diff --git a/Assets/ChillConnect/FGUI/package/GameResult_08/GameResult_08Binder.cs b/Assets/ChillConnect/FGUI/package/GameResult_08/GameResult_08Binder.cs
index a4350c4..08780d9 100644
--- a/Assets/ChillConnect/FGUI/package/GameResult_08/GameResult_08Binder.cs
+++ b/Assets/ChillConnect/FGUI/package/GameResult_08/GameResult_08Binder.cs
@@ -12,7 +12,6 @@ namespace FGUI.GameResult_08
UIObjectFactory.SetPackageItemExtension(cash_broad.URL, typeof(cash_broad));
UIObjectFactory.SetPackageItemExtension(com_arrow_end.URL, typeof(com_arrow_end));
UIObjectFactory.SetPackageItemExtension(com_arrow_end_again.URL, typeof(com_arrow_end_again));
- UIObjectFactory.SetPackageItemExtension(btn_claim.URL, typeof(btn_claim));
UIObjectFactory.SetPackageItemExtension(com_end.URL, typeof(com_end));
}
}
diff --git a/Assets/ChillConnect/FGUI/package/GameResult_08/btn_claim.cs b/Assets/ChillConnect/FGUI/package/GameResult_08/btn_claim.cs
deleted file mode 100644
index 591ace0..0000000
--- a/Assets/ChillConnect/FGUI/package/GameResult_08/btn_claim.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-using FairyGUI.Utils;
-
-namespace FGUI.GameResult_08
-{
- public partial class btn_claim : GButton
- {
- public Controller state;
- public GImage ad_icon;
- public GImage img_saveingpot;
- public const string URL = "ui://8sjqw0q3rsd42i";
-
- public static btn_claim CreateInstance()
- {
- return (btn_claim)UIPackage.CreateObject("GameResult_08", "btn_claim");
- }
-
- public override void ConstructFromXML(XML xml)
- {
- base.ConstructFromXML(xml);
-
- state = GetControllerAt(0);
- ad_icon = (GImage)GetChildAt(1);
- img_saveingpot = (GImage)GetChildAt(2);
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/ChillConnect/FGUI/package/GameResult_08/btn_claim.cs.meta b/Assets/ChillConnect/FGUI/package/GameResult_08/btn_claim.cs.meta
deleted file mode 100644
index 6186947..0000000
--- a/Assets/ChillConnect/FGUI/package/GameResult_08/btn_claim.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: e0993c012a030ad4391f9c97f177470c
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ChillConnect/FGUI/package/GameResult_08/com_arrow_end.cs b/Assets/ChillConnect/FGUI/package/GameResult_08/com_arrow_end.cs
index 531f22e..5161e35 100644
--- a/Assets/ChillConnect/FGUI/package/GameResult_08/com_arrow_end.cs
+++ b/Assets/ChillConnect/FGUI/package/GameResult_08/com_arrow_end.cs
@@ -8,9 +8,9 @@ namespace FGUI.GameResult_08
public partial class com_arrow_end : GComponent
{
public GTextField title;
- public GButton btn_back;
public GButton btn_watchAd;
public GButton btn_restart;
+ public GButton btn_back;
public const string URL = "ui://8sjqw0q3rsd42f";
public static com_arrow_end CreateInstance()
@@ -23,9 +23,9 @@ namespace FGUI.GameResult_08
base.ConstructFromXML(xml);
title = (GTextField)GetChildAt(3);
- btn_back = (GButton)GetChildAt(4);
- btn_watchAd = (GButton)GetChildAt(9);
- btn_restart = (GButton)GetChildAt(10);
+ btn_watchAd = (GButton)GetChildAt(8);
+ btn_restart = (GButton)GetChildAt(9);
+ btn_back = (GButton)GetChildAt(10);
}
}
}
\ No newline at end of file
diff --git a/Assets/ChillConnect/FGUI/package/GameResult_08/com_end.cs b/Assets/ChillConnect/FGUI/package/GameResult_08/com_end.cs
index c1b3c74..132f639 100644
--- a/Assets/ChillConnect/FGUI/package/GameResult_08/com_end.cs
+++ b/Assets/ChillConnect/FGUI/package/GameResult_08/com_end.cs
@@ -25,6 +25,7 @@ namespace FGUI.GameResult_08
public GButton btn_claim;
public GRichTextField text_award_2;
public GRichTextField text_award_3;
+ public com_arrow_end com_arrow_end;
public Transition t0;
public Transition t2;
public const string URL = "ui://8sjqw0q3sebxk";
@@ -56,6 +57,7 @@ namespace FGUI.GameResult_08
btn_claim = (GButton)GetChildAt(23);
text_award_2 = (GRichTextField)GetChildAt(24);
text_award_3 = (GRichTextField)GetChildAt(25);
+ com_arrow_end = (com_arrow_end)GetChildAt(26);
t0 = GetTransitionAt(0);
t2 = GetTransitionAt(1);
}
diff --git a/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_atlas0.png b/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_atlas0.png
index f9585ff..7799dff 100644
Binary files a/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_atlas0.png and b/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_atlas0.png differ
diff --git a/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_fui.bytes b/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_fui.bytes
index ed98082..044a8b5 100644
Binary files a/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_fui.bytes and b/Assets/Resources/ChillConnectAssets/FGUI/GameResult_08_fui.bytes differ
diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity
index a2575fe..fe95614 100644
--- a/Assets/Scenes/MainScene.unity
+++ b/Assets/Scenes/MainScene.unity
@@ -1099,6 +1099,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1361344199}
+ - component: {fileID: 1361344200}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
@@ -1121,6 +1122,18 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1361344200
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1361344198}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 36de1e54129c45dc8fc672793fee00fe, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
--- !u!1 &1442936684
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/InputHelper.cs b/Assets/Scripts/InputHelper.cs
new file mode 100644
index 0000000..09f02db
--- /dev/null
+++ b/Assets/Scripts/InputHelper.cs
@@ -0,0 +1,21 @@
+using UnityEngine;
+
+public class InputHelper : MonoBehaviour
+{
+ public static InputHelper Instance;
+
+ private void Awake()
+ {
+ if (Instance == null) Instance = this;
+ else Destroy(gameObject);
+ }
+
+ // 提供输入状态给UI层调用
+ public int TouchCount => Input.touchCount;
+ public Touch GetTouch(int index) => Input.GetTouch(index);
+ public bool GetMouseButtonDown(int button) => Input.GetMouseButtonDown(button);
+ public bool GetMouseButton(int button) => Input.GetMouseButton(button);
+ public bool GetMouseButtonUp(int button) => Input.GetMouseButtonUp(button);
+ public Vector3 MousePosition => Input.mousePosition;
+ // public float GetMouseWheelDelta() => Input.GetMouseWheelDelta();
+}
\ No newline at end of file
diff --git a/Assets/Scripts/InputHelper.cs.meta b/Assets/Scripts/InputHelper.cs.meta
new file mode 100644
index 0000000..9940f18
--- /dev/null
+++ b/Assets/Scripts/InputHelper.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 36de1e54129c45dc8fc672793fee00fe
+timeCreated: 1781427648
\ No newline at end of file
diff --git a/Assets/Scripts/ModuleUI/ArrowGame/ArrowGameUI.cs b/Assets/Scripts/ModuleUI/ArrowGame/ArrowGameUI.cs
index cc3aea2..ce2a889 100644
--- a/Assets/Scripts/ModuleUI/ArrowGame/ArrowGameUI.cs
+++ b/Assets/Scripts/ModuleUI/ArrowGame/ArrowGameUI.cs
@@ -2,6 +2,7 @@ using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
+using DG.Tweening;
using FairyGUI;
using FGUI.Arrow_game;
using UnityEngine;
@@ -160,6 +161,14 @@ namespace ChillConnect
{
ui = baseUI as com_arrow_game;
}
+
+ // 新增坐标转换方法
+ private Vector2 UnityMouseToFGUIPos(Vector2 unityPos)
+ {
+ float x = unityPos.x;
+ float y = Screen.height - unityPos.y;
+ return new Vector2(x, y);
+ }
public override void OnUpdate()
{
@@ -170,46 +179,52 @@ namespace ChillConnect
// }
//
// ========= 编辑器模拟触摸(仅编辑模式生效) =========
+
+ // ========== 编辑器鼠标拖拽 ==========
#if UNITY_EDITOR
- //1. 鼠标左键 = 单指拖拽
- // Debug.Log($"Input.GetMouseButtonDown======={Input.GetMouseButtonDown(0)}");
- if (Input.GetMouseButtonDown(0))
+ float moveThreshold = 1f; // 移动阈值,大于这个值才算有效拖动
+
+ // 鼠标按下:仅初始化状态和起点
+ if (InputHelper.Instance.GetMouseButtonDown(0))
{
- _lastTouchPos = Input.mousePosition;
+ Vector2 unityPos = InputHelper.Instance.MousePosition;
+ _lastTouchPos = UnityMouseToFGUIPos(unityPos);
_isDraging = true;
- }
- if (Input.GetMouseButton(0) && _isDraging)
- {
- Vector2 curMousePos = Input.mousePosition;
- Vector2 offset = curMousePos - _lastTouchPos;
- MoveContainer(offset);
- _lastTouchPos = curMousePos;
- }
- if (Input.GetMouseButtonUp(0))
- {
- _isDraging = false;
+ Debug.Log("鼠标按下,开始拖拽");
+ return; // 本帧直接返回,不执行拖动逻辑
}
- // 2. 鼠标滚轮 = 双指缩放
- // float scrollDelta = Input.GetMouseWheelDelta();
- // if (Mathf.Abs(scrollDelta) > 0)
- // {
- // float curScale = _viewContainer.scaleX;
- // curScale += scrollDelta * 0.1f;
- // curScale = Mathf.Clamp(curScale, _minScale, _maxScale);
- //
- // _viewContainer.scaleX = curScale;
- // _viewContainer.scaleY = curScale;
- // _zoomSlider.value = GetSliderValueByScale(curScale);
- // }
+ // 拖拽中:按住左键 + 拖拽标记为true
+ if (_isDraging && InputHelper.Instance.GetMouseButton(0))
+ {
+ Vector2 unityPos = InputHelper.Instance.MousePosition;
+ Vector2 curMousePos = UnityMouseToFGUIPos(unityPos);
+ Vector2 offset = curMousePos - _lastTouchPos;
+
+ Debug.Log($"curMousePos=={curMousePos} _lastTouchPos=={_lastTouchPos} offset=={offset}");
+
+ // 只有偏移超过阈值才移动 & 更新基准点
+ if (offset.magnitude > moveThreshold)
+ {
+ MoveContainer(offset);
+ _lastTouchPos = curMousePos; // 移动后再刷新起点
+ }
+ }
+
+ // 鼠标抬起,结束拖拽
+ if (InputHelper.Instance.GetMouseButtonUp(0))
+ {
+ _isDraging = false;
+ Debug.Log("鼠标抬起,结束拖拽");
+ }
#endif
// ========= 双指 = 缩放(优先级最高) =========
- if (Input.touchCount == 2)
+ if (InputHelper.Instance.TouchCount == 2)
{
_isDraging = false;
- Touch t0 = Input.GetTouch(0);
- Touch t1 = Input.GetTouch(1);
+ Touch t0 = InputHelper.Instance.GetTouch(0);
+ Touch t1 = InputHelper.Instance.GetTouch(1);
float currentDis = Vector2.Distance(t0.position, t1.position);
if (!_isTwoFingerTouch)
@@ -236,9 +251,9 @@ namespace ChillConnect
}
}
// ========= 单指 = 拖拽平移 =========
- else if (Input.touchCount == 1)
+ else if (InputHelper.Instance.TouchCount == 1)
{
- Touch touch = Input.GetTouch(0);
+ Touch touch = InputHelper.Instance.GetTouch(0);
Vector2 curTouchPos = touch.position;
if (touch.phase == TouchPhase.Began)
@@ -820,6 +835,7 @@ namespace ChillConnect
/// 移动容器 + 边界限制,防止完全拖出屏幕
private void MoveContainer(Vector2 offset)
{
+ Debug.Log($"[arrow] 移动容器:{offset}");
float newX = _viewContainer.x + offset.x;
float newY = _viewContainer.y + offset.y;
@@ -1400,7 +1416,42 @@ namespace ChillConnect
arrow.isMoving = false;
}
- uiCtrlDispatcher.Dispatch(UICtrlMsg.LevelSuccessUI_Open, isSuccess);
+ // uiCtrlDispatcher.Dispatch(UICtrlMsg.LevelSuccessUI_Open, isSuccess);
+
+ if (isSuccess)
+ {
+ GameHelper.SetLevel(GameHelper.GetLevel() + 1);
+ //通关成功
+ float[] cash_array = GameHelper.GetRewardValue(2);
+
+ var temp = new SuccessData();
+ temp.IsWin = true;
+ temp.cash_number = cash_array[0];
+ temp.rate = (int)cash_array[1];
+ temp.IsLevelSuccess = true;
+ temp.IsH5Reward = false;
+ temp.boost_array = GameHelper.GetRewardBoost(2);
+ DOVirtual.DelayedCall(0.5f, () =>
+ {
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
+ });
+ }
+ else
+ {
+ //通关失败
+ float[] cash_array = GameHelper.GetRewardValue(2);
+
+ var temp = new SuccessData();
+ temp.IsWin = false;
+ temp.cash_number = cash_array[0];
+ temp.IsLevelSuccess = true;
+ temp.IsH5Reward = false;
+ temp.boost_array = GameHelper.GetRewardBoost(2);
+ DOVirtual.DelayedCall(0.5f, () =>
+ {
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
+ });
+ }
}
// 重新开始本局
diff --git a/Assets/Scripts/ModuleUI/GameAgain/GameAgainUI.cs b/Assets/Scripts/ModuleUI/GameAgain/GameAgainUI.cs
index 20538a1..bf01a6a 100644
--- a/Assets/Scripts/ModuleUI/GameAgain/GameAgainUI.cs
+++ b/Assets/Scripts/ModuleUI/GameAgain/GameAgainUI.cs
@@ -51,7 +51,7 @@ namespace ChillConnect
{
ui.btn_restart.SetClick(() =>
{
- UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open);
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, args);
CtrlCloseUI();
});
diff --git a/Assets/Scripts/ModuleUI/GameResult/GameResultUI.cs b/Assets/Scripts/ModuleUI/GameResult/GameResultUI.cs
index 8228720..b97431a 100644
--- a/Assets/Scripts/ModuleUI/GameResult/GameResultUI.cs
+++ b/Assets/Scripts/ModuleUI/GameResult/GameResultUI.cs
@@ -10,7 +10,6 @@ using IgnoreOPS;
using Newtonsoft.Json;
using Spine.Unity;
using UnityEngine;
-using btn_claim = FGUI.Common_01.btn_claim;
using Random = UnityEngine.Random;
namespace ChillConnect
@@ -19,10 +18,15 @@ namespace ChillConnect
{
private GameResultUICtrl ctrl;
private GameResultModel model;
- private com_arrow_end ui;
-
+ private com_end ui;
+ private bool IsWin;
+ private bool IsLevelSuccess;
+ private bool IsH5Reward;
+
+ private float AwardNum = 20;
private Action closeCallback;
-
+
+ private int AwardRate = 10;
public GameResultUI(GameResultUICtrl ctrl) : base(ctrl)
{
@@ -33,10 +37,10 @@ namespace ChillConnect
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "GameResult_08";
- uiInfo.assetName = "com_arrow_end";
+ uiInfo.assetName = "com_end";
uiInfo.layerType = UILayerType.Popup;
- uiInfo.isNeedOpenAnim = true;
- uiInfo.isNeedCloseAnim = true;
+ uiInfo.isNeedOpenAnim = false;
+ uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
@@ -49,21 +53,106 @@ namespace ChillConnect
protected override void OnClose()
{
+ // GameHelper.SetCloseResult(false);
+ closeCallback?.Invoke();
+ // if (IsLevelSuccess && !GameHelper.is_first_login)
+ // UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
+
+
}
//
protected override void OnBind()
{
- ui = baseUI as com_arrow_end;
+ ui = baseUI as com_end;
}
private SuccessData successData_;
-
protected override void OnOpenBefore(object args)
{
- ((btn_claim)ui.btn_watchAd).state.selectedIndex = DataMgr.ArrowResultLevel.Value == 1 ? 1 : 0;
- ((btn_claim)ui.btn_watchAd).title = DataMgr.ArrowResultLevel.Value == 1 ? "Free Revive" : "Revive";
+ if (Screen.safeArea.y != 0)
+ {//刘海屏
+ ui.btn_gold.y += 68;
+ }
+
+ var anim_paly = FXManager.Instance.SetFx(ui.btn_gold.GetChild("gold_anim") as GGraph, Fx_Type.fx_coin, ref closeCallback);
+ anim_paly.state.SetAnimation(0, "animation", true);
+ (ui.top_money as com_money).btn_ch.title = GameHelper.getDesByKey("ch_out_1");
+ if (GameHelper.IsGiftSwitch())
+ ui.switchgift.selectedIndex = 1;
+
+ ui.tips_text.text = GameHelper.getDesByKey("ww_condition_lv");
+ SuccessData SuccessDatas = args as SuccessData;
+ AwardNum = SuccessDatas.cash_number;
+ AwardRate = SuccessDatas.rate;
+ IsWin = SuccessDatas.IsWin;
+
+ IsLevelSuccess = SuccessDatas.IsLevelSuccess;
+ IsH5Reward = SuccessDatas.IsH5Reward;
+
+ successData_ = SuccessDatas;
+ if (!GameHelper.IsGiftSwitch())
+ {
+ successData_.cash_number = (int)successData_.cash_number;
+ successData_.rate = 2;
+ }
+ // if (IsLevelSuccess && !IsH5Reward)
+ // {
+ // UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Open);
+ //
+ // GameHelper.PlayGameTimeEvent(1, () =>
+ // {
+ // GameHelper.RequestGameConfig();
+ // });
+ // }
+ // else
+ // {
+ // GameHelper.SetCloseResult(true);
+ // }
+ if (!GameHelper.IsGiftSwitch())
+ {
+ AwardNum = 20;
+ AwardRate = 2;
+ ui.btn_claim.title = "Claim(" + AwardNum + ")";
+ }
+ else ui.btn_claim.title = "Claim(" + GameHelper.getChString((decimal)AwardNum) + ")";
+ if (IsWin)
+ {
+ if (PlayerPrefs.GetFloat("soundVolume", 1.0f) > 0f)
+ {
+ AudioManager.Instance.PlayDynamicEffect(AudioConst.Victoriously);
+ }
+
+ }
+ if (IsWin)
+ {
+ ui.win_lose.selectedIndex = 1;
+ }
+ else
+ {
+ // ui.win_lose.selectedIndex = 0;
+ ui.win_lose.selectedIndex = 2;
+ ui.lab_lose_des.text = GameHelper.getDesByKey("game_resulte_1");
+ }
+ ui.btn_restart.SetClick(() =>
+ {
+ if (!GameHelper.GetCloseResult())
+ return;
+ GameHelper.addInterAdnumber();
+ if (!IsWin)
+ {
+ GameHelper.SetLevelstate(3);
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
+ GameDispatcher.Instance.Dispatch(GameMsg.sendLog, false);
+ GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
+ }
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
+ });
- ui.btn_watchAd.SetClick(() =>
+
+ ((btn_claim)ui.com_arrow_end.btn_watchAd).state.selectedIndex = DataMgr.ArrowResultLevel.Value == 1 ? 1 : 0;
+ ((btn_claim)ui.com_arrow_end.btn_watchAd).title = DataMgr.ArrowResultLevel.Value == 1 ? "Free Revive" : "Revive";
+
+ ui.com_arrow_end.btn_watchAd.SetClick(() =>
{
if (DataMgr.ArrowResultLevel.Value == 1)
{
@@ -72,25 +161,212 @@ namespace ChillConnect
}
else if (DataMgr.ArrowResultLevel.Value == 0)
{
- GameHelper.ShowVideoAd("gameResult", success =>
- {
- if (success)
- {
- GameDispatcher.Instance.Dispatch(GameMsg.reset_game, true);
- }
- });
+ GameHelper.ShowVideoAd("gameResult", success =>
+ {
+ if (success)
+ {
+ GameDispatcher.Instance.Dispatch(GameMsg.reset_game, true);
+ }
+ });
}
CtrlCloseUI();
});
-
- ui.btn_restart.SetClick(() =>
+ ui.com_arrow_end.btn_restart.SetClick(() =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GameAgainUI_Open);
CtrlCloseUI();
});
+
+ ui.com_arrow_end.btn_back.SetClick(() =>
+ {
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GameAgainUI_Open);
+ CtrlCloseUI();
+ });
+
+
+ ui.btn_mult.GetChild("title").text = "Claim X" + AwardRate;
+
+ if (SuccessDatas.IsH5Reward)
+ ui.com_ch.visible = false;
+ InitView();
+ if (IsWin)
+ {
+ if (GameHelper.IsGiftSwitch())
+ ui.text_award.text = GameHelper.Get102Str((decimal)AwardNum);
+ else
+ ui.text_award.text = ((int)AwardNum).ToString();
+
+
+ var sk = FXManager.Instance.SetFx(ui.bg_parent, Fx_Type.fx_win, ref closeCallback);
+ sk.state.SetAnimation(0, "out", true);
+
+ var sk1 = FXManager.Instance.SetFx(ui.bg_parent_title, Fx_Type.fx_winstar, ref closeCallback);
+ sk1.state.SetAnimation(0, "animation", false);
+
+ }
+ else
+ {
+ // var sk1 = FXManager.Instance.SetFx(ui.bg_parent_fail, Fx_Type.fx_fail, ref closeCallback);
+ // sk1.state.SetAnimation(0, "animation", true);
+
+ if (GameHelper.IsGiftSwitch())
+ ui.text_award.text = GameHelper.Get102Str(DataMgr.Ticket.Value);
+ else
+ ui.text_award.text = DataMgr.Coin.Value.ToString();
+ }
+ ui.com_ch.btn_cash.title = GameHelper.getDesByKey("ch_out_1");
+ // if (IsWin)
+ // {
+ // if (GameHelper.IsGiftSwitch()) ui.text_award.text = GameHelper.Get102Str((decimal)AwardNum);
+ // else ui.text_award.text = ((int)AwardNum).ToString();
+
+ // var sk = FXManager.Instance.SetFx(ui.bg_parent, Fx_Type.fx_win, ref closeCallback);
+ // sk.state.SetAnimation(0, "out", true);
+
+ // var sk1 = FXManager.Instance.SetFx(ui.bg_parent_title, Fx_Type.fx_win_title, ref closeCallback);
+ // sk1.state.SetAnimation(0, "animation", false);
+
+ // }
+ // else
+ // {
+
+ // if (GameHelper.IsGiftSwitch()) ui.text_award.text = GameHelper.Get102Str(DataMgr.Ticket.Value);
+ // else ui.text_award.text = DataMgr.Coin.Value.ToString();
+ // }
+
+
+
+ if (GameHelper.IsGiftSwitch())
+ {
+ if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig().FreeClaims)
+ {
+ (ui.btn_mult as btn_claim3).state.selectedIndex = 1;
+ }
+ else if (ConfigSystem.GetConfig().PiggyBankSwitch == 1)
+ {
+ (ui.btn_mult.GetChild("img_saveingpot") as GImage).visible = true;
+ }
+ }
+ ui.btn_gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
+ ui.top_money.GetChild("text_gold").text = DataMgr.Ticket.Value.ToString();
+ ui.btn_mult.SetClick(() =>
+ {
+ if (!GameHelper.GetCloseResult())
+ return;
+ if (GameHelper.IsGiftSwitch())
+ {
+ if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig().FreeClaims)
+ {
+ ui.com_ch.btn_cash.SetClick(() => { });
+ ui.btn_claim.SetClick(() => { });
+ ui.btn_mult.SetClick(() => { });
+ StartScroll();
+ }
+ else
+ {
+ GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
+ {
+ if (isSuccess)
+ {
+ ui.com_ch.btn_cash.SetClick(() => { });
+ ui.btn_claim.SetClick(() => { });
+ ui.btn_mult.SetClick(() => { });
+ StartScroll();
+ }
+ });
+ }
+ }
+ else
+ {
+
+ GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
+ {
+ if (isSuccess)
+ {
+ ui.com_ch.btn_cash.SetClick(() => { });
+ ui.btn_claim.SetClick(() => { });
+ ui.btn_mult.SetClick(() => { });
+ GetReward(AwardNum * 2);
+ }
+ });
+
+ }
+
+ });
+ ui.btn_claim.SetClick(() =>
+ {
+ if (!GameHelper.GetCloseResult())
+ return;
+
+ ui.com_ch.btn_cash.SetClick(() => { });
+ ui.btn_claim.SetClick(() => { });
+ ui.btn_mult.SetClick(() => { });
+ GetReward(AwardNum);
+ DOVirtual.DelayedCall(2f, () =>
+ {
+ GameHelper.addInterAdnumber();
+ });
+ });
+ //}
+ }
+ private bool isget;
+ private void GetReward(float awardNum)
+ {
+ if (isget)
+ return;
+ isget = true;
+ var rewardData = new RewardData();
+
+ int curr_type = 101;
+ Vector2 end_ = GameHelper.GetUICenterPosition(ui.btn_gold, true);
+
+ if (GameHelper.IsGiftSwitch())
+ {
+ curr_type = 102;
+ end_ = GameHelper.GetUICenterPosition(ui.top_money, true);
+
+ }
+ var rewardSingleData = new RewardSingleData(curr_type, (decimal)awardNum, RewardOrigin.Play)
+ {
+ startPosition = GameHelper.GetUICenterPosition(ui.btn_mult, true),
+ endPosition = new Vector2(end_.x - 110, end_.y - 110),
+ };
+
+ rewardData.AddReward(rewardSingleData);
+ rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
+ rewardData.AddCompleted(success =>
+ {
+ if (success)
+ {
+ // RefreshGold((decimal)awardNum);
+
+ DOVirtual.DelayedCall(0.7f, () =>
+ {
+ CtrlCloseUI();
+ // if (IsLevelSuccess) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
+ });
+ }
+ });
+
+ GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
+ DOVirtual.DelayedCall(1, () =>
+ {
+ DOVirtual.Float(0, (float)DataMgr.Ticket.Value, 1,
+ value => { ui.top_money.GetChild("text_gold").text = ((decimal)value).ToString("0.00"); });
+ });
+ }
+
+ private void RefreshGold(decimal coin = -1)
+ {
+ if (coin < 0)
+ {
+ coin = DataMgr.Coin.Value;
+ }
+ var btnCoin = ui.btn_gold as com_gold;
+
+ CommonHelper.ShowNumAnim(btnCoin.text_gold, coin);
}
-
protected override void OnOpen(object args)
{
}
@@ -107,12 +383,357 @@ namespace ChillConnect
#region 消息
protected override void AddListener()
{
+ HallManager.Instance.UpdateSecondEvent += timeEvent;
}
protected override void RemoveListener()
{
+ HallManager.Instance.UpdateSecondEvent -= timeEvent;
}
#endregion
private int time_count;
-
+ void timeEvent()
+ {
+ time_count++;
+
+ if (time_count > 3)
+ {
+ time_count = 0;
+ ui.com_ch.broad.t0.Play(() =>
+ {
+ var name_index = Random.Range(0, ConfigSystem.GetConfig().config_name_list.Count);
+ var money_index = Random.Range(0, ConfigSystem.GetConfig().config_money_list.Count);
+
+ DateTime oldtime = DateTime.Now.AddSeconds(-Random.Range(1 * 3600, 2 * 3600));
+
+ // ui.com_ch.broad.cast_text.text = string.Format("Congratulations, [color=#dfad42]{0}[/color] withdrew [color=#90c04e]{1} [/color]dollars", ConfigSystem.GetConfig().config_name_list[name_index],
+ // ConfigSystem.GetConfig().config_money_list[money_index]);
+ string broad_text = String.Format(GameHelper.getDesByKey("makeup_5"), ConfigSystem.GetConfig().config_name_list[name_index],
+ ConfigSystem.GetConfig().config_money_list[money_index]);
+ ui.com_ch.broad.cast_text.text = broad_text;
+
+ //, oldtime.Hour + ":" + (oldtime.Minute > 10 ? oldtime.Minute : "0" + oldtime.Minute)
+ ui.com_ch.broad.t1.Play();
+ });
+ }
+ }
+ //初始化页面逻辑
+ private void InitView()
+ {
+ if (Screen.safeArea.y != 0)
+ {//刘海屏
+ ui.top_group.y += 68;
+ }
+ closeCallback = null;
+ if (!GameHelper.IsGiftSwitch())
+ return;
+ var name_index = Random.Range(0, ConfigSystem.GetConfig().config_name_list.Count);
+ var money_index = Random.Range(0, ConfigSystem.GetConfig().config_money_list.Count);
+ // ui.com_ch.broad.cast_text.text = string.Format("Congratulations, [color=#dfad42]{0}[/color] withdrew [color=#90c04e]{1} [/color]dollars", ConfigSystem.GetConfig().config_name_list[name_index],
+ // ConfigSystem.GetConfig().config_money_list[money_index]);
+ string broad_text = String.Format(GameHelper.getDesByKey("makeup_5"), ConfigSystem.GetConfig().config_name_list[name_index],
+ ConfigSystem.GetConfig().config_money_list[money_index]);
+ ui.com_ch.broad.cast_text.text = broad_text;
+ if (DataMgr.MakeupTaskHistory.Value.Count == 0)
+ {
+ return;
+ }
+ var makeupTaskData = DataMgr.MakeupTaskHistory.Value.Last();
+ var vo = ConfigSystem.GetConfig().GetData(makeupTaskData.tableId);
+
+ ui.com_ch.btn_cash.SetClick(() =>
+ {
+ if (!GameHelper.GetCloseResult())
+ return;
+
+ ui.btn_claim.SetClick(() => { });
+ ui.btn_mult.SetClick(() => { });
+ ui.com_ch.btn_cash.SetClick(() => { });
+ ui.top_money.GetChild("btn_ch").SetClick(() => { });
+ if (IsWin)
+ {
+ //ui.btn_claim.FireClick(false, true);
+ GetReward(AwardNum);
+ DOVirtual.DelayedCall(2f, () =>
+ {
+ GameHelper.addInterAdnumber();
+ uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
+ });
+
+ }
+ else
+ {
+ GameHelper.addInterAdnumber();
+ if (!IsWin)
+ GameHelper.SetLevelstate(3);
+ uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
+ GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
+
+ }
+ // ui.btn_claim.enabled = false;
+ // ui.btn_mult.enabled = false;
+
+ });
+
+ ui.top_money.GetChild("btn_ch").SetClick(() =>
+ {
+ ui.btn_claim.SetClick(() => { });
+ ui.btn_mult.SetClick(() => { });
+ ui.com_ch.btn_cash.SetClick(() => { });
+ ui.top_money.GetChild("btn_ch").SetClick(() => { });
+ if (IsWin)
+ {
+ //ui.btn_claim.FireClick(false, true);
+ GetReward(AwardNum);
+ DOVirtual.DelayedCall(2f, () =>
+ {
+ GameHelper.addInterAdnumber();
+ uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
+ });
+
+ }
+ else
+ {
+ GameHelper.addInterAdnumber();
+ if (!IsWin)
+ GameHelper.SetLevelstate(3);
+ uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
+ UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
+ }
+ });
+
+
+
+
+
+ if ((float)DataMgr.Ticket.Value < vo.item_need)
+ {
+ string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo.item_need);
+ ui.com_ch.ch_text.text = str;
+ if ((float)DataMgr.Ticket.Value > vo.item_need)
+ {
+ ui.com_ch.progress.width = 656;
+ ui.com_ch.progress_text.text = GameHelper.Get102Str(vo.item_need) + "/" + GameHelper.Get102Str(vo.item_need);
+ }
+ else
+ {
+ ui.com_ch.progress.width = 656 * ((float)DataMgr.Ticket.Value / vo.item_need);
+ ui.com_ch.progress_text.text = GameHelper.Get102Str(DataMgr.Ticket.Value) + "/" + GameHelper.Get102Str(vo.item_need);
+ }
+
+ Debug.Log((float)DataMgr.Ticket.Value);
+ }
+ // else if ((float)DataMgr.MakeupTaskH5Time < vo.task_need)
+ // {
+ // ui.com_ch.ch_text.text = "Cumulataive " + (vo.task_need / 60) + @" minutes in ""Game"" to cash out";
+ // if ((float)DataMgr.MakeupTaskH5Time > vo.task_need)
+ // {
+ // ui.com_ch.progress.width = 656;
+ // ui.com_ch.progress_text.text = (vo.task_need / 60) + "/" + (vo.task_need / 60);
+ // }
+ // else
+ // {
+ // ui.com_ch.progress.width = 656 * ((float)DataMgr.MakeupTaskH5Time / vo.task_need);
+ // ui.com_ch.progress_text.text = Math.Round(((float)(DataMgr.MakeupTaskH5Time / 60)), 2) + "/" + (vo.task_need / 60);
+ // }
+ //
+ // }
+ else if (makeupTaskData.videoCount < vo.ad_need)
+ {
+
+ string str = string.Format(GameHelper.getDesByKey("makeup_1"), vo.ad_need);
+ ui.com_ch.ch_text.text = str;
+ if (makeupTaskData.videoCount > vo.ad_need)
+ {
+ ui.com_ch.progress.width = 656;
+ ui.com_ch.progress_text.text = vo.ad_need + "/" + vo.ad_need;
+ }
+ else
+ {
+ ui.com_ch.progress.width = 656 * ((float)makeupTaskData.videoCount / vo.ad_need);
+ ui.com_ch.progress_text.text = makeupTaskData.videoCount + "/" + vo.ad_need;
+ }
+ }
+ else if (GameHelper.GetLevel() <= vo.levels_need)
+ {
+ string str = string.Format(GameHelper.getDesByKey("makeup_3"), vo.levels_need);
+ ui.com_ch.ch_text.text = str;
+ ui.com_ch.progress.width = 656 * (GameHelper.GetLevel() - 1) / vo.levels_need;
+ ui.com_ch.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + vo.levels_need;
+ }
+ else
+ {
+ var vo1 = ConfigSystem.GetConfig().GetData(makeupTaskData.tableId + 1);
+ if (vo1 == null)
+ vo1 = vo;
+ string str1 = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
+ ui.com_ch.ch_text.text = str1;
+
+ if ((float)(DataMgr.Ticket.Value - vo.item_need) < vo1.item_need)
+ {
+ string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
+ ui.com_ch.ch_text.text = str;
+
+ ui.com_ch.progress.width = 656f * ((float)(DataMgr.Ticket.Value - vo.item_need) / vo1.item_need);
+ ui.com_ch.progress_text.text = GameHelper.Get102Str((DataMgr.Ticket.Value - vo.item_need)) + "/" + GameHelper.Get102Str(vo1.item_need);
+
+
+ // Debug.Log((float)DataMgr.Ticket.Value);
+ }
+ else if (makeupTaskData.videoCount < vo1.ad_need)
+ {
+
+ string str = string.Format(GameHelper.getDesByKey("makeup_1"), vo1.ad_need);
+ ui.com_ch.ch_text.text = str;
+ if (makeupTaskData.videoCount > vo1.ad_need)
+ {
+ ui.com_ch.progress.width = 656f;
+ ui.com_ch.progress_text.text = vo1.ad_need + "/" + vo1.ad_need;
+ }
+ else
+ {
+ ui.com_ch.progress.width = 656f * ((float)makeupTaskData.videoCount / vo1.ad_need);
+ ui.com_ch.progress_text.text = makeupTaskData.videoCount + "/" + vo1.ad_need;
+ }
+ }
+ else if (GameHelper.GetLevel() <= vo1.levels_need)
+ {
+ string str = string.Format(GameHelper.getDesByKey("makeup_3"), vo1.levels_need);
+ ui.com_ch.ch_text.text = str;
+ ui.com_ch.progress.width = 656f * (GameHelper.GetLevel() - 1) / vo1.levels_need;
+ ui.com_ch.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + vo1.levels_need;
+ }
+
+ else
+ {
+
+ string str = string.Format(GameHelper.getDesByKey("makeup_3"), vo1.levels_need);
+ ui.com_ch.ch_text.text = str;
+ ui.com_ch.progress.width = 656f * (GameHelper.GetLevel() - 1) / vo1.levels_need;
+ if (GameHelper.GetLevel() > vo1.levels_need)
+ {
+ ui.com_ch.progress.width = 656f;
+ ui.com_ch.progress_text.text = vo1.levels_need + "/" + vo1.levels_need;
+ }
+ else
+ {
+ ui.com_ch.progress.width = 590f * (GameHelper.GetLevel() - 1) / vo1.levels_need;
+ ui.com_ch.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + vo1.levels_need;
+ }
+
+ }
+
+
+ }
+ if (successData_.boost_array != null && GameHelper.IsGiftSwitch())
+ {
+ (ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
+ (ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
+ {
+ rate_idnex++;
+ ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex % 5]) + ")";
+ });
+ ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex]) + ")";
+
+ list_1 = new List() { (ui.wheel.GetChild("wheel_") as wheel_).item_0, (ui.wheel.GetChild("wheel_") as wheel_).item_1, (ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3, (ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5, (ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7, };
+ // list_1[2].img_light.visible = true;
+
+ for (int i = 0; i < list_1.Count; i++)
+ {
+ list_1[i].type.selectedIndex = (i + scroll_number) % 3;
+ list_1[i].text_rate.text = "X" + successData_.boost_array[i % successData_.boost_array.Length];
+ }
+ }
+ }
+ List list_1;
+ private int rate_idnex = 3;
+ private int scroll_number;
+ List rate_list = new List();
+ private int scroll_type = 1;
+
+ private void StartScroll()
+ {
+ (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 5.0f;
+ scroll_type = 2;
+ }
+ private void Scroll()
+ {
+ if (scroll_type == 1)
+ {
+ scroll_number++;
+ rate_list.Clear();
+ for (int i = 0; i < 8; i++)
+ {
+ rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
+ }
+ Debug.Log(JsonConvert.SerializeObject(rate_list));
+ for (int i = 0; i < list_1.Count; i++)
+ {
+ list_1[i].type.selectedIndex = (i + scroll_number) % 3;
+ list_1[i].text_rate.text = "X" + rate_list[i];
+ }
+
+ (ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
+ {
+ rate_idnex++;
+ ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex % successData_.boost_array.Length]) + ")";
+ });
+
+ (ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
+
+ }
+ else
+ {
+
+ scroll_number++;
+
+ rate_list.Clear();
+ for (int i = 0; i < 8; i++)
+ {
+ rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
+ }
+
+ // bool need_return = false;
+ if (((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale < 2.2f) && (list_1[4].text_rate.text == ("X" + successData_.rate)))
+ {
+ //开始领取
+ float reward = successData_.cash_number * successData_.rate;
+
+ if (GameHelper.IsGiftSwitch())
+ GetReward(reward);
+ else
+ GetReward(reward);
+ GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
+ SaveData.GetSaveObject().LargeRewardNum++;
+ SaveData.saveDataFunc();
+ return;
+ }
+ for (int i = 0; i < list_1.Count; i++)
+ {
+ list_1[i].type.selectedIndex = (i + scroll_number) % 3;
+ list_1[i].text_rate.text = "X" + rate_list[i];
+ Debug.Log((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale);
+ }
+
+ // if (need_return)
+ // {
+ // (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
+ // return;
+ // }
+
+ (ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
+ {
+ rate_idnex++;
+ ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex % successData_.boost_array.Length]) + ")";
+ });
+
+ (ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
+ (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale - 0.3f;
+
+ }
+
+ }
}
}