fix:1、同步ios修复的bug

This commit is contained in:
2026-07-01 10:26:18 +08:00
parent 6ff428bdf2
commit af7617c352
1080 changed files with 2059 additions and 484310 deletions
@@ -51,12 +51,32 @@ namespace ChillConnect
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
GameDispatcher.Instance.AddListener(GameMsg.Update101, OnUpdate101);
GameDispatcher.Instance.AddListener(GameMsg.Update102, OnUpdate102);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
GameDispatcher.Instance.RemoveListener(GameMsg.Update101, OnUpdate101);
GameDispatcher.Instance.RemoveListener(GameMsg.Update102, OnUpdate102);
}
private void OnUpdate101(object obj)
{
ui?.OnUpdate101(obj);
}
private void OnUpdate102(object obj)
{
ui?.OnUpdate102(obj);
}
protected override void AddServerListener()
{