feat:1、创建项目

This commit is contained in:
2026-06-25 15:22:28 +08:00
commit c05a65cdc3
6577 changed files with 1168287 additions and 0 deletions
@@ -0,0 +1,27 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_add
{
/// <summary>
/// 0:up
/// </summary>
public int _Button_up = 0;
/// <summary>
/// 1:down
/// </summary>
public int _Button_down = 1;
/// <summary>
/// 2:over
/// </summary>
public int _Button_over = 2;
/// <summary>
/// 3:selectedOver
/// </summary>
public int _Button_selectedOver = 3;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 53067ca274e77324384eb2261b982dc3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_add
{
/// <summary>
/// 0:up
/// </summary>
public const int Button_up = 0;
/// <summary>
/// 1:down
/// </summary>
public const int Button_down = 1;
/// <summary>
/// 2:over
/// </summary>
public const int Button_over = 2;
/// <summary>
/// 3:selectedOver
/// </summary>
public const int Button_selectedOver = 3;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c4de4d32ba7344b45bed10f3d3e98138
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_exit
{
/// <summary>
/// 0:up
/// </summary>
public int _Button_up = 0;
/// <summary>
/// 1:down
/// </summary>
public int _Button_down = 1;
/// <summary>
/// 2:over
/// </summary>
public int _Button_over = 2;
/// <summary>
/// 3:selectedOver
/// </summary>
public int _Button_selectedOver = 3;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6c50ff86f0b523442ae6944540910e7f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_exit
{
/// <summary>
/// 0:up
/// </summary>
public const int Button_up = 0;
/// <summary>
/// 1:down
/// </summary>
public const int Button_down = 1;
/// <summary>
/// 2:over
/// </summary>
public const int Button_over = 2;
/// <summary>
/// 3:selectedOver
/// </summary>
public const int Button_selectedOver = 3;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4991f4b2941fea049b8bd6bdb43109d1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,19 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_look_ad
{
/// <summary>
/// 0:can_look
/// </summary>
public int _Cool_down_can_look = 0;
/// <summary>
/// 1:canot_look
/// </summary>
public int _Cool_down_canot_look = 1;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ce8cb7eb44463da4dac771270b4f5fad
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,19 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_look_ad
{
/// <summary>
/// 0:can_look
/// </summary>
public const int Cool_down_can_look = 0;
/// <summary>
/// 1:canot_look
/// </summary>
public const int Cool_down_canot_look = 1;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 25913e6c0307e1b43b66ca09c7fa72eb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,23 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_prop
{
/// <summary>
/// 0:back
/// </summary>
public int _Prop_back = 0;
/// <summary>
/// 1:refresh
/// </summary>
public int _Prop_refresh = 1;
/// <summary>
/// 2:remove
/// </summary>
public int _Prop_remove = 2;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b5c6c0c6dc66fd145ac67db520db6877
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,23 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_prop
{
/// <summary>
/// 0:back
/// </summary>
public const int Prop_back = 0;
/// <summary>
/// 1:refresh
/// </summary>
public const int Prop_refresh = 1;
/// <summary>
/// 2:remove
/// </summary>
public const int Prop_remove = 2;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 37b60cc4ea30e564b9c281247371f7e5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_set
{
/// <summary>
/// 0:up
/// </summary>
public int _Button_up = 0;
/// <summary>
/// 1:down
/// </summary>
public int _Button_down = 1;
/// <summary>
/// 2:over
/// </summary>
public int _Button_over = 2;
/// <summary>
/// 3:selectedOver
/// </summary>
public int _Button_selectedOver = 3;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a2ed463c15274284a8e3c5c5b58332f2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class btn_set
{
/// <summary>
/// 0:up
/// </summary>
public const int Button_up = 0;
/// <summary>
/// 1:down
/// </summary>
public const int Button_down = 1;
/// <summary>
/// 2:over
/// </summary>
public const int Button_over = 2;
/// <summary>
/// 3:selectedOver
/// </summary>
public const int Button_selectedOver = 3;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0e0ac2757828caf4da12615bc6c04402
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,19 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class com_rewardbox
{
/// <summary>
/// 0:a
/// </summary>
public int _Switchgift_a = 0;
/// <summary>
/// 1:b
/// </summary>
public int _Switchgift_b = 1;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fcefe8a219a128546913dadcf7141368
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,19 @@
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Game_04
{
public partial class com_rewardbox
{
/// <summary>
/// 0:a
/// </summary>
public const int Switchgift_a = 0;
/// <summary>
/// 1:b
/// </summary>
public const int Switchgift_b = 1;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 62d44ec7e1199cf48aa8aeefb1881a78
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: