/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Game_04 { public partial class btn_continue : GButton { public GTextField text_set; public const string URL = "ui://g3iqdlgca7mc44"; public static btn_continue CreateInstance() { return (btn_continue)UIPackage.CreateObject("Game_04", "btn_continue"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); text_set = (GTextField)GetChildAt(1); } } }