feat:1、创建项目
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.Treasure_19
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{
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public partial class com_treasure : GComponent
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{
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public GButton btn_close;
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public treasure_item item0;
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public treasure_item item1;
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public treasure_item item2;
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public treasure_item item3;
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public treasure_item item4;
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public treasure_item item5;
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public GButton com_gold;
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public const string URL = "ui://a98xmhwktqjz0";
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public static com_treasure CreateInstance()
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{
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return (com_treasure)UIPackage.CreateObject("Treasure_19", "com_treasure");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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btn_close = (GButton)GetChildAt(3);
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item0 = (treasure_item)GetChildAt(4);
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item1 = (treasure_item)GetChildAt(5);
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item2 = (treasure_item)GetChildAt(6);
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item3 = (treasure_item)GetChildAt(7);
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item4 = (treasure_item)GetChildAt(8);
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item5 = (treasure_item)GetChildAt(9);
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com_gold = (GButton)GetChildAt(10);
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}
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}
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}
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