/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Treasure_19 { public partial class com_treasure : GComponent { public GButton btn_close; public treasure_item item0; public treasure_item item1; public treasure_item item2; public treasure_item item3; public treasure_item item4; public treasure_item item5; public GButton com_gold; public const string URL = "ui://a98xmhwktqjz0"; public static com_treasure CreateInstance() { return (com_treasure)UIPackage.CreateObject("Treasure_19", "com_treasure"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); btn_close = (GButton)GetChildAt(3); item0 = (treasure_item)GetChildAt(4); item1 = (treasure_item)GetChildAt(5); item2 = (treasure_item)GetChildAt(6); item3 = (treasure_item)GetChildAt(7); item4 = (treasure_item)GetChildAt(8); item5 = (treasure_item)GetChildAt(9); com_gold = (GButton)GetChildAt(10); } } }