{
|
||||
var isDone = false;
|
||||
|
||||
LiveVideoManager.Instance.GetVideoLocalPath(name, tex =>
|
||||
{
|
||||
Debug.Log($"[init down video]----------------{name}");
|
||||
isDone = true;
|
||||
}, false);
|
||||
|
||||
// 等待下载完成
|
||||
while (!isDone) yield return null;
|
||||
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Picture
|
||||
|
||||
public static void StartDownloadSecretPicture()
|
||||
{
|
||||
var liveConfigList = ConfigSystem.GetConfig<SecretAlbums>();
|
||||
var liveList = DataMgr.SecretUnlockList.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入所有可用的图片
|
||||
for (var i = 0; i < liveList.Count; i++)
|
||||
if (liveConfigList[i] != null && !downloadNameList.Contains(liveConfigList[i].Name))
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.SecretName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Secret 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 Secret ]---------------");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Secret picture]----------------{name}");
|
||||
}, "SecretAlbums/", FolderNames.SecretName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void StartDownloadAlbumsPicture()
|
||||
{
|
||||
int Free_Alubum_0 = PlayerPrefs.GetInt("Free_Alubum_0", -1);
|
||||
int Free_Alubum_1 = PlayerPrefs.GetInt("Free_Alubum_1", -1);
|
||||
int AD_Alubum = PlayerPrefs.GetInt("AD_Alubum", -1);
|
||||
int Spec_Alubum = PlayerPrefs.GetInt("Spec_Alubum", -1);
|
||||
int Vip_Alubum = PlayerPrefs.GetInt("Vip_Alubum", -1);
|
||||
|
||||
if (Free_Alubum_0 >= 0) return;
|
||||
|
||||
var FreeImageLibrary_ = ConfigSystem.GetConfig<FreeImageLibrary>();
|
||||
var ADImageLibrary_ = ConfigSystem.GetConfig<ADImageLibrary>();
|
||||
var SpecialImageLibrary_ = ConfigSystem.GetConfig<SpecialImageLibrary>();
|
||||
var VIPImageLibrary_ = ConfigSystem.GetConfig<VIPImageLibrary>();
|
||||
|
||||
List<int> free_level_list = new List<int>();
|
||||
List<int> ad_level_list = new List<int>();
|
||||
List<int> special_level_list = new List<int>();
|
||||
List<int> vip_level_list = new List<int>();
|
||||
for (int i = 0; i < DataMgr.LevelUnlockListNew.Value.Count; i++)
|
||||
{
|
||||
if (DataMgr.LevelUnlockListNew.Value[i].type == 0) free_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 1) ad_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 2) special_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 3) vip_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
}
|
||||
|
||||
|
||||
if (Free_Alubum_0 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetConfig<FreeImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_0 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_0 = ConfigSystem.GetConfig<FreeImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<FreeImageLibrary>().Count)].id;
|
||||
}
|
||||
free_level_list.Add(Free_Alubum_0);
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
if (Free_Alubum_1 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetConfig<FreeImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_1 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_1 = ConfigSystem.GetConfig<FreeImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<FreeImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
|
||||
if (AD_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(ad_level_list);
|
||||
List<ADImageLibrary> filtered = ConfigSystem.GetConfig<ADImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
AD_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
AD_Alubum = ConfigSystem.GetConfig<ADImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<ADImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Spec_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(special_level_list);
|
||||
List<SpecialImageLibrary> filtered = ConfigSystem.GetConfig<SpecialImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Spec_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Spec_Alubum = ConfigSystem.GetConfig<SpecialImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<SpecialImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Vip_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(vip_level_list);
|
||||
List<VIPImageLibrary> filtered = ConfigSystem.GetConfig<VIPImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Vip_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Vip_Alubum = ConfigSystem.GetConfig<VIPImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<VIPImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
PlayerPrefs.SetInt("Free_Alubum_0", Free_Alubum_0);
|
||||
PlayerPrefs.SetInt("Free_Alubum_1", Free_Alubum_1);
|
||||
PlayerPrefs.SetInt("AD_Alubum", AD_Alubum);
|
||||
PlayerPrefs.SetInt("Spec_Alubum", Spec_Alubum);
|
||||
PlayerPrefs.SetInt("Vip_Alubum", Vip_Alubum);
|
||||
|
||||
List<string> downloadNameList = new List<string>
|
||||
{
|
||||
FreeImageLibrary_[Free_Alubum_0].Name,
|
||||
FreeImageLibrary_[Free_Alubum_1].Name,
|
||||
ADImageLibrary_[AD_Alubum].Name,
|
||||
SpecialImageLibrary_[Spec_Alubum].Name,
|
||||
VIPImageLibrary_[Vip_Alubum].Name
|
||||
};
|
||||
|
||||
for (int i = 0; i < GameHelper.GetCommonModel().MultiModal - 1; i++)
|
||||
{
|
||||
downloadNameList.Insert(i, ConfigSystem.GetConfig<LevelUnlock>()[i].Name);
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加12个
|
||||
// var addedCount = 0;
|
||||
// for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
// if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
// {
|
||||
// downloadNameList.Add(liveConfigList[i].Name);
|
||||
// addedCount++;
|
||||
// }
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// int centerIndex = GameHelper.GetLevel();
|
||||
// int totalCount = downloadNameList.Count;
|
||||
|
||||
// // 计算起始索引和实际要取的数量
|
||||
// int rangeStart = Math.Max(0, centerIndex - 5);
|
||||
// int rangeEnd = Math.Min(totalCount, centerIndex + 5);
|
||||
// int rangeCount = rangeEnd - rangeStart;
|
||||
|
||||
// // 获取范围内元素并反转
|
||||
// var segment = downloadNameList.GetRange(rangeStart, rangeCount);
|
||||
// segment.Reverse();
|
||||
|
||||
// // 移除原始位置的元素
|
||||
// downloadNameList.RemoveRange(rangeStart, rangeCount);
|
||||
|
||||
// // 插入反转后的元素到最前面
|
||||
// downloadNameList.InsertRange(0, segment);
|
||||
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---3---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.AlbumName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Albums 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log($"[开始预下载 Albums ]--------------name-{name}");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Album picture]----------------{name}");
|
||||
}, "LevelAlbums/", FolderNames.AlbumName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public static class PreDownloadManager
|
||||
{
|
||||
#region Live
|
||||
|
||||
public static void InitializeLiveData()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetLiveConfig();
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]-0-----{DataMgr.LiveDataDic.Value.Count}");
|
||||
|
||||
var newData = new Dictionary<int, LiveData>();
|
||||
|
||||
for (var i = 0; i < liveConfigList.Count; i++)
|
||||
{
|
||||
var oldData = GetLiveDataByIndex(liveConfigList[i], i);
|
||||
|
||||
if (oldData.progress > 0) newData[i] = oldData;
|
||||
}
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]--1----- {newData.Count}");
|
||||
DataMgr.LiveDataDic.Value = newData;
|
||||
}
|
||||
|
||||
public static LiveData GetLiveDataByIndex(Live liveConfig, int i)
|
||||
{
|
||||
DataMgr.LiveDataDic.Value.TryGetValue(i, out var oldData);
|
||||
|
||||
oldData ??= new LiveData
|
||||
{
|
||||
progress = liveConfig.Progress,
|
||||
AD_num = 0,
|
||||
Singleprogress = (100 - liveConfig.Progress) / liveConfig.AD
|
||||
};
|
||||
|
||||
if (oldData.progress < liveConfig.Progress) oldData.progress = liveConfig.Progress;
|
||||
|
||||
return oldData;
|
||||
}
|
||||
|
||||
// 最大同时下载数量
|
||||
private const int MaxConcurrentDownloads = 1;
|
||||
|
||||
public static void StartDownload()
|
||||
{
|
||||
CrazyAsyKit.StartCoroutine(DownloadVideosCoroutine());
|
||||
}
|
||||
|
||||
private static IEnumerator DownloadVideosCoroutine()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetLiveConfig();
|
||||
var liveDic = DataMgr.LiveDataDic.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入已有进度的视频
|
||||
foreach (var kvp in liveDic)
|
||||
{
|
||||
var index = kvp.Key;
|
||||
var data = kvp.Value;
|
||||
|
||||
if (data.progress > 0 && index < liveConfigList.Count) downloadNameList.Add(liveConfigList[index].Name);
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 当前正在下载的协程数量
|
||||
var runningCount = 0;
|
||||
var currentIndex = 0;
|
||||
|
||||
if (downloadNameList.Count > 0)
|
||||
{
|
||||
var name = downloadNameList[currentIndex];
|
||||
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.VideoName, name + ".enc");
|
||||
Debug.Log($"[预下载 视频 路径]-------localPath===={localPath}");
|
||||
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 视频 ]---------------");
|
||||
runningCount++;
|
||||
CrazyAsyKit.StartCoroutine(DownloadSingleVideoCoroutine(name, () => { runningCount--; }));
|
||||
}
|
||||
}
|
||||
|
||||
// 等待下一帧再检查
|
||||
yield return null;
|
||||
Debug.Log("[init down video]---All downloads finished---");
|
||||
}
|
||||
|
||||
|
||||
private static IEnumerator DownloadSingleVideoCoroutine(string name, Action onComplete)
|
||||
{
|
||||
var isDone = false;
|
||||
|
||||
LiveVideoManager.Instance.GetVideoLocalPath(name, tex =>
|
||||
{
|
||||
Debug.Log($"[init down video]----------------{name}");
|
||||
isDone = true;
|
||||
}, false);
|
||||
|
||||
// 等待下载完成
|
||||
while (!isDone) yield return null;
|
||||
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Picture
|
||||
|
||||
public static void StartDownloadSecretPicture()
|
||||
{
|
||||
var liveConfigList = ConfigSystem.GetSecretAlbumsConfig();
|
||||
var liveList = DataMgr.SecretUnlockList.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入所有可用的图片
|
||||
for (var i = 0; i < liveList.Count; i++)
|
||||
if (liveConfigList[i] != null && !downloadNameList.Contains(liveConfigList[i].Name))
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.SecretName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Secret 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 Secret ]---------------");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Secret picture]----------------{name}");
|
||||
}, "SecretAlbums/", FolderNames.SecretName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void StartDownloadAlbumsPicture()
|
||||
{
|
||||
int Free_Alubum_0 = PlayerPrefs.GetInt("Free_Alubum_0", -1);
|
||||
int Free_Alubum_1 = PlayerPrefs.GetInt("Free_Alubum_1", -1);
|
||||
int AD_Alubum = PlayerPrefs.GetInt("AD_Alubum", -1);
|
||||
int Spec_Alubum = PlayerPrefs.GetInt("Spec_Alubum", -1);
|
||||
int Vip_Alubum = PlayerPrefs.GetInt("Vip_Alubum", -1);
|
||||
|
||||
if (Free_Alubum_0 >= 0) return;
|
||||
|
||||
var FreeImageLibrary_ = ConfigSystem.GetFreeImageConfig();
|
||||
var ADImageLibrary_ = ConfigSystem.GetADImageConfig();
|
||||
var SpecialImageLibrary_ = ConfigSystem.GetSpecialImageConfig();
|
||||
var VIPImageLibrary_ = ConfigSystem.GetVIPImageConfig();
|
||||
|
||||
List<int> free_level_list = new List<int>();
|
||||
List<int> ad_level_list = new List<int>();
|
||||
List<int> special_level_list = new List<int>();
|
||||
List<int> vip_level_list = new List<int>();
|
||||
for (int i = 0; i < DataMgr.LevelUnlockListNew.Value.Count; i++)
|
||||
{
|
||||
if (DataMgr.LevelUnlockListNew.Value[i].type == 0) free_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 1) ad_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 2) special_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 3) vip_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
}
|
||||
|
||||
|
||||
if (Free_Alubum_0 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetFreeImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_0 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_0 = ConfigSystem.GetFreeImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetFreeImageConfig().Count)].id;
|
||||
}
|
||||
free_level_list.Add(Free_Alubum_0);
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
if (Free_Alubum_1 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetFreeImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_1 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_1 = ConfigSystem.GetFreeImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetFreeImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
|
||||
if (AD_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(ad_level_list);
|
||||
List<ADImageLibrary> filtered = ConfigSystem.GetADImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
AD_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
AD_Alubum = ConfigSystem.GetADImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetADImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Spec_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(special_level_list);
|
||||
List<SpecialImageLibrary> filtered = ConfigSystem.GetSpecialImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Spec_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Spec_Alubum = ConfigSystem.GetSpecialImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetSpecialImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Vip_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(vip_level_list);
|
||||
List<VIPImageLibrary> filtered = ConfigSystem.GetVIPImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Vip_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Vip_Alubum = ConfigSystem.GetVIPImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetVIPImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
PlayerPrefs.SetInt("Free_Alubum_0", Free_Alubum_0);
|
||||
PlayerPrefs.SetInt("Free_Alubum_1", Free_Alubum_1);
|
||||
PlayerPrefs.SetInt("AD_Alubum", AD_Alubum);
|
||||
PlayerPrefs.SetInt("Spec_Alubum", Spec_Alubum);
|
||||
PlayerPrefs.SetInt("Vip_Alubum", Vip_Alubum);
|
||||
|
||||
List<string> downloadNameList = new List<string>
|
||||
{
|
||||
FreeImageLibrary_[Free_Alubum_0].Name,
|
||||
FreeImageLibrary_[Free_Alubum_1].Name,
|
||||
ADImageLibrary_[AD_Alubum].Name,
|
||||
SpecialImageLibrary_[Spec_Alubum].Name,
|
||||
VIPImageLibrary_[Vip_Alubum].Name
|
||||
};
|
||||
|
||||
for (int i = 0; i < GameHelper.GetCommonModel().MultiModal - 1; i++)
|
||||
{
|
||||
downloadNameList.Insert(i, ConfigSystem.GetLevelUnlockConfig()[i].Name);
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加12个
|
||||
// var addedCount = 0;
|
||||
// for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
// if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
// {
|
||||
// downloadNameList.Add(liveConfigList[i].Name);
|
||||
// addedCount++;
|
||||
// }
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// int centerIndex = GameHelper.GetLevel();
|
||||
// int totalCount = downloadNameList.Count;
|
||||
|
||||
// // 计算起始索引和实际要取的数量
|
||||
// int rangeStart = Math.Max(0, centerIndex - 5);
|
||||
// int rangeEnd = Math.Min(totalCount, centerIndex + 5);
|
||||
// int rangeCount = rangeEnd - rangeStart;
|
||||
|
||||
// // 获取范围内元素并反转
|
||||
// var segment = downloadNameList.GetRange(rangeStart, rangeCount);
|
||||
// segment.Reverse();
|
||||
|
||||
// // 移除原始位置的元素
|
||||
// downloadNameList.RemoveRange(rangeStart, rangeCount);
|
||||
|
||||
// // 插入反转后的元素到最前面
|
||||
// downloadNameList.InsertRange(0, segment);
|
||||
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---3---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.AlbumName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Albums 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log($"[开始预下载 Albums ]--------------name-{name}");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Album picture]----------------{name}");
|
||||
}, "LevelAlbums/", FolderNames.AlbumName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user