feat:1、创建项目
This commit is contained in:
@@ -0,0 +1,65 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static class CtrlConst
|
||||
{
|
||||
public const string RewardAniCtrl = "RewardAniCtrl";
|
||||
public const string GameLoginCtrl = "GameLoginCtrl";
|
||||
public const string FXWndCtrl = "FXWndCtrl";
|
||||
public const string JoastCtrl = "JoastCtrl";
|
||||
public const string MenuCtrl = "MenuCtrl";
|
||||
public const string NetLoadingCtrl = "NetLoadingCtrl";
|
||||
public const string LoadingCtrl = "LoadingCtrl";
|
||||
public const string OpenBgCtrl = "OpenBgCtrl";
|
||||
public const string RewardCtrl = "RewardCtrl";
|
||||
public const string PrivacyCtrl = "PrivacyCtrl";
|
||||
public const string PreferencesDataReadyCtrl = "PreferencesDataReadyCtrl";
|
||||
public const string GameResultCtrl = "GameResultCtrl";
|
||||
public const string RainPlayCtrl = "RainPlayCtrl";
|
||||
public const string BuyPropCtrl = "BuyPropCtrl";
|
||||
public const string ChoosePropCtrl = "ChoosePropCtrl";
|
||||
public const string AddViewCtrl = "AddViewCtrl";
|
||||
public const string OpenGameCtrl = "OpenGameCtrl";
|
||||
public const string RewardboxCtrl = "RewardboxCtrl";
|
||||
public const string PayloadingCtrl = "PayloadingCtrl";
|
||||
public const string HallCtrl = "HallCtrl";
|
||||
public const string H5Ctrl = "H5Ctrl";
|
||||
public const string WheelViewCtrl = "WheelViewCtrl";
|
||||
public const string BuygoldCtrl = "BuygoldCtrl";
|
||||
public const string BuyConfirmCtrl = "BuyConfirmCtrl";
|
||||
public const string GameMenuCtrl = "GameMenuCtrl";
|
||||
public const string EggViewCtrl = "EggViewCtrl";
|
||||
public const string PersonViewCtrl = "PersonViewCtrl";
|
||||
public const string TipsViewCtrl = "TipsViewCtrl";
|
||||
public const string LevelRewardCtrl = "LevelRewardCtrl";
|
||||
public const string SignInViewCtrl = "SignInViewCtrl";
|
||||
public const string MakeupConfirmCtrl = "MakeupConfirmCtrl";
|
||||
public const string SaveingPotCtrl = "SaveingPotCtrl";
|
||||
public const string ResurgenceCtrl = "ResurgenceCtrl";
|
||||
public const string RewardMulNewCtrl = "RewardMulNewCtrl";
|
||||
public const string FirstRewardCtrl = "FirstRewardCtrl";
|
||||
public const string ThreeDaysGiftCtrl = "ThreeDaysGiftCtrl";
|
||||
public const string PassViewCtrl = "PassViewCtrl";
|
||||
public const string PassunlockCtrl = "PassunlockCtrl";
|
||||
public const string BroadcastCtrl = "BroadcastCtrl";
|
||||
public const string RecordViewCtrl = "RecordViewCtrl";
|
||||
public const string AdcomingCtrl = "AdcomingCtrl";
|
||||
public const string FAQCtrl = "FAQCtrl";
|
||||
public const string AddViewoffCtrl = "AddViewoffCtrl";
|
||||
public const string RankCtrl = "RankCtrl";
|
||||
public const string RankRewardCtrl = "RankRewardCtrl";
|
||||
public const string RankRuleCtrl = "RankRuleCtrl";
|
||||
public const string PackrewardCtrl = "PackrewardCtrl";
|
||||
public const string GoldRewardCtrl = "GoldRewardCtrl";
|
||||
public const string AddviewnewCtrl = "AddviewnewCtrl";
|
||||
public const string NewTaskCtrl = "NewTaskCtrl";
|
||||
public const string GetTaskRewardCtrl = "GetTaskRewardCtrl";
|
||||
public const string PettyAwardCtrl = "PettyAwardCtrl";
|
||||
public const string StatementViewCtrl = "StatementViewCtrl";
|
||||
public const string ArrowGameCtrl = "ArrowGameCtrl";
|
||||
public const string GameAgainCtrl = "GameAgainCtrl";
|
||||
public const string ArrowThemeCtrl = "ArrowThemeCtrl";
|
||||
public const string ArrowTipsCtrl = "ArrowTipsCtrl";
|
||||
public const string RedeemCodeCtrl = "RedeemCodeCtrl";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6a30429d4802f924b86f9258ea857543
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,65 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static class ModelConst
|
||||
{
|
||||
public const string LoginModel = "LoginModel";
|
||||
public const string RewardAniModel = "RewardAniModel";
|
||||
public const string FXWndModel = "FXWndModel";
|
||||
public const string GameLoginModel = "GameLoginModel";
|
||||
public const string JoastModel = "JoastModel";
|
||||
public const string PrivacyModel = "PrivacyModel";
|
||||
public const string LoadingModel = "LoadingModel";
|
||||
public const string OpenBgModel = "OpenBgModel";
|
||||
public const string NetLoadingModel = "NetLoadingModel";
|
||||
public const string MenuModel = "MenuModel";
|
||||
public const string RainPlayModel = "RainPlayModel";
|
||||
public const string RewardModel = "RewardModel";
|
||||
public const string ChoosePropModel = "ChoosePropModel";
|
||||
public const string BuyPropModel = "BuyPropModel";
|
||||
public const string GameResultModel = "GameResultModel";
|
||||
public const string AddViewModel = "AddViewModel";
|
||||
public const string OpenGameModel = "OpenGameModel";
|
||||
public const string RewardboxModel = "RewardboxModel";
|
||||
public const string PayloadingModel = "PayloadingModel";
|
||||
public const string HallModel = "HallModel";
|
||||
public const string WheelViewModel = "WheelViewModel";
|
||||
public const string BuygoldModel = "BuygoldModel";
|
||||
public const string BuyConfirmModel = "BuyConfirmModel";
|
||||
public const string GameMenuModel = "GameMenuModel";
|
||||
public const string EggViewModel = "EggViewModel";
|
||||
public const string PersonViewModel = "PersonViewModel";
|
||||
public const string TipsViewModel = "TipsViewModel";
|
||||
public const string LevelRewardModel = "LevelRewardModel";
|
||||
public const string SignInViewModel = "SignInViewModel";
|
||||
public const string MakeupConfirmModel = "MakeupConfirmModel";
|
||||
public const string SaveingPotModel = "SaveingPotModel";
|
||||
public const string ResurgenceModel = "ResurgenceModel";
|
||||
public const string RewardMulNewModel = "RewardMulNewModel";
|
||||
public const string FirstRewardModel = "FirstRewardModel";
|
||||
public const string ThreeDaysGiftModel = "ThreeDaysGiftModel";
|
||||
public const string PassViewModel = "PassViewModel";
|
||||
public const string PassunlockModel = "PassunlockModel";
|
||||
public const string BroadcastModel = "BroadcastModel";
|
||||
public const string RecordViewModel = "RecordViewModel";
|
||||
public const string AdcomingModel = "AdcomingModel";
|
||||
public const string FAQModel = "FAQModel";
|
||||
public const string AddViewoffModel = "AddViewoffModel";
|
||||
public const string RankModel = "RankModel";
|
||||
public const string RankRewardModel = "RankRewardModel";
|
||||
public const string RankRuleModel = "RankRuleModel";
|
||||
public const string PackrewardModel = "PackrewardModel";
|
||||
public const string GoldRewardModel = "GoldRewardModel";
|
||||
public const string AddviewnewModel = "AddviewnewModel";
|
||||
public const string NewTaskModel = "NewTaskModel";
|
||||
public const string GetTaskRewardModel = "GetTaskRewardModel";
|
||||
public const string PettyAwardModel = "PettyAwardModel";
|
||||
public const string StatementViewModel = "StatementViewModel";
|
||||
public const string H5Model = "H5Model";
|
||||
public const string ArrowGameModel = "ArrowGameModel";
|
||||
public const string GameAgainModel = "GameAgainModel";
|
||||
public const string ArrowThemeModel = "ArrowThemeModel";
|
||||
public const string ArrowTipsModel = "ArrowTipsModel";
|
||||
public const string RedeemCodeModel = "RedeemCodeModel";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea836ac66cd633041a2faa7aa15d3fb6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,232 @@
|
||||
using Assets.Scripts;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static class ModuleManagerRegister
|
||||
{
|
||||
public static void AutoRegisterModel()
|
||||
{
|
||||
ModuleManager moduleManager = ModuleManager.Instance;
|
||||
// moduleManager.AddModel(ModelConst.LoginModel, new LoginModels());
|
||||
moduleManager.AddModel(ModelConst.RewardAniModel, new RewardAniModel());
|
||||
moduleManager.AddModel(ModelConst.GameLoginModel, new GameLoginModel());
|
||||
moduleManager.AddModel(ModelConst.JoastModel, new JoastModel());
|
||||
moduleManager.AddModel(ModelConst.LoadingModel, new LoadingModel());
|
||||
moduleManager.AddModel(ModelConst.MenuModel, new MenuModel());
|
||||
moduleManager.AddModel(ModelConst.NetLoadingModel, new NetLoadingModel());
|
||||
moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
|
||||
moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
|
||||
moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
|
||||
moduleManager.AddModel(ModelConst.ChoosePropModel, new ChoosePropModel());
|
||||
moduleManager.AddModel(ModelConst.BuyPropModel, new BuyPropModel());
|
||||
moduleManager.AddModel(ModelConst.GameResultModel, new GameResultModel());
|
||||
moduleManager.AddModel(ModelConst.AddViewModel, new AddViewModel());
|
||||
moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
|
||||
moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
|
||||
moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
|
||||
moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
|
||||
moduleManager.AddModel(ModelConst.WheelViewModel, new WheelViewModel());
|
||||
moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
|
||||
moduleManager.AddModel(ModelConst.GameMenuModel, new GameMenuModel());
|
||||
moduleManager.AddModel(ModelConst.PersonViewModel, new PersonViewModel());
|
||||
moduleManager.AddModel(ModelConst.TipsViewModel, new TipsViewModel());
|
||||
moduleManager.AddModel(ModelConst.LevelRewardModel, new LevelRewardModel());
|
||||
moduleManager.AddModel(ModelConst.SignInViewModel, new SignInViewModel());
|
||||
moduleManager.AddModel(ModelConst.MakeupConfirmModel, new MakeupConfirmModel());
|
||||
moduleManager.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
|
||||
moduleManager.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel());
|
||||
moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
|
||||
moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
|
||||
moduleManager.AddModel(ModelConst.PassViewModel, new PassViewModel());
|
||||
moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel());
|
||||
moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
|
||||
moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
|
||||
moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
|
||||
moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
|
||||
moduleManager.AddModel(ModelConst.AddViewoffModel, new AddViewoffModel());
|
||||
moduleManager.AddModel(ModelConst.PackrewardModel, new PackrewardModel());
|
||||
moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel());
|
||||
moduleManager.AddModel(ModelConst.AddviewnewModel, new AddviewnewModel());
|
||||
moduleManager.AddModel(ModelConst.NewTaskModel, new NewTaskModel());
|
||||
moduleManager.AddModel(ModelConst.GetTaskRewardModel, new GetTaskRewardModel());
|
||||
moduleManager.AddModel(ModelConst.PettyAwardModel, new PettyAwardModel());
|
||||
moduleManager.AddModel(ModelConst.StatementViewModel, new StatementViewModel());
|
||||
moduleManager.AddModel(ModelConst.H5Model, new H5Model());
|
||||
moduleManager.AddModel(ModelConst.ArrowGameModel, new ArrowGameModel());
|
||||
moduleManager.AddModel(ModelConst.GameAgainModel, new GameAgainModel());
|
||||
moduleManager.AddModel(ModelConst.ArrowThemeModel, new ArrowThemeModel());
|
||||
moduleManager.AddModel(ModelConst.ArrowTipsModel, new ArrowTipsModel());
|
||||
moduleManager.AddModel(ModelConst.RedeemCodeModel, new RedeemCodeModel());
|
||||
|
||||
|
||||
}
|
||||
public static void AutoRegisterUICtrl()
|
||||
{
|
||||
ModuleManager moduleManager = ModuleManager.Instance;
|
||||
moduleManager.AddUICtrl(UICtrlConst.RewardAniUICtrl, new RewardAniUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.GameLoginUICtrl, new GameLoginUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.JoastUICtrl, new JoastUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.LoadingUICtrl, new LoadingUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.MenuUICtrl, new MenuUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.NetLoadingUICtrl, new NetLoadingUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.ChoosePropUICtrl, new ChoosePropUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.BuyPropUICtrl, new BuyPropUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.GameResultUICtrl, new GameResultUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.AddViewUICtrl, new AddViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.WheelViewUICtrl, new WheelViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.GameMenuUICtrl, new GameMenuUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.PersonViewUICtrl, new PersonViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.TipsViewUICtrl, new TipsViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.LevelRewardUICtrl, new LevelRewardUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.SignInViewUICtrl, new SignInViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.MakeupConfirmUICtrl, new MakeupConfirmUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.PassViewUICtrl, new PassViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.AddViewoffUICtrl, new AddViewoffUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackrewardUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.AddviewnewUICtrl, new AddviewnewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.PettyAwardUICtrl, new PettyAwardUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.StatementViewUICtrl, new StatementViewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.H5UICtrl, new H5UICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.ArrowGameUICtrl, new ArrowGameUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.GameAgainUICtrl, new GameAgainUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.ArrowThemeUICtrl, new ArrowThemeUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.ArrowTipsUICtrl, new ArrowTipsUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.RedeemCodeUICtrl, new RedeemCodeUICtrl());
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void AutoRegisterCtrl()
|
||||
{
|
||||
ModuleManager moduleManager = ModuleManager.Instance;
|
||||
moduleManager.AddCtrl(CtrlConst.RewardAniCtrl, new RewardAniCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.GameLoginCtrl, new GameLoginCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.JoastCtrl, new JoastCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.LoadingCtrl, new LoadingCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.MenuCtrl, new MenuCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.NetLoadingCtrl, new NetLoadingCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.OpenBgCtrl, new OpenBgCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.ChoosePropCtrl, new ChoosePropCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.BuyPropCtrl, new BuyPropCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.GameResultCtrl, new GameResultCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.AddViewCtrl, new AddViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.WheelViewCtrl, new WheelViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.GameMenuCtrl, new GameMenuCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PersonViewCtrl, new PersonViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.TipsViewCtrl, new TipsViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.LevelRewardCtrl, new LevelRewardCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.SignInViewCtrl, new SignInViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.MakeupConfirmCtrl, new MakeupConfirmCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PassViewCtrl, new PassViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.AddViewoffCtrl, new AddViewoffCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackrewardCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.AddviewnewCtrl, new AddviewnewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.PettyAwardCtrl, new PettyAwardCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.StatementViewCtrl, new StatementViewCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.H5Ctrl, new H5Ctrl());
|
||||
moduleManager.AddCtrl(CtrlConst.ArrowGameCtrl, new ArrowGameCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.GameAgainCtrl, new GameAgainCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.ArrowThemeCtrl, new ArrowThemeCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.ArrowTipsCtrl, new ArrowTipsCtrl());
|
||||
moduleManager.AddCtrl(CtrlConst.RedeemCodeCtrl, new RedeemCodeCtrl());
|
||||
|
||||
}
|
||||
|
||||
public static void AutoRegisterUIType()
|
||||
{
|
||||
ModuleManager moduleManager = ModuleManager.Instance;
|
||||
moduleManager.AddUIType(UIConst.RewardAniUI, typeof(RewardAniUI));
|
||||
moduleManager.AddUIType(UIConst.FXWndUI, typeof(FXWndUI));
|
||||
moduleManager.AddUIType(UIConst.GameLoginUI, typeof(GameLoginUI));
|
||||
moduleManager.AddUIType(UIConst.JoastUI, typeof(JoastUI));
|
||||
moduleManager.AddUIType(UIConst.LoadingUI, typeof(LoadingUI));
|
||||
// moduleManager.AddUIType(UIConst.MaskUI, typeof(MaskUI));
|
||||
moduleManager.AddUIType(UIConst.MenuUI, typeof(MenuUI));
|
||||
moduleManager.AddUIType(UIConst.NetLoadingUI, typeof(NetLoadingUI));
|
||||
moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
|
||||
moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
|
||||
moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
|
||||
moduleManager.AddUIType(UIConst.ChoosePropUI, typeof(ChoosePropUI));
|
||||
moduleManager.AddUIType(UIConst.BuyPropUI, typeof(BuyPropUI));
|
||||
moduleManager.AddUIType(UIConst.GameResultUI, typeof(GameResultUI));
|
||||
moduleManager.AddUIType(UIConst.AddViewUI, typeof(AddViewUI));
|
||||
moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
|
||||
moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
|
||||
moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
|
||||
moduleManager.AddUIType(UIConst.WheelViewUI, typeof(WheelViewUI));
|
||||
moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
|
||||
moduleManager.AddUIType(UIConst.GameMenuUI, typeof(GameMenuUI));
|
||||
moduleManager.AddUIType(UIConst.PersonViewUI, typeof(PersonViewUI));
|
||||
moduleManager.AddUIType(UIConst.TipsViewUI, typeof(TipsViewUI));
|
||||
moduleManager.AddUIType(UIConst.LevelRewardUI, typeof(LevelRewardUI));
|
||||
moduleManager.AddUIType(UIConst.SignInViewUI, typeof(SignInViewUI));
|
||||
moduleManager.AddUIType(UIConst.MakeupConfirmUI, typeof(MakeupConfirmUI));
|
||||
moduleManager.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
|
||||
moduleManager.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI));
|
||||
moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
|
||||
moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
|
||||
moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
|
||||
moduleManager.AddUIType(UIConst.PassViewUI, typeof(PassViewUI));
|
||||
moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
|
||||
moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
|
||||
moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
|
||||
moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
|
||||
moduleManager.AddUIType(UIConst.AddViewoffUI, typeof(AddViewoffUI));
|
||||
moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackrewardUI));
|
||||
moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI));
|
||||
moduleManager.AddUIType(UIConst.AddviewnewUI, typeof(AddviewnewUI));
|
||||
moduleManager.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
|
||||
moduleManager.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
|
||||
moduleManager.AddUIType(UIConst.PettyAwardUI, typeof(PettyAwardUI));
|
||||
moduleManager.AddUIType(UIConst.StatementViewUI, typeof(StatementViewUI));
|
||||
moduleManager.AddUIType(UIConst.H5UI, typeof(H5UI));
|
||||
moduleManager.AddUIType(UIConst.ArrowGameUI, typeof(ArrowGameUI));
|
||||
moduleManager.AddUIType(UIConst.GameAgainUI, typeof(GameAgainUI));
|
||||
moduleManager.AddUIType(UIConst.ArrowThemeUI, typeof(ArrowThemeUI));
|
||||
moduleManager.AddUIType(UIConst.ArrowTipsUI, typeof(ArrowTipsUI));
|
||||
moduleManager.AddUIType(UIConst.RedeemCodeUI, typeof(RedeemCodeUI));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 959c9f91766f6f34bb5f9d91c33dbe0e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,64 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static class UIConst
|
||||
{
|
||||
public const string GameLoginUI = "GameLoginUI";
|
||||
public const string RewardAniUI = "RewardAniUI";
|
||||
public const string JoastUI = "JoastUI";
|
||||
public const string MenuUI = "MenuUI";
|
||||
public const string LoadingUI = "LoadingUI";
|
||||
public const string NetLoadingUI = "NetLoadingUI";
|
||||
public const string FXWndUI = "FXWndUI";
|
||||
public const string OpenBgUI = "OpenBgUI";
|
||||
public const string PrivacyUI = "PrivacyUI";
|
||||
public const string RewardUI = "RewardUI";
|
||||
public const string ChoosePropUI = "ChoosePropUI";
|
||||
public const string H5UI = "H5UI";
|
||||
public const string RainPlayUI = "RainPlayUI";
|
||||
public const string GameResultUI = "GameResultUI";
|
||||
public const string AddViewUI = "AddViewUI";
|
||||
public const string BuyPropUI = "BuyPropUI";
|
||||
public const string OpenGameUI = "OpenGameUI";
|
||||
public const string RewardboxUI = "RewardboxUI";
|
||||
public const string PayloadingUI = "PayloadingUI";
|
||||
public const string HallUI = "HallUI";
|
||||
public const string WheelViewUI = "WheelViewUI";
|
||||
public const string PassViewUI = "PassViewUI";
|
||||
public const string PassunlockUI = "PassunlockUI";
|
||||
public const string PackrewardUI = "PackrewardUI";
|
||||
public const string BuygoldUI = "BuygoldUI";
|
||||
public const string BuyConfirmUI = "BuyConfirmUI";
|
||||
public const string GameMenuUI = "GameMenuUI";
|
||||
public const string EggViewUI = "EggViewUI";
|
||||
public const string PersonViewUI = "PersonViewUI";
|
||||
public const string TipsViewUI = "TipsViewUI";
|
||||
public const string LevelRewardUI = "LevelRewardUI";
|
||||
public const string SignInViewUI = "SignInViewUI";
|
||||
public const string ThreeDaysGiftUI = "ThreeDaysGiftUI";
|
||||
public const string MakeupConfirmUI = "MakeupConfirmUI";
|
||||
public const string SaveingPotUI = "SaveingPotUI";
|
||||
public const string ResurgenceUI = "ResurgenceUI";
|
||||
public const string RewardMulNewUI = "RewardMulNewUI";
|
||||
public const string FirstRewardUI = "FirstRewardUI";
|
||||
public const string BroadcastUI = "BroadcastUI";
|
||||
public const string RecordViewUI = "RecordViewUI";
|
||||
public const string AdcomingUI = "AdcomingUI";
|
||||
public const string FAQUI = "FAQUI";
|
||||
public const string AddViewoffUI = "AddViewoffUI";
|
||||
public const string RankUI = "RankUI";
|
||||
public const string RankRewardUI = "RankRewardUI";
|
||||
public const string RankRuleUI = "RankRuleUI";
|
||||
public const string GoldRewardUI = "GoldRewardUI";
|
||||
public const string AddviewnewUI = "AddviewnewUI";
|
||||
public const string GetTaskRewardUI = "GetTaskRewardUI";
|
||||
public const string NewTaskUI = "NewTaskUI";
|
||||
public const string PettyAwardUI = "PettyAwardUI";
|
||||
public const string StatementViewUI = "StatementViewUI";
|
||||
public const string ArrowGameUI = "ArrowGameUI";
|
||||
public const string GameAgainUI = "GameAgainUI";
|
||||
public const string ArrowThemeUI = "ArrowThemeUI";
|
||||
public const string ArrowTipsUI = "ArrowTipsUI";
|
||||
public const string RedeemCodeUI = "RedeemCodeUI";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8a037c3a4325f1c419b2352651eb90c6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,65 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static class UICtrlConst
|
||||
{
|
||||
public const string JoastUICtrl = "JoastUICtrl";
|
||||
public const string LoadingUICtrl = "LoadingUICtrl";
|
||||
public const string RewardAniUICtrl = "RewardAniUICtrl";
|
||||
public const string FXWndUICtrl = "FXWndUICtrl";
|
||||
public const string BuyPropUICtrl = "BuyPropUICtrl";
|
||||
public const string GameResultUICtrl = "GameResultUICtrl";
|
||||
public const string MenuUICtrl = "MenuUICtrl";
|
||||
public const string NetLoadingUICtrl = "NetLoadingUICtrl";
|
||||
public const string GameLoginUICtrl = "GameLoginUICtrl";
|
||||
public const string RewardUICtrl = "RewardUICtrl";
|
||||
public const string H5UICtrl = "H5UICtrl";
|
||||
|
||||
public const string RainPlayUICtrl = "RainPlayUICtrl";
|
||||
public const string ChoosePropUICtrl = "ChoosePropUICtrl";
|
||||
public const string OpenBgUICtrl = "OpenBgUICtrl";
|
||||
public const string PrivacyUICtrl = "PrivacyUICtrl";
|
||||
public const string AddViewUICtrl = "AddViewUICtrl";
|
||||
public const string OpenGameUICtrl = "OpenGameUICtrl";
|
||||
public const string RewardboxUICtrl = "RewardboxUICtrl";
|
||||
public const string PayloadingUICtrl = "PayloadingUICtrl";
|
||||
public const string HallUICtrl = "HallUICtrl";
|
||||
public const string WheelViewUICtrl = "WheelViewUICtrl";
|
||||
public const string BuygoldUICtrl = "BuygoldUICtrl";
|
||||
public const string BuyConfirmUICtrl = "BuyConfirmUICtrl";
|
||||
public const string GameMenuUICtrl = "GameMenuUICtrl";
|
||||
public const string EggViewUICtrl = "EggViewUICtrl";
|
||||
public const string PersonViewUICtrl = "PersonViewUICtrl";
|
||||
public const string TipsViewUICtrl = "TipsViewUICtrl";
|
||||
public const string LevelRewardUICtrl = "LevelRewardUICtrl";
|
||||
public const string SignInViewUICtrl = "SignInViewUICtrl";
|
||||
public const string MakeupConfirmUICtrl = "MakeupConfirmUICtrl";
|
||||
public const string SaveingPotUICtrl = "SaveingPotUICtrl";
|
||||
public const string ResurgenceUICtrl = "ResurgenceUICtrl";
|
||||
public const string RewardMulNewUICtrl = "RewardMulNewUICtrl";
|
||||
public const string FirstRewardUICtrl = "FirstRewardUICtrl";
|
||||
public const string ThreeDaysGiftUICtrl = "ThreeDaysGiftUICtrl";
|
||||
public const string PassViewUICtrl = "PassViewUICtrl";
|
||||
public const string PassunlockUICtrl = "PassunlockUICtrl";
|
||||
public const string BroadcastUICtrl = "BroadcastUICtrl";
|
||||
public const string RecordViewUICtrl = "RecordViewUICtrl";
|
||||
public const string AdcomingUICtrl = "AdcomingUICtrl";
|
||||
public const string FAQUICtrl = "FAQUICtrl";
|
||||
public const string AddViewoffUICtrl = "AddViewoffUICtrl";
|
||||
public const string RankUICtrl = "RankUICtrl";
|
||||
public const string RankRewardUICtrl = "RankRewardUICtrl";
|
||||
public const string RankRuleUICtrl = "RankRuleUICtrl";
|
||||
public const string PackrewardUICtrl = "PackrewardUICtrl";
|
||||
public const string GoldRewardUICtrl = "GoldRewardUICtrl";
|
||||
public const string AddviewnewUICtrl = "AddviewnewUICtrl";
|
||||
public const string NewTaskUICtrl = "NewTaskUICtrl";
|
||||
public const string GetTaskRewardUICtrl = "GetTaskRewardUICtrl";
|
||||
public const string PettyAwardUICtrl = "PettyAwardUICtrl";
|
||||
public const string StatementViewUICtrl = "StatementViewUICtrl";
|
||||
public const string ArrowGameUICtrl = "ArrowGameUICtrl";
|
||||
public const string GameAgainUICtrl = "GameAgainUICtrl";
|
||||
public const string ArrowThemeUICtrl = "ArrowThemeUICtrl";
|
||||
public const string ArrowTipsUICtrl = "ArrowTipsUICtrl";
|
||||
public const string RedeemCodeUICtrl = "RedeemCodeUICtrl";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2fbf1793862578a4dab315b44d01ee43
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user