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BallCrushBest_GP/Assets/Legend/Define/Model/Config/Game/exBrPoolModel.cs
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2026-04-20 12:06:34 +08:00
using System.Collections.Generic;
using System.Linq;
using SGModule.ConfigLoader;
namespace BallKingdomCrush
{
[ConfigKey("TurnOffRewards")]
public class TurnOffRewards
{
public int Reward_Type;
public float quantity;
public int weight;
}
public class LevelAttemptsModel
{
private static LevelAttempts _item = ConfigSystem.GetConfig<LevelAttempts>().FirstOrDefault();
public static List<string> config_name_list { get; private set; } = !string.IsNullOrEmpty(_item?.user_name)
? _item.user_name.Split(',').ToList()
: new List<string>();
public static List<string> config_money_list { get; private set; } = !string.IsNullOrEmpty(_item?.amount)
? _item.amount.Split(',').ToList()
: new List<string>();
}
[ConfigKey("LevelAttempts")]
public class LevelAttempts
{
public int id;
public string user_name;
public string amount;
}
}