fix:1、修复bug

This commit is contained in:
2026-07-09 16:10:06 +08:00
parent 8277a8e614
commit c2ad44d755
37 changed files with 66884 additions and 70585 deletions
+5 -4
View File
@@ -6,13 +6,14 @@ using SGModule.MarkdownKit;
using SGModule.Net;
using SGModule.NetKit;
using UnityEngine;
// using UNSDK;
public class ChillConnectRoot : MonoBehaviour
{
public void Awake()
{
#if UNITY_EDITOR || GAME_RELEASE
#if UNITY_EDITOR || GAME_RELEASE || GAME_RELEASE1
GameObject ingameDebugConsole = GameObject.Find("IngameDebugConsole");
if (ingameDebugConsole != null) ingameDebugConsole.SetActive(false);
#endif
@@ -81,11 +82,11 @@ public class ChillConnectRoot : MonoBehaviour
}));
GMTool.Instance.AddItem(new GMToolItem(GUIType.Button,
() => "广告ID信息打印",
() => "打开 跳过广告",
s =>
{
// adInfoLabel += $"Max token: {MaxADKit.SDKKey} \n 激励广告Id: {MaxADKit.rewardedADUnitID} \n 插屏广告Id: {MaxADKit.interstitialADUnitID} \n";
adInfoLabel += "跳过广告开关已打开----";
MaxADKit.IsOpenAd = true;
}));
GMTool.Instance.AddItem(new GMToolItem(GUIType.Button, () => "关卡+1",
s =>