93 lines
2.5 KiB
C#
93 lines
2.5 KiB
C#
|
|
|
||
|
|
using FGUI.ZM_Common_01;
|
||
|
|
using UnityEngine;
|
||
|
|
using FairyGUI;
|
||
|
|
using Spine.Unity;
|
||
|
|
using System;
|
||
|
|
|
||
|
|
namespace BallKingdomCrush
|
||
|
|
{
|
||
|
|
public class ChatUnlockUI : BaseUI
|
||
|
|
{
|
||
|
|
private ChatUnlockUICtrl ctrl;
|
||
|
|
private ChatUnlockModel model;
|
||
|
|
private FGUI.LG_Unlock.com_chatUnlock ui;
|
||
|
|
|
||
|
|
public ChatUnlockUI(ChatUnlockUICtrl ctrl) : base(ctrl)
|
||
|
|
{
|
||
|
|
uiName = UIConst.ChatUnlockUI;
|
||
|
|
this.ctrl = ctrl;
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void SetUIInfo(UIInfo uiInfo)
|
||
|
|
{
|
||
|
|
uiInfo.packageName = "LG_Unlock";
|
||
|
|
uiInfo.assetName = "com_chatUnlock";
|
||
|
|
uiInfo.layerType = UILayerType.Popup;
|
||
|
|
uiInfo.isNeedOpenAnim = false;
|
||
|
|
uiInfo.isNeedCloseAnim = false;
|
||
|
|
uiInfo.isNeedUIMask = true;
|
||
|
|
}
|
||
|
|
|
||
|
|
#region 生命周期
|
||
|
|
protected override void OnInit()
|
||
|
|
{
|
||
|
|
//model = ModuleManager.Instance.GetModel(ModelConst.ChatUnlockModel) as ChatUnlockModel;
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnClose()
|
||
|
|
{
|
||
|
|
closeCallback?.Invoke();
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnBind()
|
||
|
|
{
|
||
|
|
ui = baseUI as FGUI.LG_Unlock.com_chatUnlock;
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnOpenBefore(object args)
|
||
|
|
{
|
||
|
|
InitView();
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnOpen(object args)
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnHide()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnDisplay(object args)
|
||
|
|
{
|
||
|
|
}
|
||
|
|
#endregion
|
||
|
|
|
||
|
|
#region 消息
|
||
|
|
protected override void AddListener()
|
||
|
|
{
|
||
|
|
|
||
|
|
}
|
||
|
|
protected override void RemoveListener()
|
||
|
|
{
|
||
|
|
|
||
|
|
}
|
||
|
|
#endregion
|
||
|
|
|
||
|
|
private Action closeCallback;
|
||
|
|
//初始化页面逻辑
|
||
|
|
private void InitView()
|
||
|
|
{
|
||
|
|
SkeletonAnimation ske_pot = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_parent, Fx_Type.fx_chatphone, ref closeCallback);
|
||
|
|
ske_pot.state.SetAnimation(0, "animation", true);
|
||
|
|
|
||
|
|
SkeletonAnimation ske_pot1 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_parent2, Fx_Type.fx_chatvideo, ref closeCallback);
|
||
|
|
ske_pot1.state.SetAnimation(0, "animation", true);
|
||
|
|
|
||
|
|
SkeletonAnimation ske_pot2 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_assitant, Fx_Type.fx_assitant, ref closeCallback);
|
||
|
|
ske_pot1.state.SetAnimation(0, "animation", true);
|
||
|
|
|
||
|
|
ui.btn_close.SetClick(CtrlCloseUI);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|