/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Game_04 { public partial class com_open : GComponent { public GTextField text_level; public GGraph tips_node; public Transition t0; public const string URL = "ui://g3iqdlgcopwg13"; public static com_open CreateInstance() { return (com_open)UIPackage.CreateObject("Game_04", "com_open"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); text_level = (GTextField)GetChildAt(3); tips_node = (GGraph)GetChildAt(4); t0 = GetTransitionAt(0); } } }