fix:1、删除sdk相关。2、添加tips界面,修复bug

This commit is contained in:
2026-06-17 14:45:28 +08:00
parent 19efcb09fa
commit acf888d9be
1099 changed files with 127081 additions and 74087 deletions
+163 -163
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@@ -1,164 +1,164 @@
using System;
using System.Collections;
using System.Collections.Generic;
using AppsFlyerSDK;
using ChillConnect;
using DG.Tweening;
using SGModule.Common.Helper;
using SGModule.Net;
using SGModule.NetKit;
// using Unity.Advertisement.IosSupport;
using UnityEngine;
namespace IgnoreOPS
{
internal class AppsFlyerObjectScript1 : MonoBehaviour, IAppsFlyerConversionData
{
public string appID;
public bool is_init;
public Coroutine m_Coroutine;
void Start()
{
AddListener();
AppsFlyer.setIsDebug(true);
// #if UNITY_IOS && !UNITY_EDITOR
// appID = "6746832797";
// using System;
// using System.Collections;
// using System.Collections.Generic;
// // using AppsFlyerSDK;
// using ChillConnect;
// using DG.Tweening;
// using SGModule.Common.Helper;
// using SGModule.Net;
// using SGModule.NetKit;
// // using Unity.Advertisement.IosSupport;
// using UnityEngine;
//
// namespace IgnoreOPS
// {
//
// internal class AppsFlyerObjectScript1 : MonoBehaviour, IAppsFlyerConversionData
// {
// public string appID;
// public bool is_init;
// public Coroutine m_Coroutine;
//
// void Start()
// {
// AddListener();
//
// AppsFlyer.setIsDebug(true);
// // #if UNITY_IOS && !UNITY_EDITOR
// // appID = "6746832797";
// // m_Coroutine = CrazyAsyKit.StartCoroutine(loopWaitInitAf());
// // #endif
//
//
// // #if UNITY_EDITOR
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
// // #endif
// }
//
// private void AddListener()
// {
// NetworkDispatcher.Instance.AddListener(NetworkMsg.NotNetwork, RequestLogin);
// }
//
// private void RemoveListener()
// {
// NetworkDispatcher.Instance.RemoveListener(NetworkMsg.NotNetwork, RequestLogin);
// }
//
// void OnDestroy()
// {
// RemoveListener();
// }
//
// void RequestLogin(object obj = null)
// {
// if (GameHelper.IsConnect())
// {
// GameDispatcher.Instance.Dispatch(GameMsg.Network_reconnection);
// }
//
// CrazyAsyKit.StopCoroutine(m_Coroutine);
//
// m_Coroutine = CrazyAsyKit.StartCoroutine(loopWaitInitAf());
// #endif
// #if UNITY_EDITOR
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
// #endif
}
private void AddListener()
{
NetworkDispatcher.Instance.AddListener(NetworkMsg.NotNetwork, RequestLogin);
}
private void RemoveListener()
{
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.NotNetwork, RequestLogin);
}
void OnDestroy()
{
RemoveListener();
}
void RequestLogin(object obj = null)
{
if (GameHelper.IsConnect())
{
GameDispatcher.Instance.Dispatch(GameMsg.Network_reconnection);
}
CrazyAsyKit.StopCoroutine(m_Coroutine);
m_Coroutine = CrazyAsyKit.StartCoroutine(loopWaitInitAf());
}
private IEnumerator loopWaitInitAf()
{
// yield return new WaitForSeconds(0.5f);
// #if !ChillConnectRelease
// if (!GameHelper.IsConnect()) GameHelper.ShowTips($"is link network{GameHelper.IsConnect()}");
// #endif
var isConnect = GameHelper.IsConnect();
if (!isConnect)
{
float retryTime = 0f;
const float maxRetryTime = 3f;
while (!GameHelper.IsConnect() && retryTime < maxRetryTime)
{
yield return new WaitForSeconds(0.2f);
retryTime += 0.2f;
}
// 再次确认网络状态
isConnect = GameHelper.IsConnect();
if (!isConnect)
{
// 超时且仍未连接,触发无网络提示
Action action = () =>
{
TimerHelper.mEasy.AddTimer(0.5f, () =>
{
NetworkDispatcher.Instance.Dispatch(NetworkMsg.NotNetwork);
});
};
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, action);
}
}
if (isConnect)
{
TrackKit.TrackLoginFunnel(LoginFunnelEventType.AfSend);
float a = 0;
// if (ATTrackingStatusBinding.GetAuthorizationTrackingStatus() ==
// ATTrackingStatusBinding.AuthorizationTrackingStatus.NOT_DETERMINED)
// {
// ATTrackingStatusBinding.RequestAuthorizationTracking();
// }
// while ((ATTrackingStatusBinding.GetAuthorizationTrackingStatus() ==
// ATTrackingStatusBinding.AuthorizationTrackingStatus.NOT_DETERMINED) && (a < 5.0f))
// {
// a += 0.5f;
// yield return new WaitForSeconds(0.5f);
// }
AppsFlyer.initSDK("ZRPEXnZD9jgqWx8RmiQbiT", appID, this);
AppsFlyer.startSDK();
// AppsFlyer.AFLog("8888888888888888888",
// ATTrackingStatusBinding.GetAuthorizationTrackingStatus().ToString());
}
}
public void onConversionDataSuccess(string conversionData)
{
Debug.Log($"[AF] onConversionDataSuccess-------- {is_init}");
if (is_init) return;
is_init = true;
AppsFlyer.AFLog("onConversionDataSuccess", conversionData);
var conversionDataDictionary = AppsFlyer.CallbackStringToDictionary(conversionData);
var json = SerializeUtil.ToJsonIndented(conversionDataDictionary);
SuperApplication.Instance.attribution =
conversionDataDictionary.TryGetValue("af_status", out var afStatus)
? afStatus.ToString().ToLower()
: "organic";
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
TrackKit.TrackLoginFunnel(LoginFunnelEventType.AfRecv, "success");
}
public void onConversionDataFail(string error)
{
Debug.Log($"[AF] onConversionDataFail-------- {is_init}");
if (is_init) return;
is_init = true;
AppsFlyer.AFLog("onConversionDataFail", error);
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
TrackKit.TrackLoginFunnel(LoginFunnelEventType.AfRecv, "fail");
}
public void onAppOpenAttribution(string attributionData)
{
AppsFlyer.AFLog("onAppOpenAttribution", attributionData);
Dictionary<string, object> attributionDataDictionary =
AppsFlyer.CallbackStringToDictionary(attributionData);
}
public void onAppOpenAttributionFailure(string error)
{
AppsFlyer.AFLog("onAppOpenAttributionFailure", error);
}
}
}
// }
//
// private IEnumerator loopWaitInitAf()
// {
// // yield return new WaitForSeconds(0.5f);
// // #if !ChillConnectRelease
// // if (!GameHelper.IsConnect()) GameHelper.ShowTips($"is link network{GameHelper.IsConnect()}");
// // #endif
// var isConnect = GameHelper.IsConnect();
// if (!isConnect)
// {
// float retryTime = 0f;
// const float maxRetryTime = 3f;
//
// while (!GameHelper.IsConnect() && retryTime < maxRetryTime)
// {
// yield return new WaitForSeconds(0.2f);
// retryTime += 0.2f;
// }
//
// // 再次确认网络状态
// isConnect = GameHelper.IsConnect();
//
// if (!isConnect)
// {
// // 超时且仍未连接,触发无网络提示
// Action action = () =>
// {
// TimerHelper.mEasy.AddTimer(0.5f, () =>
// {
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.NotNetwork);
// });
// };
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, action);
// }
// }
// if (isConnect)
// {
// TrackKit.TrackLoginFunnel(LoginFunnelEventType.AfSend);
//
// float a = 0;
// // if (ATTrackingStatusBinding.GetAuthorizationTrackingStatus() ==
// // ATTrackingStatusBinding.AuthorizationTrackingStatus.NOT_DETERMINED)
// // {
// // ATTrackingStatusBinding.RequestAuthorizationTracking();
// // }
//
// // while ((ATTrackingStatusBinding.GetAuthorizationTrackingStatus() ==
// // ATTrackingStatusBinding.AuthorizationTrackingStatus.NOT_DETERMINED) && (a < 5.0f))
// // {
// // a += 0.5f;
// // yield return new WaitForSeconds(0.5f);
// // }
//
// AppsFlyer.initSDK("ZRPEXnZD9jgqWx8RmiQbiT", appID, this);
// AppsFlyer.startSDK();
// // AppsFlyer.AFLog("8888888888888888888",
// // ATTrackingStatusBinding.GetAuthorizationTrackingStatus().ToString());
// }
//
// }
//
// public void onConversionDataSuccess(string conversionData)
// {
// Debug.Log($"[AF] onConversionDataSuccess-------- {is_init}");
// if (is_init) return;
// is_init = true;
// AppsFlyer.AFLog("onConversionDataSuccess", conversionData);
// var conversionDataDictionary = AppsFlyer.CallbackStringToDictionary(conversionData);
// var json = SerializeUtil.ToJsonIndented(conversionDataDictionary);
// SuperApplication.Instance.attribution =
// conversionDataDictionary.TryGetValue("af_status", out var afStatus)
// ? afStatus.ToString().ToLower()
// : "organic";
//
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
// TrackKit.TrackLoginFunnel(LoginFunnelEventType.AfRecv, "success");
// }
//
// public void onConversionDataFail(string error)
// {
// Debug.Log($"[AF] onConversionDataFail-------- {is_init}");
// if (is_init) return;
// is_init = true;
// AppsFlyer.AFLog("onConversionDataFail", error);
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
// TrackKit.TrackLoginFunnel(LoginFunnelEventType.AfRecv, "fail");
// }
//
// public void onAppOpenAttribution(string attributionData)
// {
// AppsFlyer.AFLog("onAppOpenAttribution", attributionData);
// Dictionary<string, object> attributionDataDictionary =
// AppsFlyer.CallbackStringToDictionary(attributionData);
// }
//
// public void onAppOpenAttributionFailure(string error)
// {
// AppsFlyer.AFLog("onAppOpenAttributionFailure", error);
// }
// }
// }
-67
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@@ -1,67 +0,0 @@
using System.Runtime.InteropServices;
public class BrigdeIOS
{
[DllImport("__Internal")]
public static extern void copyText(string text);
[DllImport("__Internal")]
public static extern void SaveVideoWithCustomDate(string videoPath);
[DllImport("__Internal")]
public static extern void SaveImageWithCustomDate(string imagePath);
[DllImport("__Internal")]
public static extern void TrackProduct(string eventName, string dictionaryJson);
[DllImport("__Internal")]
public static extern void OpenWebview(string url);
[DllImport("__Internal")]
public static extern void CloseWebview();
[DllImport("__Internal")]
public static extern void showDarkWebview();
[DllImport("__Internal")]
public static extern void SetFullScreen();
[DllImport("__Internal")]
public static extern void addH5Field(int field1, int field2, int field3, int field4, int field5, string field6, string field7, string dark_url, string light_url, bool is_gift, string web_through_str, string click_add_time);
// [DllImport("__Internal")]
// public static extern void SetTouchWebview(bool flag, bool force = false);
// [DllImport("__Internal")]
// public static extern void ScrollWebview(float dx, float dy);
[DllImport("__Internal")]
public static extern void SetPadding(float left, float top, float right, float bottom);
[DllImport("__Internal")]
public static extern void SetDarkThough(bool though);
[DllImport("__Internal")]
public static extern void SetBtn(int left, int top, int right, int bottom);
[DllImport("__Internal")]
public static extern void SetCTEnable(bool flag);
[DllImport("__Internal")]
public static extern void ShowH5View(bool flag);
[DllImport("__Internal")]
public static extern void SetIconProgress(float val);
[DllImport("__Internal")]
public static extern void SetClickView();
[DllImport("__Internal")]
public static extern void ShowFlyBtn(bool flag);
[DllImport("__Internal")]
public static extern void setInH5View(bool flag);
[DllImport("__Internal")]
public static extern void upDataH5times(string weblink, int times, bool is_dark);
[DllImport("__Internal")]
public static extern void setFlyBtnTag(bool flag);
[DllImport("__Internal")]
public static extern void setRewardBtnTag(bool flag);
[DllImport("__Internal")]
public static extern void SetOffset(int offset_y ,int offset_y2);
}
-11
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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: b696b07f93466c74788643a5e11a254e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+1 -1
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@@ -38,6 +38,6 @@ public static partial class DataKeys
public const string ApplePayTransactionID = "ApplePayTransactionID"; //ios购买后的非消耗性订单id
public const string NewWatchCd = "NewWatchCd";
public const string ArrowResultLevel = "ArrowResultLevel"; //箭头游戏的结算等级(1:免费,0:看广告)
public const string ArrowDarkTheme = "ArrowDarkTheme"; //箭头游戏的黑夜模式(1:开启,0:关闭
public const string ArrowDarkTheme = "ArrowDarkTheme"; //箭头游戏的黑夜模式(0:黑夜,1:白天
public const string ArrowTheme = "ArrowTheme"; //箭头游戏的主题(0:黑色 1:虫子 2:彩色)
}
+29 -29
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@@ -77,9 +77,9 @@ namespace ChillConnect
AppDispatcher.Instance.Dispatch(AppMsg.AppManagerRegister);
AppDispatcher.Instance.Dispatch(AppMsg.InitUIMgr);
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
#if UNITY_EDITOR
// #if UNITY_EDITOR
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
#endif
// #endif
AppDispatcher.Instance.AddListener(AppMsg.LoginInit, OnLoadingComplete);
// DataMgr.InitPreferences();
@@ -99,33 +99,33 @@ namespace ChillConnect
SaveingPotHelper.CheckSaveingPot();
SaveingPotHelper.TestingClearTime();
if (GameHelper.IsGiftSwitch())
{
WebviewManager.Instance.SetFullScreen();
int flyswitch = ConfigSystem.GetConfig<CommonModel>().flyswitch;
int propswitch = ConfigSystem.GetConfig<CommonModel>().propswitch;
int offset_y = ConfigSystem.GetConfig<CommonModel>().WVOffset[0];
int offset_y1 = ConfigSystem.GetConfig<CommonModel>().WVOffset[1];
Debug.Log("barry offset_y: " + offset_y + " offset_y1: " + offset_y1);
float top_offset = 0;//fgui中的顶部信息的高度
float buttom_offset = 155;
if (Screen.safeArea.y != 0)
{//刘海屏
top_offset += Screen.safeArea.y;
}
WebviewManager.Instance.SetOffset(offset_y, offset_y1);
WebviewManager.Instance.SetPadding(0, top_offset / GRoot.inst.height, 0, buttom_offset / GRoot.inst.height);
WebviewManager.Instance.RefreshUrl();
// Debug.Log($"flyswitch==1 ------ {flyswitch == 1}");
// Debug.Log($"propswitch==1 ------ {propswitch == 1}");
WebviewManager.Instance.setFlyBtnTag(flyswitch == 1);
WebviewManager.Instance.setRewardBtnTag(propswitch == 1);
WebviewManager.Instance.SetDarkThough(true);
WebviewManager.Instance.ShowH5View(false);
WebviewManager.Instance.SetBtn(ConfigSystem.GetConfig<CommonModel>().propCoord[0], ConfigSystem.GetConfig<CommonModel>().propCoord[1], 60, 60);
}
// if (GameHelper.IsGiftSwitch())
// {
// WebviewManager.Instance.SetFullScreen();
// int flyswitch = ConfigSystem.GetConfig<CommonModel>().flyswitch;
// int propswitch = ConfigSystem.GetConfig<CommonModel>().propswitch;
//
// int offset_y = ConfigSystem.GetConfig<CommonModel>().WVOffset[0];
// int offset_y1 = ConfigSystem.GetConfig<CommonModel>().WVOffset[1];
// Debug.Log("barry offset_y: " + offset_y + " offset_y1: " + offset_y1);
// float top_offset = 0;//fgui中的顶部信息的高度
// float buttom_offset = 155;
// if (Screen.safeArea.y != 0)
// {//刘海屏
// top_offset += Screen.safeArea.y;
// }
// WebviewManager.Instance.SetOffset(offset_y, offset_y1);
// WebviewManager.Instance.SetPadding(0, top_offset / GRoot.inst.height, 0, buttom_offset / GRoot.inst.height);
//
// WebviewManager.Instance.RefreshUrl();
// // Debug.Log($"flyswitch==1 ------ {flyswitch == 1}");
// // Debug.Log($"propswitch==1 ------ {propswitch == 1}");
// WebviewManager.Instance.setFlyBtnTag(flyswitch == 1);
// WebviewManager.Instance.setRewardBtnTag(propswitch == 1);
// WebviewManager.Instance.SetDarkThough(true);
// WebviewManager.Instance.ShowH5View(false);
// WebviewManager.Instance.SetBtn(ConfigSystem.GetConfig<CommonModel>().propCoord[0], ConfigSystem.GetConfig<CommonModel>().propCoord[1], 60, 60);
// }
});
}
+1 -1
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@@ -133,7 +133,7 @@ public class MaxPayManager
paydata.status = 1;
SavePayData(response.Data.order_id, paydata);
isPay = true;
OpenBrowser.OpenURL(response.Data.pay_url);
Application.OpenURL(response.Data.pay_url);
}
});
@@ -58,6 +58,7 @@ namespace ChillConnect
public const string ArrowGameCtrl = "ArrowGameCtrl";
public const string GameAgainCtrl = "GameAgainCtrl";
public const string ArrowThemeCtrl = "ArrowThemeCtrl";
public const string ArrowTipsCtrl = "ArrowTipsCtrl";
}
}
@@ -58,6 +58,7 @@ namespace ChillConnect
public const string ArrowGameModel = "ArrowGameModel";
public const string GameAgainModel = "GameAgainModel";
public const string ArrowThemeModel = "ArrowThemeModel";
public const string ArrowTipsModel = "ArrowTipsModel";
}
}
@@ -61,6 +61,7 @@ namespace ChillConnect
moduleManager.AddModel(ModelConst.ArrowGameModel, new ArrowGameModel());
moduleManager.AddModel(ModelConst.GameAgainModel, new GameAgainModel());
moduleManager.AddModel(ModelConst.ArrowThemeModel, new ArrowThemeModel());
moduleManager.AddModel(ModelConst.ArrowTipsModel, new ArrowTipsModel());
}
@@ -120,6 +121,7 @@ namespace ChillConnect
moduleManager.AddUICtrl(UICtrlConst.ArrowGameUICtrl, new ArrowGameUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameAgainUICtrl, new GameAgainUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ArrowThemeUICtrl, new ArrowThemeUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ArrowTipsUICtrl, new ArrowTipsUICtrl());
@@ -182,6 +184,7 @@ namespace ChillConnect
moduleManager.AddCtrl(CtrlConst.ArrowGameCtrl, new ArrowGameCtrl());
moduleManager.AddCtrl(CtrlConst.GameAgainCtrl, new GameAgainCtrl());
moduleManager.AddCtrl(CtrlConst.ArrowThemeCtrl, new ArrowThemeCtrl());
moduleManager.AddCtrl(CtrlConst.ArrowTipsCtrl, new ArrowTipsCtrl());
}
@@ -242,6 +245,7 @@ namespace ChillConnect
moduleManager.AddUIType(UIConst.ArrowGameUI, typeof(ArrowGameUI));
moduleManager.AddUIType(UIConst.GameAgainUI, typeof(GameAgainUI));
moduleManager.AddUIType(UIConst.ArrowThemeUI, typeof(ArrowThemeUI));
moduleManager.AddUIType(UIConst.ArrowTipsUI, typeof(ArrowTipsUI));
}
}
+1
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@@ -57,6 +57,7 @@ namespace ChillConnect
public const string ArrowGameUI = "ArrowGameUI";
public const string GameAgainUI = "GameAgainUI";
public const string ArrowThemeUI = "ArrowThemeUI";
public const string ArrowTipsUI = "ArrowTipsUI";
}
}
@@ -58,6 +58,7 @@ namespace ChillConnect
public const string ArrowGameUICtrl = "ArrowGameUICtrl";
public const string GameAgainUICtrl = "GameAgainUICtrl";
public const string ArrowThemeUICtrl = "ArrowThemeUICtrl";
public const string ArrowTipsUICtrl = "ArrowTipsUICtrl";
}
}
+204 -41
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@@ -74,6 +74,21 @@ namespace ChillConnect
// 所有网格圆点实例列表,用于批量改色/清理
private List<ArrorPoint> _gridDotList = new List<ArrorPoint>();
#region
// 8种预设彩色,可按需调整色值
private readonly Color[] _colorfulPalette = new Color[]
{
new Color(1f, 0.3f, 0.3f), // 红
new Color(1f, 0.6f, 0.2f), // 橙
new Color(1f, 0.9f, 0.2f), // 黄
new Color(0.3f, 0.8f, 0.4f), // 绿
new Color(0.2f, 0.8f, 0.9f), // 青
new Color(0.3f, 0.5f, 1f), // 蓝
new Color(0.7f, 0.4f, 1f), // 紫
new Color(1f, 0.5f, 0.8f) // 粉
};
#endregion
#region
// 缩放阈值(滑动条左右边界对应这两个值)
private readonly float _minScale = 0.6f;
@@ -257,7 +272,8 @@ namespace ChillConnect
else if (InputHelper.Instance.TouchCount == 1)
{
Touch touch = InputHelper.Instance.GetTouch(0);
Vector2 curTouchPos = touch.position;
// 触摸坐标和鼠标同属Unity屏幕坐标系,统一转成FGUI坐标系
Vector2 curTouchPos = UnityMouseToFGUIPos(touch.position);
if (touch.phase == TouchPhase.Began)
{
@@ -327,6 +343,10 @@ namespace ChillConnect
GameDispatcher.Instance.AddListener(GameMsg.reset_game, OnRestartGame);
GameDispatcher.Instance.AddListener(GameMsg.Update102, SetTopCurr);
GameDispatcher.Instance.AddListener(GameMsg.Update101, SetTopCurr);
GameDispatcher.Instance.AddListener(GameMsg.ThemeChange, SetModel);
GameDispatcher.Instance.AddListener(GameMsg.UpdateSpeed, SetSpeed);
GameDispatcher.Instance.AddListener(GameMsg.SetDelete, SetDeleteMode);
}
protected override void RemoveListener()
@@ -334,6 +354,12 @@ namespace ChillConnect
GameDispatcher.Instance.RemoveListener(GameMsg.reset_game, OnRestartGame);
GameDispatcher.Instance.RemoveListener(GameMsg.Update102, SetTopCurr);
GameDispatcher.Instance.RemoveListener(GameMsg.Update101, SetTopCurr);
GameDispatcher.Instance.RemoveListener(GameMsg.ThemeChange, SetModel);
GameDispatcher.Instance.RemoveListener(GameMsg.UpdateSpeed, SetSpeed);
GameDispatcher.Instance.RemoveListener(GameMsg.SetDelete, SetDeleteMode);
}
#endregion
@@ -345,13 +371,18 @@ namespace ChillConnect
_isTwoFingerTouch = false;
_isDraging = false;
SetModel();
ui.text_level.SetVar("lv", GameHelper.GetLevel().ToString()).FlushVars();
// 按钮点击事件绑定
OnBtnClickBindEvent();
//爱心重新更新显示
for (int i = _heartCount; i > 0; i--)
{
ui.HeartsPanel.GetChild($"xin_{i}").visible = true;
}
_fingerTipObj = com_finger.CreateInstance();
_viewContainer.AddChild(_fingerTipObj);
@@ -401,6 +432,7 @@ namespace ChillConnect
_initComplete = true;
SetModel();
SetTopCurr();
@@ -437,6 +469,11 @@ namespace ChillConnect
ui.com_bottom.btn_clear.SetClick(OnClickDeleteItem);
ui.com_bottom.btn_hint.SetClick(OnClickHint);
ui.com_bottom.btn_setting.SetClick(() =>
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.PersonViewUI_Open, _moveSpeed);
});
ui.com_bottom.btn_skin.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.ArrowThemeUI_Open); });
ui.btn_petty.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.PettyAwardUI_Open); });
@@ -448,35 +485,51 @@ namespace ChillConnect
ui.btn_saveingpot.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.SaveingPotUI_Open); });
}
/// <summary>
/// 切换模式 默认黑夜模式
/// </summary>
/// <param name="mod">true:白天 false:黑夜</param>
private void SetModel(object mod = null)
{
int idx = 0;
if (mod != null)
{
idx = (bool)mod? 1 : 0;
}
ui.mode.selectedIndex = idx;
// 同步更新网格圆点颜色
bool isDayMode = idx == 1;
UpdateGridDotColor(isDayMode);
// 缓存上一次箭头主题,用于判断是否需要重新随机彩色
private int _lastArrowTheme = -1;
/// <summary>
/// 主题变更统一回调(昼夜/箭头主题切换都会触发)
/// </summary>
private void SetModel(object a = null)
{
int darkThemeIdx = DataMgr.ArrowDarkTheme.Value;
int currentArrowTheme = DataMgr.ArrowTheme.Value;
ui.mode.selectedIndex = darkThemeIdx;
// 1. 更新网格圆点昼夜配色
bool isDarkMode = darkThemeIdx == 0; // 0=黑夜
Debug.Log($"ArrowDarkTheme==={darkThemeIdx}");
UpdateGridDotColor(isDarkMode);
// 2. 判断是否需要重新随机彩色:只有从非彩色切到彩色时才刷新
bool forceRandomColorful = currentArrowTheme == 2 && _lastArrowTheme != currentArrowTheme;
// 3. 更新所有箭头颜色
UpdateAllArrowsColor(forceRandomColorful);
// 4. 更新缓存,用于下次对比
_lastArrowTheme = currentArrowTheme;
Debug.Log($"主题刷新完成:昼夜={darkThemeIdx},箭头主题={currentArrowTheme}");
}
/// <summary>
/// 批量设置网格圆点颜色(随昼夜模式切换)
/// // 色值映射:白天#2c3a62,黑夜#d4e3f2
/// </summary>
/// <param name="isDay">true=白天模式,false=黑夜模式</param>
/// <param name="isDay">true=黑夜模式,false=白天模式</param>
private string DarkColor = "#d4e3f2";
private string LightColor = "#2c3a62";
private void UpdateGridDotColor(bool isDay)
{
if (_gridDotList == null || _gridDotList.Count == 0)
return;
// 色值映射:白天#2c3a62,黑夜#d4e3f2
string colorHex = isDay ? "#2c3a62" : "#d4e3f2";
Debug.Log($"isDay=========={isDay}");
string colorHex = isDay ? DarkColor : LightColor;
ColorUtility.TryParseHtmlString(colorHex, out Color targetColor);
foreach (var dot in _gridDotList)
@@ -486,6 +539,77 @@ namespace ChillConnect
dot.point.color = targetColor;
}
}
/// <summary>
/// 根据当前主题,为单个箭头生成对应颜色
/// </summary>
/// <param name="arrow">箭头配置对象</param>
/// <param name="isRandomNew">彩色模式下是否重新随机颜色</param>
private Color GetArrowRuntimeColor(ArrowConfig arrow, bool isRandomNew = false)
{
int themeType = DataMgr.ArrowTheme.Value;
// 0 = 纯色模式(黑色按钮):白天黑、黑夜白
if (themeType == 0)
{
bool isDark = DataMgr.ArrowDarkTheme.Value == 0; // 0=黑夜
return isDark ? Color.white : Color.black;
}
// 2 = 彩色随机模式
else if (themeType == 2)
{
if (isRandomNew || arrow.runtimeColor == default)
{
int randomIndex = Random.Range(0, _colorfulPalette.Length);
arrow.runtimeColor = _colorfulPalette[randomIndex];
}
return arrow.runtimeColor;
}
// 兜底默认黑色
return Color.black;
}
/// 批量更新场上所有箭头的颜色(线条+单箭头)
/// </summary>
/// <param name="forceRandomColorful">彩色模式下是否强制重新随机</param>
private void UpdateAllArrowsColor(bool forceRandomColorful = false)
{
if (_levelConfig == null || _levelConfig.arrows == null)
return;
int themeType = DataMgr.ArrowTheme.Value;
bool isColorfulMode = themeType == 2;
foreach (var arrow in _levelConfig.arrows)
{
// 只有强制刷新时,彩色模式才重新随机颜色
bool isRandomNew = isColorfulMode && forceRandomColorful;
Color targetColor = GetArrowRuntimeColor(arrow, isRandomNew);
// 更新线条颜色
if (arrow.lineUnits != null)
{
foreach (var line in arrow.lineUnits)
{
if (line != null)
{
line.GetChild("line").asGraph.color = targetColor;
}
}
}
// 更新单箭头颜色
if (arrow.arrowObj != null)
{
GImage icon = arrow.arrowObj.GetChild("icon").asImage;
if (icon != null)
{
icon.color = targetColor;
}
}
}
}
#endregion
@@ -583,8 +707,29 @@ namespace ChillConnect
public static void InitAllLevelData()
{
string path = Path.Combine(Application.streamingAssetsPath, "all_levels.json");
#if UNITY_ANDROID && !UNITY_EDITOR
// Android 平台需要使用 UnityWebRequest 读取 StreamingAssets
using (UnityEngine.Networking.UnityWebRequest www = UnityEngine.Networking.UnityWebRequest.Get(path))
{
www.SendWebRequest();
while (!www.isDone) { }
if (www.result == UnityEngine.Networking.UnityWebRequest.Result.Success)
{
string json = www.downloadHandler.text;
_allLevelData = JsonUtility.FromJson<AllLevelRoot>(json);
}
else
{
Debug.LogError($"Failed to load all_levels.json: {www.error}");
}
}
#else
// Editor 和其他平台直接读取
string json = File.ReadAllText(path);
_allLevelData = JsonUtility.FromJson<AllLevelRoot>(json);
#endif
}
public static LevelConfig LoadLevelById(int targetLevelId)
@@ -835,12 +980,13 @@ namespace ChillConnect
if (tilePositions.Count > 0)
tilePositions.RemoveAt(tilePositions.Count - 1);
ColorUtility.TryParseHtmlString(arrow.color, out Color lineColor);
for (int i = 0; i < tilePositions.Count; i++)
{
Vector2 pos = tilePositions[i];
LineTile unit = LineTile.CreateInstance();
unit.SetPosition(pos.x, pos.y, 0);
// 运行时主题取色
Color lineColor = GetArrowRuntimeColor(arrow);
unit.GetChild("line").asGraph.color = lineColor;
unit.visible = true;
unit.touchable = true;
@@ -859,8 +1005,7 @@ namespace ChillConnect
// 在 CreateArrowAndLines 方法最后,补充这段初始化代码
// ========== 新增:初始化距离偏移 ==========
// ========== 初始化距离偏移 ==========
arrow.movedDistance = 0f;
// 轨迹总长度 = (点数-1) * 点间距
arrow.trackTotalLength = (arrow.totalTrack.Count - 1) * 10f;
@@ -878,21 +1023,27 @@ namespace ChillConnect
#region
private void SetDeleteMode(object a)
{
_isDeleteMode = !_isDeleteMode;
}
/// <summary>点击删除道具,开启/关闭删除模式</summary>
private void OnClickDeleteItem()
{
_isDeleteMode = !_isDeleteMode;
// _isDeleteMode = !_isDeleteMode;
// 可选:加提示,区分状态
if (_isDeleteMode)
{
Debug.Log("已开启删除模式,点击箭头即可删除");
// 可加UI提示:如图标高亮、文字提示
}
else
{
Debug.Log("已关闭删除模式");
}
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ArrowTipsUI_Open);
// // 可选:加提示,区分状态
// if (_isDeleteMode)
// {
// Debug.Log("已开启删除模式,点击箭头即可删除");
// // 可加UI提示:如图标高亮、文字提示
// }
// else
// {
// Debug.Log("已关闭删除模式");
// }
}
private void OnClickHint()
@@ -1219,7 +1370,8 @@ namespace ChillConnect
arrowIns.rotation = DirToRotation(arrow.defaultDir);
}
ColorUtility.TryParseHtmlString(arrow.color, out Color arrowColor);
// 运行时主题取色
Color arrowColor = GetArrowRuntimeColor(arrow);
GImage icon = arrowIns.GetChild("icon").asImage;
if (icon != null) icon.color = arrowColor;
@@ -1302,8 +1454,17 @@ namespace ChillConnect
RunCoroutine(MoveAndDisappearCoroutine(arrow));
}
private void SetSpeed(object a = null)
{
if (a != null)
{
_moveSpeed = (float)a;
}
}
// 新增:统一移动速度(像素/秒),数值越大移动越快,可自由修改
[SerializeField] private float _moveSpeed = 800f;
[SerializeField] private float _moveSpeed = 1500f;
private IEnumerator MoveAndDisappearCoroutine(ArrowConfig arrow)
{
@@ -1467,7 +1628,7 @@ namespace ChillConnect
temp.IsLevelSuccess = false;
temp.IsH5Reward = false;
temp.boost_array = GameHelper.GetRewardBoost(1);
DOVirtual.DelayedCall(0.55f, () =>
DOVirtual.DelayedCall(0.25f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
});
@@ -1575,7 +1736,7 @@ namespace ChillConnect
temp.IsLevelSuccess = true;
temp.IsH5Reward = false;
temp.boost_array = GameHelper.GetRewardBoost(2);
DOVirtual.DelayedCall(0.5f, () =>
DOVirtual.DelayedCall(0.2f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
});
@@ -1591,7 +1752,7 @@ namespace ChillConnect
temp.IsLevelSuccess = true;
temp.IsH5Reward = false;
temp.boost_array = GameHelper.GetRewardBoost(2);
DOVirtual.DelayedCall(0.5f, () =>
DOVirtual.DelayedCall(0.2f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
});
@@ -1677,11 +1838,13 @@ namespace ChillConnect
public int arrowTrackIndex;
public string finalMoveDir;
// ========== 新增:距离驱动移动所需字段 ==========
// ========== 距离驱动移动所需字段 ==========
public float movedDistance; // 当前整体累计移动距离
public float trackTotalLength; // 整条轨迹的总像素长度
public List<float> lineInitOffsets; // 每个线条单元的初始距离偏移
public float arrowInitOffset; // 箭头的初始距离偏移
// ========== 运行时颜色缓存 ==========
public Color runtimeColor;
}
[System.Serializable]
@@ -53,7 +53,7 @@ namespace ChillConnect
SetBtnState();
ui.btn_dark.SetClick(() => { SetBtnClick(0); });
ui.btn_worm.SetClick(() => { SetBtnClick(1); });
// ui.btn_worm.SetClick(() => { SetBtnClick(1); });
ui.btn_colours.SetClick(() => { SetBtnClick(2); });
@@ -69,6 +69,9 @@ namespace ChillConnect
}
ui.btn_switch.state.selectedIndex = DataMgr.ArrowDarkTheme.Value;
GameDispatcher.Instance.Dispatch(GameMsg.ThemeChange);
});
ui.btn_close.SetClick(() =>
@@ -81,6 +84,8 @@ namespace ChillConnect
{
DataMgr.ArrowTheme.Value = index;
SetBtnState();
GameDispatcher.Instance.Dispatch(GameMsg.ThemeChange);
}
private void SetBtnState()
+3
View File
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 43952a38995845739a7519afd4bb7d1c
timeCreated: 1781677288
@@ -0,0 +1,19 @@
namespace ChillConnect
{
public class ArrowTipsCtrl : BaseCtrl
{
public static ArrowTipsCtrl Instance { get; private set; }
private ArrowTipsModel model;
protected override void OnInit()
{
Instance = this;
}
protected override void OnDispose()
{
Instance = null;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: d070658caacf42a79ba55d6ac90d78a6
timeCreated: 1781677288
@@ -0,0 +1,15 @@
namespace ChillConnect
{
public class ArrowTipsModel : BaseModel
{
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 4051b0d4995a4a1399d64e95c6c582f1
timeCreated: 1781677288
@@ -0,0 +1,76 @@
using System;
using FGUI.Arrow_game;
namespace ChillConnect
{
public class ArrowTipsUI : BaseUI
{
private ArrowTipsUICtrl ctrl;
private ArrowTipsModel model;
private com_tips ui;
public ArrowTipsUI(ArrowTipsUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.ArrowTipsUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "Arrow_game";
uiInfo.assetName = "com_tips";
uiInfo.layerType = UILayerType.Loading;
}
protected override void OnInit()
{
}
protected override void OnClose()
{
CommonHelper.FadeOut(ui);
}
protected override void OnBind()
{
ui = baseUI as com_tips;
}
protected override void OnOpenBefore(object args)
{
InitView();
}
protected override void OnOpen(object args)
{
CommonHelper.FadeIn(ui);
}
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
private void InitView()
{
ui.btn_watch.SetClick(() =>
{
GameHelper.ShowVideoAd("deletePop", isSuccess =>
{
if (isSuccess)
{
GameDispatcher.Instance.Dispatch(GameMsg.SetDelete);
CtrlCloseUI();
}
});
});
ui.btn_close.SetClick(CtrlCloseUI);
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 4737faa4124f48fabc5ef35ef2ff9f2f
timeCreated: 1781677288
@@ -0,0 +1,60 @@
namespace ChillConnect
{
public class ArrowTipsUICtrl : BaseUICtrl
{
private ArrowTipsUI ui;
private ArrowTipsModel model;
private uint openUIMsg = UICtrlMsg.ArrowTipsUI_Open;
private uint closeUIMsg = UICtrlMsg.ArrowTipsUI_Close;
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new ArrowTipsUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 5e1a6be77c1c462a86ed773072d923d3
timeCreated: 1781677288
@@ -1,4 +1,5 @@
using System;
using DG.Tweening;
using FGUI.GameResult_08;
using UnityEngine;
@@ -49,9 +50,27 @@ namespace ChillConnect
protected override void OnOpenBefore(object args)
{
ui.btn_revive.SetClick(() =>
{
float[] cash_array = GameHelper.GetRewardValue(2);
var temp = new SuccessData();
temp.IsWin = false;
temp.cash_number = cash_array[0];
temp.IsLevelSuccess = true;
temp.IsH5Reward = false;
temp.boost_array = GameHelper.GetRewardBoost(2);
DOVirtual.DelayedCall(0.1f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
});
CtrlCloseUI();
});
ui.btn_restart.SetClick(() =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, args);
GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
CtrlCloseUI();
});
@@ -323,7 +323,10 @@ namespace ChillConnect
DOVirtual.DelayedCall(0.7f, () =>
{
GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
if (IsLevelSuccess)
{
GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
}
CtrlCloseUI();
// if (IsLevelSuccess) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
+3 -4
View File
@@ -38,8 +38,7 @@ namespace ChillConnect
protected override void OnClose()
{
GameDispatcher.Instance.Dispatch(GameMsg.showBroadCast);
WebviewManager.Instance.setInH5View(false);
WebviewManager.Instance.ShowH5View(false);
}
protected override void OnBind()
@@ -50,11 +49,11 @@ namespace ChillConnect
protected override void OnOpenBefore(object args)
{
WebviewManager.Instance.setInH5View(true);
GameDispatcher.Instance.Dispatch(GameMsg.hideBroadCast);
// delayedCall = DOVirtual.DelayedCall(0.3f, () =>
// {
WebviewManager.Instance.ShowH5View(true);
ui.btn_close.SetClick(() =>
{
@@ -55,7 +55,6 @@ namespace ChillConnect
GameHelper.showGameUI = true;
// WebviewManager.ShezhiACT(true);
WebviewManager.Instance.SetDarkThough(true);
gameDispatcher.Dispatch(GameMsg.MakeUpConfirmUIClosed);
@@ -88,7 +87,6 @@ namespace ChillConnect
DataMgr.MakeupTaskH5Time.Value = 999999999;
// DataMgr.Ticket.Value = 999999999; //zhushi
WebviewManager.Instance.SetDarkThough(false);
// WebviewManager.ShezhiACT(false);
makeupTaskData = args as MakeupTaskData;
-2
View File
@@ -45,7 +45,6 @@ namespace ChillConnect
protected override void OnClose()
{
CommonHelper.FadeOut(ui);
WebviewManager.Instance.SetDarkThough(true);
}
protected override void OnBind()
@@ -67,7 +66,6 @@ namespace ChillConnect
protected override void OnOpen(object args)
{
WebviewManager.Instance.SetDarkThough(false);
CommonHelper.FadeIn(ui);
// if (args != null)
@@ -45,7 +45,6 @@ namespace ChillConnect
protected override void OnClose()
{
WebviewManager.Instance.SetDarkThough(true);
GameHelper.showGameUI = true;
HallManager.Instance.UpdateSecondEvent -= upData;
@@ -58,7 +57,6 @@ namespace ChillConnect
protected override void OnOpenBefore(object args)
{
WebviewManager.Instance.SetDarkThough(false);
if (Screen.safeArea.y != 0)
{
// ui.bg.y += 68;
@@ -46,7 +46,6 @@ namespace ChillConnect
protected override void OnClose()
{
// WebviewManager.ShezhiACT(true);
WebviewManager.Instance.SetDarkThough(true);
}
protected override void OnBind()
@@ -64,13 +63,23 @@ namespace ChillConnect
// WebviewManager.ShezhiACT(false);
_selectIndex = DataMgr.PlayerAvatarId.Value;
GetSliderValueByScale((float)args);
InitView();
}
private void GetSliderValueByScale(float speed)
{
float validScale = Mathf.Clamp(speed, 1200f, 1700f);
float ratio = (validScale - 1200f) / (1700f - 1200f);
float sliderVal = ratio * 100f;
ui.speed_slide.value = Mathf.Clamp(sliderVal, 0f, 100f);
}
protected override void OnOpen(object args)
{
// CommonHelper.FadeIn(ui);
WebviewManager.Instance.SetDarkThough(false);
ui.show.Play();
}
@@ -109,14 +118,24 @@ namespace ChillConnect
ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0); });
ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1); });
ui.btn_official.SetClick(() => { OpenBrowser.OpenURL("http://captainsroll.com/"); });
ui.btn_official.SetClick(() => { Application.OpenURL("http://captainsroll.com/"); });
ui.btn_us.SetClick(() => { GameHelper.OpenEmail(); });
ui.btn_revive.SetClick(() =>
{
GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
CtrlCloseUI();
});
ui.level_text.SetVar("lv",GameHelper.GetLevel().ToString()).FlushVars();
ui.speed_slide.onChanged.Add(SetSlideValue);
ui.btn_music.on_off.selectedIndex =
model.IsOpenMusic ? btn_music_on_off.On_off_off : btn_music_on_off.On_off_on;
model.IsOpenMusic ? 0 : 1;
ui.btn_sound.on_off.selectedIndex =
GRoot.inst.soundVolume > 0 ? btn_music_on_off.On_off_off : btn_music_on_off.On_off_on;
GRoot.inst.soundVolume > 0 ? 0 : 1;
ui.btn_music.SetClick(SetMusic);
ui.btn_sound.SetClick(SetSound);
@@ -155,6 +174,22 @@ namespace ChillConnect
});
});
}
private void SetSlideValue()
{
var sliderValue = (float)ui.speed_slide.value;
// 先把滑块值钳位在 0~100 内
float val = Mathf.Clamp(sliderValue, 0f, 100f);
// 线性映射:0→0.6100→1.5
float ratio = val / 100f;
float speed = 1200f + ratio * (1700f - 1200f);
speed = Mathf.Clamp(speed, 1200f, 1700f);
GameDispatcher.Instance.Dispatch(GameMsg.UpdateSpeed, speed);
}
private void UpdateItem(int index, GObject items)
{
@@ -191,8 +226,8 @@ namespace ChillConnect
model.IsOpenMusic = !model.IsOpenMusic;
ui.btn_music.on_off.selectedIndex = model.IsOpenMusic
? btn_music_on_off.On_off_off
: btn_music_on_off.On_off_on;
? 0
: 1;
}
@@ -205,8 +240,8 @@ namespace ChillConnect
GRoot.inst.soundVolume = sound;
PlayerPrefs.SetFloat("soundVolume", sound);
ui.btn_sound.on_off.selectedIndex = sound > 0
? btn_music_on_off.On_off_off
: btn_music_on_off.On_off_on;
? 0
: 1;
}
private void SetVersion()
{
+12 -12
View File
@@ -1,6 +1,6 @@
using System.Collections.Generic;
using System.Globalization;
using AppsFlyerSDK;
// using AppsFlyerSDK;
using IgnoreOPS;
using UnityEngine;
@@ -230,17 +230,17 @@ namespace ChillConnect
if (!GameHelper.IsAdModelOfPay() && !string.IsNullOrEmpty(purch_number) && decimal.TryParse(purch_number, out decimal revenue))
{
Debug.Log("付费收益上报AF----------- " + revenue);
adCallbackInfo.Clear();
adCallbackInfo.Add("appsflyer_id", AppsFlyer.getAppsFlyerId());
adCallbackInfo.Add("customer_user_id", GameHelper.GetLoginModel().Uid.ToString());
adCallbackInfo.Add("af_currency", "USD");
adCallbackInfo.Add("af_revenue", revenue.ToString(CultureInfo.InvariantCulture));
AppsFlyer.sendEvent("af_purchase", adCallbackInfo);
GameHelper.SendRevenueToServer(Property.Af_purchase, "af_revenue", (int)(revenue * 10000));
RankSystemMgr.Instance.addGameExp(addPointType.buy, revenue);
// Debug.Log("付费收益上报AF----------- " + revenue);
// adCallbackInfo.Clear();
// adCallbackInfo.Add("appsflyer_id", AppsFlyer.getAppsFlyerId());
// adCallbackInfo.Add("customer_user_id", GameHelper.GetLoginModel().Uid.ToString());
// adCallbackInfo.Add("af_currency", "USD");
// adCallbackInfo.Add("af_revenue", revenue.ToString(CultureInfo.InvariantCulture));
// AppsFlyer.sendEvent("af_purchase", adCallbackInfo);
//
// GameHelper.SendRevenueToServer(Property.Af_purchase, "af_revenue", (int)(revenue * 10000));
//
// RankSystemMgr.Instance.addGameExp(addPointType.buy, revenue);
}
}
-2
View File
@@ -50,7 +50,6 @@ namespace ChillConnect
protected override void OnClose()
{
WebviewManager.Instance.SetDarkThough(true);
HallManager.Instance.UpdateSecondEvent -= upTime;
RankSystemMgr.Instance.upRewardAndRank();
@@ -72,7 +71,6 @@ namespace ChillConnect
{
ui.group_top.y += 68;
}
WebviewManager.Instance.SetDarkThough(false);
TrackKit.SendEvent(Property.rank_Event,Property.RankShow);
HallManager.Instance.UpdateSecondEvent += upTime;
@@ -47,7 +47,6 @@ namespace ChillConnect
protected override void OnClose()
{
AdRedeemManager.Instance.Destroy();
WebviewManager.Instance.SetDarkThough(true);
}
protected override void OnBind()
@@ -61,7 +60,6 @@ namespace ChillConnect
{
ui.group_top.y += 68;
}
WebviewManager.Instance.SetDarkThough(false);
rewardList = SaveData.GetRankData().rankRewardData;
InitView();
@@ -55,7 +55,6 @@ namespace ChillConnect
HallManager.Instance.UpdateSecondEvent -= Update;
closeCallback?.Invoke();
// WebviewManager.ShezhiACT(true);
WebviewManager.Instance.SetDarkThough(true);
GameDispatcher.Instance.Dispatch(GameMsg.RefreshSaveingPot);
@@ -78,7 +77,6 @@ namespace ChillConnect
}
// WebviewManager.ShezhiACT(false);
WebviewManager.Instance.SetDarkThough(false);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Close);
@@ -45,7 +45,6 @@ namespace ChillConnect
protected override void OnClose()
{
AdRedeemManager.Instance.Destroy();
WebviewManager.Instance.SetDarkThough(true);
GameHelper.showGameUI = true;
HallManager.Instance.UpdateSecondEvent -= initList;
HallManager.Instance.UpdateSecondEvent -= upWatchAdsBtn;
@@ -78,7 +77,6 @@ namespace ChillConnect
{
isAutoPop = (bool)args;
}
WebviewManager.Instance.SetDarkThough(false);
// test
// SaveData.GetSaveObject().remove_ad_time = Convert.ToInt32(GameHelper.GetNowTime()) + 5;
// SaveData.GetSaveObject().is_get_removead = true;
-2
View File
@@ -52,7 +52,6 @@ namespace ChillConnect
protected override void OnClose()
{
GameHelper.showGameUI = true;
WebviewManager.Instance.SetDarkThough(true);
}
@@ -69,7 +68,6 @@ namespace ChillConnect
}
CommonHelper.CheckAdTimes();
WebviewManager.Instance.SetDarkThough(false);
if (GameHelper.GetGameday() != DateTime.Now.Day)
-22
View File
@@ -1,22 +0,0 @@
using System.Runtime.InteropServices;
using UnityEngine;
public class OpenBrowser
{
[DllImport("__Internal")]
public static extern void _openURL(string url);
public static void OpenURL(string url)
{
// 调用iOS原生方法打开URL
if (Application.platform == RuntimePlatform.IPhonePlayer)
{
_openURL(url);
}
else
{
// 在非iOS平台上,你可以使用Unity的Application.OpenURL方法
Application.OpenURL(url);
}
}
}
-11
View File
@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 6674c4f11b4b5475797b28ab812007dd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+70 -71
View File
@@ -1,10 +1,9 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using AppsFlyerSDK;
// using AppsFlyerSDK;
using DG.Tweening;
using IgnoreOPS;
using RgfCDfHLhn9WSDK;
using SGModule.Net;
using SGModule.NetKit;
using UnityEngine;
@@ -35,52 +34,52 @@ namespace ChillConnect
public static void Init()
{
#if !UNITY_EDITOR
// 注册 ab事件,0或1,0为自然量版本,1为激励版本
RgfCDfHLhn9WSDK_Utility.Instance.RegistIosParam(i =>
{
SuperApplication.Instance.attribution = i == 0 ? "organic" : "non_organic";
Debug.Log($"ios ab param : {i} attribution=== {SuperApplication.Instance.attribution}");
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
});
void GameConfig(bool result, string config)
{
Debug.Log($"************* game config result : {result}, config : {config}");
}
// SDK初始化方法
RgfCDfHLhn9WSDK_Utility.Instance.Init(null, null, GameConfig);
// // 注册 ab事件,0或1,0为自然量版本,1为激励版本
// RgfCDfHLhn9WSDK_Utility.Instance.RegistIosParam(i =>
// {
// SuperApplication.Instance.attribution = i == 0 ? "organic" : "non_organic";
// Debug.Log($"ios ab param : {i} attribution=== {SuperApplication.Instance.attribution}");
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
//
// });
//
// void GameConfig(bool result, string config)
// {
// Debug.Log($"************* game config result : {result}, config : {config}");
// }
// // SDK初始化方法
// RgfCDfHLhn9WSDK_Utility.Instance.Init(null, null, GameConfig);
#endif
}
public static bool CheckInterstitialReady()
{
return RgfCDfHLhn9WSDK_Utility.Instance.IsInterReady();
}
// public static bool CheckInterstitialReady()
// {
// return RgfCDfHLhn9WSDK_Utility.Instance.IsInterReady();
// }
#region 广
public static UnityAction<bool> onInterstitialAdCompleted;
public static void ShowInterstitial(string placement = "DefaultInterstitial",
UnityAction<bool> onCompleted = null)
{
if (CheckInterstitialReady())
{
Debug.Log($"广告已经准备好,播放");
RgfCDfHLhn9WSDK_Utility.Instance.ShowInter(placement, () =>
{
DOVirtual.DelayedCall(0.1f, () =>
{
onCompleted?.Invoke(true);
});
});
}
else
{
Debug.Log($"广告未准备好,不播放");
onCompleted?.Invoke(false);
}
// if (CheckInterstitialReady())
// {
// Debug.Log($"广告已经准备好,播放");
// // RgfCDfHLhn9WSDK_Utility.Instance.ShowInter(placement, () =>
// // {
// // DOVirtual.DelayedCall(0.1f, () =>
// // {
onCompleted?.Invoke(true);
// // });
// // });
// }
// else
// {
// Debug.Log($"广告未准备好,不播放");
// onCompleted?.Invoke(false);
// }
}
static int retryAttemptInterstitial;
@@ -125,47 +124,47 @@ namespace ChillConnect
public static UnityAction<bool> onVideoAdCompleted;
private static string _placement = "";
public static bool CheckRewardedReady()
{
return RgfCDfHLhn9WSDK_Utility.Instance.IsVideoReady();
}
// public static bool CheckRewardedReady()
// {
// return RgfCDfHLhn9WSDK_Utility.Instance.IsVideoReady();
// }
public static void ShowVideo(string placement = "DefaultVideo", UnityAction<bool> onCompleted = null)
{
onVideoAdCompleted = onCompleted;
_placement = placement;
#if UNITY_EDITOR
onVideoAdCompleted?.Invoke(true);
#else
// #if UNITY_EDITOR
onVideoAdCompleted?.Invoke(true);
// #else
TrackKit.SendEvent(Property.adEvent,Property.watch_ad_people);
TrackKit.SendEvent(Property.adEvent,Property.Rewarded_videos_trigger_number);
if (CheckRewardedReady())
{
RgfCDfHLhn9WSDK_Utility.Instance.ShowRewardVideo(_placement, b =>
{
DOVirtual.DelayedCall(0.1f, () =>
{
onVideoAdCompleted?.Invoke(b);
});
}, ()=>
{
DOVirtual.DelayedCall(0.25f, () =>
{
Debug.Log($"激励广告关闭");
if (GameHelper.IsGiftSwitch() && !SaveData.GetSaveObject().is_get_removead && (UnityEngine.Random.Range(0, 100) < GameHelper.GetCommonModel().rewardinsertion))
{
TrackKit.SendEvent(Property.adEvent, Property.AfterRewardAdShow);
GameHelper.ShowInterstitial("AfterReward");
}
});
});
}
else
{
onVideoAdCompleted?.Invoke(false);
}
#endif
// if (CheckRewardedReady())
// {
// RgfCDfHLhn9WSDK_Utility.Instance.ShowRewardVideo(_placement, b =>
// {
// DOVirtual.DelayedCall(0.1f, () =>
// {
// onVideoAdCompleted?.Invoke(b);
// });
// }, ()=>
// {
// DOVirtual.DelayedCall(0.25f, () =>
// {
// Debug.Log($"激励广告关闭");
// if (GameHelper.IsGiftSwitch() && !SaveData.GetSaveObject().is_get_removead && (UnityEngine.Random.Range(0, 100) < GameHelper.GetCommonModel().rewardinsertion))
// {
// TrackKit.SendEvent(Property.adEvent, Property.AfterRewardAdShow);
//
// GameHelper.ShowInterstitial("AfterReward");
// }
// });
// });
// }
// else
// {
// onVideoAdCompleted?.Invoke(false);
// }
// #endif
}
#endregion
-839
View File
@@ -1,839 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using ChillConnect;
using FairyGUI;
using UnityEngine;
using UnityEngine.EventSystems;
using DG.Tweening;
using IgnoreOPS;
using SGModule.NetKit;
namespace IgnoreOPS
{
public class WebviewManager : MonoBehaviour
{
// Vector2 startPos;
// float lastTouchTime = 0f;
// float touchInterval = 0.3f;
// void Update()
// {
// #if UNITY_IOS && !UNITY_EDITOR
// if(Input.touchCount > 0)
// {
// Touch touch_ = Input.GetTouch(0);
//
// if(touch_.phase == TouchPhase.Began)
// {
// startPos = touch_.position;
// lastTouchTime = Time.time;
// }
// if(touch_.phase == TouchPhase.Ended)
// {
// if ((Time.time - lastTouchTime) < touchInterval){
// // if (WebViewMgr.Instance.WebUIType == WebUIType.H5 && EventSystem.current.currentSelectedGameObject == null){
// // BrigdeIOS.SetTouchWebview(true, true);
// // }else{
// // BrigdeIOS.SetTouchWebview(true);
// // }
// BrigdeIOS.SetClickView();
// }
// }
// // if(touch_.phase == TouchPhase.Moved){
// // Vector2 delta = touch_.position - startPos;
// // // Debug.Log("delta Y: " + delta.y);
// // BrigdeIOS.ScrollWebview(delta.x, delta.y);
// // startPos = touch_.position;
// // }
// }
// #endif
// }
public static WebviewManager Instance;
public WebviewManager()
{
Instance = this;
}
public void OpenWebView(string url)
{
//Debug.Log("[WebviewManager] OpenWebView");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.OpenWebview(url);
#endif
}
public void showDarkWebview()
{
//Debug.Log("[WebviewManager] OpenWebView");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.showDarkWebview();
#endif
}
public void CloseWebview()
{
//Debug.Log("[WebviewManager] CloseWebview");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.CloseWebview();
#endif
}
public void SetOffset(int offset_y, int offset_y1)
{
// Debug.Log($"barry [WebviewManager] SetOffset:{offset_y}, {offset_y1}");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetOffset(offset_y, offset_y1);
#endif
}
public void SetPadding(float left, float top, float right, float bottom)
{
// Debug.Log("[WebviewManager] SetPadding");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetPadding(left, top, right, bottom);
#endif
}
public void SetDarkThough(bool though)
{
if (!GameHelper.IsGiftSwitch()) return;
// if (though)
// {
// if (UI.Instance.IsExistUI(UIConst.LevelSuccessUI) || UI.Instance.IsExistUI(UIConst.MakeupConfirmUI) ||
// UI.Instance.IsExistUI(UIConst.NewTaskUI) || UI.Instance.IsExistUI(UIConst.PackrewardUI) || UI.Instance.IsExistUI(UIConst.SaveingPotUI)
// )
// {
// return;
// }
// }
// Debug.Log("[WebviewManager] SetPadding");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetDarkThough(though);
#endif
}
public void SetBtn(int left, int top, int right, int bottom)
{
// Debug.Log("[WebviewManager] SetBtn");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetBtn(left, top, right, bottom);
#endif
}
public void SetCTEnable(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetCTEnable(flag);
#endif
}
public void SetFullScreen()
{
// Debug.Log("[WebviewManager] SetFullScreen");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetFullScreen();
#endif
}
public void addH5Field(int field1, int field2, int field3, int field4, int field5, string field6, string field7, string dark_url, string light_url, bool is_gift, string web_through_str, string click_add_time)
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.addH5Field(field1,field2,field3,field4,field5,field6,field7,dark_url,light_url,is_gift,web_through_str,click_add_time);
#endif
}
public void ShowH5View(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.ShowH5View(flag);
#endif
}
public void SetIconProgress(float val)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetIconProgress(val);
#endif
}
public void setInH5View(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.setInH5View(flag);
#endif
}
public void upDataH5times(string weblink, int times, bool is_dark)
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.upDataH5times( weblink, times,is_dark);
#endif
}
public void ShowFlyBtn(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.ShowFlyBtn(flag);
#endif
}
public void setFlyBtnTag(bool flag)
{
// Debug.Log($"[WebviewManager] setFlyBtnTag ---{flag}");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.setFlyBtnTag(flag);
#endif
}
public void setRewardBtnTag(bool flag)
{
// Debug.Log($"[WebviewManager] setRewardBtnTag--- {flag}");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.setRewardBtnTag(flag);
#endif
}
public void ObjC_TouchClick(string name)
{
// Debug.Log("Touch click: " + name);
GameDispatcher.Instance.Dispatch(GameMsg.H5ViewClickBtn, name);
}
public void H5AutoRefresh(string times)
{
if (times == "") return;
DateTime newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
newDate = newDate.AddSeconds(GameHelper.GetNowTime(true));
var newDays = newDate.Day;
if (times == "Dailyrefreshtimes")
{
var last_time = PlayerPrefs.GetInt("Dayreftimes", 0);
if (last_time == newDays)
{
var numbers = PlayerPrefs.GetInt("Dailyrefreshnum", 0);
numbers++;
PlayerPrefs.SetInt("Dailyrefreshnum", numbers);
}
else
{
PlayerPrefs.SetInt("Dailyrefreshnum", 1);
PlayerPrefs.SetInt("Dayreftimes", newDays);
string darkWVRefreshtime_str = "";
string darkWVDailyrefreshtimes_str = "";
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
// {
// if (i != 0) darkWVRefreshtime_str += "|";
// darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
// }
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
// {
// darkWVRefreshtime_str += "|";
// darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
// }
int dark_type = -1;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (dark_type != ConfigSystem.dark_weblist[i].wvType)
{
if (i != 0) darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.dark_weblist[i].darkWVRefreshtime[0];
darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.dark_weblist[i].darkWVRefreshtime[1];
dark_type = ConfigSystem.dark_weblist[i].wvType;
}
}
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
// {
// if (i != 0) darkWVDailyrefreshtimes_str += "|";
// darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i].ToString();
// }
dark_type = -1;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (dark_type != ConfigSystem.dark_weblist[i].wvType)
{
if (i != 0) darkWVDailyrefreshtimes_str += "|";
darkWVDailyrefreshtimes_str += ConfigSystem.dark_weblist[i].darkWVDailyrefreshtimes;
dark_type = ConfigSystem.dark_weblist[i].wvType;
}
}
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability, darkWVRefreshtime_str,
darkWVDailyrefreshtimes_str, "", "", GameHelper.IsGiftSwitch(), "", "");
}
}
else if (times.Contains("dark_Dailyrefreshtimes"))
{
var last_time = PlayerPrefs.GetInt("dark_refreshDay", 0);
if (last_time == newDays)
{
// var numbers = PlayerPrefs.GetInt("dark_Dayref", 0);
// numbers++;
// PlayerPrefs.SetInt("dark_Dayref", numbers);
string[] temp_arr = times.Split("|");
if (temp_arr.Length >= 2)
{
SaveData.GetSaveObject().dark_Dayref[Int32.Parse(temp_arr[1])]++;
SaveData.saveDataFunc();
}
}
else
{
// PlayerPrefs.SetInt("dark_Dayref", 1);
string[] temp_arr = times.Split("|");
if (temp_arr.Length >= 2)
{
SaveData.GetSaveObject().dark_Dayref[Int32.Parse(temp_arr[1])] = 1;
SaveData.saveDataFunc();
}
PlayerPrefs.SetInt("dark_refreshDay", newDays);
string darkWVRefreshtime_str = "";
string darkWVDailyrefreshtimes_str = "";
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
// {
// if (i != 0) darkWVRefreshtime_str += "|";
// darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
// }
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
// {
// darkWVRefreshtime_str += "|";
// darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
// }
int dark_type = -1;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (dark_type != ConfigSystem.dark_weblist[i].wvType)
{
if (i != 0) darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.dark_weblist[i].darkWVRefreshtime[0];
darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.dark_weblist[i].darkWVRefreshtime[1];
dark_type = ConfigSystem.dark_weblist[i].wvType;
}
}
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
// {
// if (i != 0) darkWVDailyrefreshtimes_str += "|";
// darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i].ToString();
// }
dark_type = -1;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (dark_type != ConfigSystem.dark_weblist[i].wvType)
{
if (i != 0) darkWVDailyrefreshtimes_str += "|";
darkWVDailyrefreshtimes_str += ConfigSystem.dark_weblist[i].darkWVDailyrefreshtimes;
dark_type = ConfigSystem.dark_weblist[i].wvType;
}
}
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability, darkWVRefreshtime_str,
darkWVDailyrefreshtimes_str, "", "", GameHelper.IsGiftSwitch(), "", "");
}
}
else
{
string[] temp_array = times.Split("|");
if (temp_array.Length >= 2 && temp_array[0] != null && temp_array[0] != "")
{
if (temp_array[1] == "h5")
{
H5sendClass info = new H5sendClass() { link = temp_array[0], type = "h5" };
NetApi.H5RefreshTimes<H5refreshTimes>(temp_array[0], "h5", (isSuccess, obj) =>
{
if (isSuccess)
{
int numbers = 0;
for (int i = 0; i < ConfigSystem.light_weblist.Count; i++)
{
if (ConfigSystem.light_weblist[i].webLink == temp_array[0])
{
// Debug.Log("uuuuuuuuuuuuuuuuu明穿透" + temp_array[0] + "已经刷新了" + obj.times + "次" + "上限是" + ConfigSystem.light_weblist[i].refreshMax + "次");
numbers = ConfigSystem.light_weblist[i].refreshMax - obj.times;
break;
}
}
if (numbers < 0) numbers = 0;
upDataH5times(temp_array[0], numbers, false);
}
});
}
else
{
H5sendClass info = new H5sendClass() { link = temp_array[0], type = "h6" };
NetApi.H5RefreshTimes<H5refreshTimes>(temp_array[0], "h6", (isSuccess, obj) =>
{
if (isSuccess)
{
int numbers = 0;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (ConfigSystem.dark_weblist[i].webLink == temp_array[0])
{
// Debug.Log("uuuuuuuuuuuuuuuuu暗穿透" + temp_array[0] + "已经刷新了" + obj.times + "次" + "上限是" + ConfigSystem.dark_weblist[i].refreshMax + "次");
numbers = ConfigSystem.dark_weblist[i].refreshMax - obj.times;
break;
}
}
if (numbers < 0) numbers = 0;
upDataH5times(temp_array[0], numbers, true);
}
});
}
}
}
}
private GList select_glist;
private float select_glist_y;
public void TouchClickPoint(string name)
{
// Debug.Log("TouchClickPoint" + name);
if (name == null) return;
if (name == "flyBtn")
{
// NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.fly_ct_number, 1);
//NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.fly_ct_people,1);
TrackKit.SendEvent(Property.Event, Property.FlyCtNumber);
}
if (name == "rewardBtn")
{
// NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_ct_number, 1);
//NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.annular_ct_people,1);
TrackKit.SendEvent(Property.Event, Property.AnnularCtNumber);
}
if (name == "finish")
{
// NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_finish_number, 1);
TrackKit.SendEvent(Property.Event, Property.AnnularFinishNumber);
}
else
{
string[] a = name.Split("|");
if (a.Length < 2) return;
if (!float.TryParse(a[0], out float x) || !float.TryParse(a[1], out float y))
{
Debug.LogError("Invalid format for coordinates: " + name);
return;
}
Vector2 fguiScreenPos = new(x * GRoot.inst.width, y * GRoot.inst.height);
// Debug.Log("mmmmmmmmmmmmmmmmmm" + a[0]);
// Debug.Log("mmmmmmmmmmmmmmmmmm" + a[1]);
// if (AppConst.DeviceLangue == "pt")
// {
// fguiScreenPos = new Vector2((float.Parse(a[0]) * GRoot.inst.width) / 1000000.0f,
// float.Parse(a[1]) * GRoot.inst.height / 1000000.0f);
// }
// else
// {
//}
GButton objUnderPoint = null;
var child_array = GRoot.inst.GetChildren().Reverse();
bool click_card = true;
foreach (GComponent child in child_array) //normal
{
if (child.GetChildren().Length > 0)
{
var com_array = child.GetChildren().Reverse();
foreach (GComponent com_child in com_array) //com_层面
{
if (child.name == "Popup" || child.name == "Highest")
{
click_card = false;/* */
}
var btn_array = com_child.GetChildren();
for (int i = btn_array.Length - 1; i >= 0; i--) //btn_层面
{
// if (btn_array[i] .name=="btn_collect")
// {
// Debug.Log(btn_array[i].x);
// Debug.Log(btn_array[i].y);
// Debug.Log(fguiScreenPos.x);
// Debug.Log(fguiScreenPos.y);
// Debug.Log(btn_array[i].position.x <= fguiScreenPos.x &&
// fguiScreenPos.x <= btn_array[i].position.x + btn_array[i].width);
// Debug.Log( btn_array[i].position.y <= fguiScreenPos.y &&
// fguiScreenPos.y <= btn_array[i].position.y + btn_array[i].height);
// }
if (btn_array[i] is GButton)
{
GButton temp = btn_array[i] as GButton;
if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
fguiScreenPos.x <= temp.position.x + temp.width &&
temp.position.y <= fguiScreenPos.y &&
fguiScreenPos.y <= temp.position.y + temp.height)
{
objUnderPoint = btn_array[i] as GButton;
if (objUnderPoint.enabled)
{
objUnderPoint.FireClick(true, true);
}
else objUnderPoint.FireClick(true, false);
goto EndLoop;
}
}
else if (btn_array[i] is GTextInput)
{
GTextInput temp = btn_array[i] as GTextInput;
if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
fguiScreenPos.x <= temp.position.x + temp.width &&
temp.position.y <= fguiScreenPos.y &&
fguiScreenPos.y <= temp.position.y + temp.height)
{
temp.RequestFocus();
goto EndLoop;
}
}
else if (btn_array[i] is GList)
{
GList temp = btn_array[i] as GList;
if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
fguiScreenPos.x <= temp.position.x + temp.width &&
temp.position.y <= fguiScreenPos.y &&
fguiScreenPos.y <= temp.position.y + temp.height)
{
if (select_glist == null)
{
select_glist_y = fguiScreenPos.y;
select_glist = btn_array[i] as GList;
}
else
{
select_glist.scrollPane.posY -= (fguiScreenPos.y - select_glist_y);
select_glist_y = fguiScreenPos.y;
}
goto EndLoop;
}
}
else if (btn_array[i] is GComponent)
{
var child_btn_array = btn_array[i].asCom.GetChildren(); //嵌套的com
for (int j = child_btn_array.Length - 1; j >= 0; j--)
{
if (child_btn_array[j] is GButton)
{
Vector2 local_pos = new Vector2(btn_array[i].x + child_btn_array[j].x,
btn_array[i].y + child_btn_array[j].y);
if (child_btn_array[j].visible && child_btn_array[j].onStage && child_btn_array[j].visible && local_pos.x <= fguiScreenPos.x &&
fguiScreenPos.x <= local_pos.x + child_btn_array[j].width &&
local_pos.y <= fguiScreenPos.y && fguiScreenPos.y <=
local_pos.y + child_btn_array[j].height)
{
objUnderPoint = child_btn_array[j] as GButton;
if (objUnderPoint.enabled) objUnderPoint.FireClick(true, true);
else objUnderPoint.FireClick(true, false);
goto EndLoop;
}
}
}
}
}
}
if (child.name == "Popup" || child.name == "Highest")
{
goto EndLoop;
}
}
}
EndLoop: Debug.Log("");
if (click_card)
{
if (orthoCamera == null) orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
RaycastHit hit;
int layerMask = 1 << 6;
if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
{
GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
}
}
}
}
public Camera orthoCamera;
public static Dictionary<string, string> adCallbackInfo = new Dictionary<string, string>();
public void SendH5Event(string numbers)
{
// adCallbackInfo.Clear();
// adCallbackInfo.Add("h5_revenue",ConfigSystem.GetConfig<CommonModel>().h5_refreshRevenue.ToString());
// //Debug.Log("sssssssssssssssssss"+JsonConvert.SerializeObject(adCallbackInfo));
// AppsFlyer.sendEvent("Growing_Total_01_002",adCallbackInfo);
}
public void RefreshUrl()
{
// if (gameUrlInfo == null) return;
//TODO: show invisible h5
var Dailyrefresh_reamain = 0;
var last_time = PlayerPrefs.GetInt("Dayreftimes", 0);
DateTime newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
newDate = newDate.AddSeconds(GameHelper.GetNowTime());
var newDays = newDate.Day;
if (last_time == newDays)
{
Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes -
PlayerPrefs.GetInt("Dailyrefreshnum", 0);
}
else
{
PlayerPrefs.SetInt("Dailyrefreshnum", 0);
Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes;
PlayerPrefs.SetInt("Dayreftimes", newDays);
}
int dark_last_time = PlayerPrefs.GetInt("dark_refreshDay", 0);
DateTime dark_newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
dark_newDate = dark_newDate.AddSeconds(GameHelper.GetNowTime());
var dark_newDays = dark_newDate.Day;
string darkWVDailyrefreshtimes_str = "";
if (SaveData.GetSaveObject().dark_Dayref == null)
{
SaveData.GetSaveObject().dark_Dayref = new List<int>() { 0, 0, 0, 0, 0, 0, 0, 0, 0 ,0,0};
}
if (dark_last_time == dark_newDays)
{
// dark_Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[Int32.Parse(webview_index) - 1] -
// PlayerPrefs.GetInt("dark_Dayref", 0);
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
// {
// if (i != 0) darkWVDailyrefreshtimes_str += "|";
// darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i] - SaveData.GetSaveObject().dark_Dayref[i];
// }
int dark_type_ = -1;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (dark_type_ != ConfigSystem.dark_weblist[i].wvType)
{
dark_type_ = ConfigSystem.dark_weblist[i].wvType;
if (i != 0) darkWVDailyrefreshtimes_str += "|";
Debug.Log(dark_type_);
darkWVDailyrefreshtimes_str += ConfigSystem.dark_weblist[i].darkWVDailyrefreshtimes - SaveData.GetSaveObject().dark_Dayref[dark_type_ - 1];
}
}
}
else
{
// PlayerPrefs.SetInt("dark_Dayref", 0);
for (int i = 0; i < SaveData.GetSaveObject().dark_Dayref.Count; i++)
{
SaveData.GetSaveObject().dark_Dayref[i] = 0;
}
SaveData.saveDataFunc();
// dark_Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[Int32.Parse(webview_index)];
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
// {
// if (i != 0) darkWVDailyrefreshtimes_str += "|";
// darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i];
// }
int dark_type_ = -1;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (dark_type_ != ConfigSystem.dark_weblist[i].wvType)
{
dark_type_ = ConfigSystem.dark_weblist[i].wvType;
if (i != 0) darkWVDailyrefreshtimes_str += "|";
darkWVDailyrefreshtimes_str += ConfigSystem.dark_weblist[i].darkWVDailyrefreshtimes;
}
}
PlayerPrefs.SetInt("dark_refreshDay", dark_newDays);
}
// var last_login_time = PlayerPrefs.GetInt("last_login_time", 0);//获取上次登录日期
// PlayerPrefs.SetInt("last_login_time", newDays);
string light_str = "";
string dark_str = "";
for (int i = 0; i < ConfigSystem.light_weblist.Count; i++)
{
int can_refresh_numbners = 0;
// if (last_login_time==newDays)
// {
// can_refresh_numbners=ConfigSystem.light_weblist[i].refreshMax- PlayerPrefs.GetInt(ConfigSystem.light_weblist[i].webLink, 0);
// if (can_refresh_numbners < 0) can_refresh_numbners = 0;
// }
// else
// {
can_refresh_numbners = ConfigSystem.light_weblist[i].refreshMax;
//if (can_refresh_numbners < 0) can_refresh_numbners = 9999999;
// PlayerPrefs.SetInt(ConfigSystem.light_weblist[i].webLink, 0);
// }
if (i != 0)
{
light_str += "|";
}
light_str += ConfigSystem.light_weblist[i].webLink + "#" + ConfigSystem.light_weblist[i].probability + "#" + can_refresh_numbners + "#" + ConfigSystem.light_weblist[i].darkWebTimesCT; ;
}
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
int can_refresh_numbners = 0;
// if (last_login_time==newDays)
// {
// can_refresh_numbners=ConfigSystem.dark_weblist[i].refreshMax- PlayerPrefs.GetInt(ConfigSystem.dark_weblist[i].webLink, 0);
// if (can_refresh_numbners < 0) can_refresh_numbners = 0;
// }
// else
// {
can_refresh_numbners = ConfigSystem.dark_weblist[i].refreshMax;
//if (can_refresh_numbners < 0) can_refresh_numbners = 9999999;
// PlayerPrefs.SetInt(ConfigSystem.dark_weblist[i].webLink, 0);
// }
if (i != 0)
{
dark_str += "|";
}
dark_str += ConfigSystem.dark_weblist[i].webLink + "#" + ConfigSystem.dark_weblist[i].probability + "#" + can_refresh_numbners + "#" + ConfigSystem.dark_weblist[i].darkWebTimesCT + "#" + ConfigSystem.dark_weblist[i].wvType + "#" + ConfigSystem.dark_weblist[i].WVOffset ;
}
string darkWVRefreshtime_str = "";
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
// {
// if (i != 0) darkWVRefreshtime_str += "|";
// darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
// }
// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
// {
// darkWVRefreshtime_str += "|";
// darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
// }
int dark_type = -1;
string add_time = "";
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (dark_type != ConfigSystem.dark_weblist[i].wvType)
{
if (i != 0)
{
darkWVRefreshtime_str += "|";
add_time += "|";
}
darkWVRefreshtime_str += ConfigSystem.dark_weblist[i].darkWVRefreshtime[0];
darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.dark_weblist[i].darkWVRefreshtime[1];
dark_type = ConfigSystem.dark_weblist[i].wvType;
add_time += ConfigSystem.dark_weblist[i].WVClickAddTime;
}
}
Debug.Log("--------------------------------");
// add_time+= ConfigSystem.GetConfig<CommonModel>().WVClickAddTime[0] + "|" + ConfigSystem.GetConfig<CommonModel>().WVClickAddTime[1];
Debug.Log(add_time);
Debug.Log(darkWVRefreshtime_str);
Debug.Log(darkWVDailyrefreshtimes_str);
Debug.Log(dark_str);
Debug.Log(ConfigSystem.web_through_str);
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, Dailyrefresh_reamain, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability
, darkWVRefreshtime_str, darkWVDailyrefreshtimes_str, dark_str, light_str, GameHelper.IsGiftSwitch(), ConfigSystem.web_through_str, add_time);
// WebviewManager.Instance.OpenWebView(gameUrlInfo.webLink);
//WebviewManager.Instance.setFlyCtRate(ConfigSystem.GetConfig<CommonModel>().flyCtRate);
// RefreshDataCT(isTop, gameUrlInfo);
}
public void ClickAdEvent(string ad_msg)
{
string[] temp_array = ad_msg.Split("|");
if (temp_array.Length >= 2 && temp_array[0] != null && temp_array[0] != "")
{
H5sendClass info = new H5sendClass() { link = temp_array[0], type = temp_array[1] };
NetApi.SetClickAdEvent<object>(temp_array[0], temp_array[1], (isSuccess, obj) =>
{
// if (isSuccess)
// {
// Debug.Log("dadianchenggong" + temp_array[0]);
// }
});
}
}
public static bool haveSimCard = false;
public void diaoyongtest(string have)
{
if (have == "TRUE") haveSimCard = true;
}
}
public class H5refreshTimes
{
public string link;
public int times;
}
public class H5sendClass
{
public string link;
public string type;
}
}
-3
View File
@@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: 7f3b9d6c409a4d71bcc6f0c3720f826d
timeCreated: 1780739859