fix:1、添加项目。2、基本箭头生成
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@@ -0,0 +1,93 @@
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using FGUI.rank;
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using IgnoreOPS;
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namespace ChillConnect
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{
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public class RankRuleUI : BaseUI
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{
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private RankRuleUICtrl ctrl;
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private RankRuleModel model;
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private com_rank_rule ui;
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public RankRuleUI(RankRuleUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.RankRuleUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "rank";
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uiInfo.assetName = "com_rank_rule";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnClose()
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{
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AdRedeemManager.Instance.Destroy();
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}
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protected override void OnBind()
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{
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ui = baseUI as com_rank_rule;
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}
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protected override void OnOpenBefore(object args)
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{
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// if (Screen.safeArea.y != 0)
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{
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ui.group_top.y += 68;
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ui.rank_panel_partent.y += 68;
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}
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ui.btn_close.SetClick(CtrlCloseUI);
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int value = ConfigSystem.GetConfig<CommonModel>().adsPoints[0];
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ui.rank_panel_partent.rankPanel.lab_purchase.SetVar("num", ConfigSystem.GetConfig<CommonModel>().USDPoints.ToString()).FlushVars();
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ui.rank_panel_partent.rankPanel.lab_elminate.SetVar("num", ConfigSystem.GetConfig<CommonModel>().eliminatePoints.ToString()).FlushVars();
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ui.rank_panel_partent.rankPanel.lab_elminate2.SetVar("num", ConfigSystem.GetConfig<CommonModel>().eliminatePoints.ToString()).FlushVars();
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ui.rank_panel_partent.rankPanel.lab_ads.SetVar("num", ConfigSystem.GetConfig<CommonModel>().adsPoints[0].ToString()).FlushVars();
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ui.rank_panel_partent.rankPanel.lab_ads_limit.SetVar("num", ConfigSystem.GetConfig<CommonModel>().adsPoints[1].ToString()).FlushVars();
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// ConfigSystem.GetConfig<CommonModel>().eliminatePoints;
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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}
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}
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