fix:1、漏提交多语言xml文件 2、删除了部分不用代码
This commit is contained in:
@@ -14,20 +14,12 @@ namespace ChillConnect
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public const string PrivacyCtrl = "PrivacyCtrl";
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public const string PreferencesDataReadyCtrl = "PreferencesDataReadyCtrl";
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public const string GameResultCtrl = "GameResultCtrl";
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public const string RainPlayCtrl = "RainPlayCtrl";
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public const string BuyPropCtrl = "BuyPropCtrl";
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public const string ChoosePropCtrl = "ChoosePropCtrl";
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public const string AddViewCtrl = "AddViewCtrl";
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public const string OpenGameCtrl = "OpenGameCtrl";
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public const string RewardboxCtrl = "RewardboxCtrl";
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public const string PayloadingCtrl = "PayloadingCtrl";
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public const string HallCtrl = "HallCtrl";
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public const string H5Ctrl = "H5Ctrl";
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public const string WheelViewCtrl = "WheelViewCtrl";
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public const string BuygoldCtrl = "BuygoldCtrl";
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public const string BuyConfirmCtrl = "BuyConfirmCtrl";
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public const string GameMenuCtrl = "GameMenuCtrl";
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public const string EggViewCtrl = "EggViewCtrl";
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public const string PersonViewCtrl = "PersonViewCtrl";
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public const string TipsViewCtrl = "TipsViewCtrl";
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public const string LevelRewardCtrl = "LevelRewardCtrl";
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@@ -35,22 +27,14 @@ namespace ChillConnect
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public const string MakeupConfirmCtrl = "MakeupConfirmCtrl";
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public const string SaveingPotCtrl = "SaveingPotCtrl";
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public const string ResurgenceCtrl = "ResurgenceCtrl";
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public const string RewardMulNewCtrl = "RewardMulNewCtrl";
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public const string FirstRewardCtrl = "FirstRewardCtrl";
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public const string ThreeDaysGiftCtrl = "ThreeDaysGiftCtrl";
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public const string PassViewCtrl = "PassViewCtrl";
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public const string PassunlockCtrl = "PassunlockCtrl";
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public const string BroadcastCtrl = "BroadcastCtrl";
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public const string RecordViewCtrl = "RecordViewCtrl";
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public const string AdcomingCtrl = "AdcomingCtrl";
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public const string FAQCtrl = "FAQCtrl";
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public const string AddViewoffCtrl = "AddViewoffCtrl";
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public const string RankCtrl = "RankCtrl";
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public const string RankRewardCtrl = "RankRewardCtrl";
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public const string RankRuleCtrl = "RankRuleCtrl";
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public const string PackrewardCtrl = "PackrewardCtrl";
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public const string GoldRewardCtrl = "GoldRewardCtrl";
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public const string AddviewnewCtrl = "AddviewnewCtrl";
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public const string NewTaskCtrl = "NewTaskCtrl";
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public const string GetTaskRewardCtrl = "GetTaskRewardCtrl";
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public const string PettyAwardCtrl = "PettyAwardCtrl";
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@@ -12,21 +12,13 @@ namespace ChillConnect
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public const string OpenBgModel = "OpenBgModel";
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public const string NetLoadingModel = "NetLoadingModel";
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public const string MenuModel = "MenuModel";
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public const string RainPlayModel = "RainPlayModel";
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public const string RewardModel = "RewardModel";
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public const string ChoosePropModel = "ChoosePropModel";
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public const string BuyPropModel = "BuyPropModel";
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public const string GameResultModel = "GameResultModel";
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public const string AddViewModel = "AddViewModel";
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public const string OpenGameModel = "OpenGameModel";
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public const string RewardboxModel = "RewardboxModel";
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public const string PayloadingModel = "PayloadingModel";
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public const string HallModel = "HallModel";
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public const string WheelViewModel = "WheelViewModel";
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public const string BuygoldModel = "BuygoldModel";
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public const string BuyConfirmModel = "BuyConfirmModel";
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public const string GameMenuModel = "GameMenuModel";
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public const string EggViewModel = "EggViewModel";
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public const string PersonViewModel = "PersonViewModel";
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public const string TipsViewModel = "TipsViewModel";
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public const string LevelRewardModel = "LevelRewardModel";
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@@ -34,22 +26,14 @@ namespace ChillConnect
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public const string MakeupConfirmModel = "MakeupConfirmModel";
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public const string SaveingPotModel = "SaveingPotModel";
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public const string ResurgenceModel = "ResurgenceModel";
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public const string RewardMulNewModel = "RewardMulNewModel";
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public const string FirstRewardModel = "FirstRewardModel";
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public const string ThreeDaysGiftModel = "ThreeDaysGiftModel";
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public const string PassViewModel = "PassViewModel";
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public const string PassunlockModel = "PassunlockModel";
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public const string BroadcastModel = "BroadcastModel";
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public const string RecordViewModel = "RecordViewModel";
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public const string AdcomingModel = "AdcomingModel";
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public const string FAQModel = "FAQModel";
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public const string AddViewoffModel = "AddViewoffModel";
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public const string RankModel = "RankModel";
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public const string RankRewardModel = "RankRewardModel";
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public const string RankRuleModel = "RankRuleModel";
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public const string PackrewardModel = "PackrewardModel";
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public const string GoldRewardModel = "GoldRewardModel";
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public const string AddviewnewModel = "AddviewnewModel";
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public const string NewTaskModel = "NewTaskModel";
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public const string GetTaskRewardModel = "GetTaskRewardModel";
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public const string PettyAwardModel = "PettyAwardModel";
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@@ -17,15 +17,11 @@ namespace ChillConnect
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moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
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moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
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moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
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moduleManager.AddModel(ModelConst.ChoosePropModel, new ChoosePropModel());
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moduleManager.AddModel(ModelConst.BuyPropModel, new BuyPropModel());
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moduleManager.AddModel(ModelConst.GameResultModel, new GameResultModel());
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moduleManager.AddModel(ModelConst.AddViewModel, new AddViewModel());
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moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
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moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
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moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
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moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
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moduleManager.AddModel(ModelConst.WheelViewModel, new WheelViewModel());
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moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
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moduleManager.AddModel(ModelConst.GameMenuModel, new GameMenuModel());
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moduleManager.AddModel(ModelConst.PersonViewModel, new PersonViewModel());
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@@ -36,17 +32,13 @@ namespace ChillConnect
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moduleManager.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
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moduleManager.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel());
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moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
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moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
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moduleManager.AddModel(ModelConst.PassViewModel, new PassViewModel());
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moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel());
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moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
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moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
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moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
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moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
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moduleManager.AddModel(ModelConst.AddViewoffModel, new AddViewoffModel());
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moduleManager.AddModel(ModelConst.PackrewardModel, new PackrewardModel());
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moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel());
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moduleManager.AddModel(ModelConst.AddviewnewModel, new AddviewnewModel());
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moduleManager.AddModel(ModelConst.NewTaskModel, new NewTaskModel());
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moduleManager.AddModel(ModelConst.GetTaskRewardModel, new GetTaskRewardModel());
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moduleManager.AddModel(ModelConst.PettyAwardModel, new PettyAwardModel());
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@@ -72,15 +64,11 @@ namespace ChillConnect
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moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.ChoosePropUICtrl, new ChoosePropUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BuyPropUICtrl, new BuyPropUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GameResultUICtrl, new GameResultUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AddViewUICtrl, new AddViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.WheelViewUICtrl, new WheelViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GameMenuUICtrl, new GameMenuUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PersonViewUICtrl, new PersonViewUICtrl());
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@@ -91,17 +79,13 @@ namespace ChillConnect
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moduleManager.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PassViewUICtrl, new PassViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AddViewoffUICtrl, new AddViewoffUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackrewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AddviewnewUICtrl, new AddviewnewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PettyAwardUICtrl, new PettyAwardUICtrl());
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@@ -130,15 +114,11 @@ namespace ChillConnect
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moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
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moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
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moduleManager.AddCtrl(CtrlConst.ChoosePropCtrl, new ChoosePropCtrl());
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moduleManager.AddCtrl(CtrlConst.BuyPropCtrl, new BuyPropCtrl());
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moduleManager.AddCtrl(CtrlConst.GameResultCtrl, new GameResultCtrl());
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moduleManager.AddCtrl(CtrlConst.AddViewCtrl, new AddViewCtrl());
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moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
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moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
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moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
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moduleManager.AddCtrl(CtrlConst.WheelViewCtrl, new WheelViewCtrl());
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moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
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moduleManager.AddCtrl(CtrlConst.GameMenuCtrl, new GameMenuCtrl());
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moduleManager.AddCtrl(CtrlConst.PersonViewCtrl, new PersonViewCtrl());
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@@ -149,17 +129,13 @@ namespace ChillConnect
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moduleManager.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
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moduleManager.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl());
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moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
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moduleManager.AddCtrl(CtrlConst.PassViewCtrl, new PassViewCtrl());
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moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl());
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moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
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moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
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moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
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moduleManager.AddCtrl(CtrlConst.AddViewoffCtrl, new AddViewoffCtrl());
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moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackrewardCtrl());
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moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.AddviewnewCtrl, new AddviewnewCtrl());
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moduleManager.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
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moduleManager.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.PettyAwardCtrl, new PettyAwardCtrl());
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@@ -187,14 +163,10 @@ namespace ChillConnect
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moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
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moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
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moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
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moduleManager.AddUIType(UIConst.ChoosePropUI, typeof(ChoosePropUI));
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moduleManager.AddUIType(UIConst.BuyPropUI, typeof(BuyPropUI));
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moduleManager.AddUIType(UIConst.GameResultUI, typeof(GameResultUI));
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moduleManager.AddUIType(UIConst.AddViewUI, typeof(AddViewUI));
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moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
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moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
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moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
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moduleManager.AddUIType(UIConst.WheelViewUI, typeof(WheelViewUI));
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moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
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moduleManager.AddUIType(UIConst.GameMenuUI, typeof(GameMenuUI));
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moduleManager.AddUIType(UIConst.PersonViewUI, typeof(PersonViewUI));
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@@ -205,17 +177,13 @@ namespace ChillConnect
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moduleManager.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
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moduleManager.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI));
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moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
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moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
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moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
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moduleManager.AddUIType(UIConst.PassViewUI, typeof(PassViewUI));
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moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
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moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
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moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
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moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
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moduleManager.AddUIType(UIConst.AddViewoffUI, typeof(AddViewoffUI));
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moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackrewardUI));
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moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI));
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moduleManager.AddUIType(UIConst.AddviewnewUI, typeof(AddviewnewUI));
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moduleManager.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
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moduleManager.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
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moduleManager.AddUIType(UIConst.PettyAwardUI, typeof(PettyAwardUI));
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@@ -12,44 +12,29 @@ namespace ChillConnect
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public const string OpenBgUI = "OpenBgUI";
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public const string PrivacyUI = "PrivacyUI";
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public const string RewardUI = "RewardUI";
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public const string ChoosePropUI = "ChoosePropUI";
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public const string H5UI = "H5UI";
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public const string RainPlayUI = "RainPlayUI";
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public const string GameResultUI = "GameResultUI";
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public const string AddViewUI = "AddViewUI";
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public const string BuyPropUI = "BuyPropUI";
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public const string OpenGameUI = "OpenGameUI";
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public const string RewardboxUI = "RewardboxUI";
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public const string PayloadingUI = "PayloadingUI";
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public const string HallUI = "HallUI";
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public const string WheelViewUI = "WheelViewUI";
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public const string PassViewUI = "PassViewUI";
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public const string PassunlockUI = "PassunlockUI";
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public const string PackrewardUI = "PackrewardUI";
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public const string BuygoldUI = "BuygoldUI";
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public const string BuyConfirmUI = "BuyConfirmUI";
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public const string GameMenuUI = "GameMenuUI";
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public const string EggViewUI = "EggViewUI";
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public const string PersonViewUI = "PersonViewUI";
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public const string TipsViewUI = "TipsViewUI";
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public const string LevelRewardUI = "LevelRewardUI";
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public const string SignInViewUI = "SignInViewUI";
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public const string ThreeDaysGiftUI = "ThreeDaysGiftUI";
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public const string MakeupConfirmUI = "MakeupConfirmUI";
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public const string SaveingPotUI = "SaveingPotUI";
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public const string ResurgenceUI = "ResurgenceUI";
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public const string RewardMulNewUI = "RewardMulNewUI";
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public const string FirstRewardUI = "FirstRewardUI";
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public const string BroadcastUI = "BroadcastUI";
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public const string RecordViewUI = "RecordViewUI";
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public const string AdcomingUI = "AdcomingUI";
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public const string FAQUI = "FAQUI";
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public const string AddViewoffUI = "AddViewoffUI";
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public const string RankUI = "RankUI";
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public const string RankRewardUI = "RankRewardUI";
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public const string RankRuleUI = "RankRuleUI";
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public const string GoldRewardUI = "GoldRewardUI";
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public const string AddviewnewUI = "AddviewnewUI";
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public const string GetTaskRewardUI = "GetTaskRewardUI";
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public const string NewTaskUI = "NewTaskUI";
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public const string PettyAwardUI = "PettyAwardUI";
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@@ -6,7 +6,6 @@ namespace ChillConnect
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public const string LoadingUICtrl = "LoadingUICtrl";
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public const string RewardAniUICtrl = "RewardAniUICtrl";
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public const string FXWndUICtrl = "FXWndUICtrl";
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public const string BuyPropUICtrl = "BuyPropUICtrl";
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public const string GameResultUICtrl = "GameResultUICtrl";
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public const string MenuUICtrl = "MenuUICtrl";
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public const string NetLoadingUICtrl = "NetLoadingUICtrl";
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@@ -14,20 +13,13 @@ namespace ChillConnect
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public const string RewardUICtrl = "RewardUICtrl";
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public const string H5UICtrl = "H5UICtrl";
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public const string RainPlayUICtrl = "RainPlayUICtrl";
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public const string ChoosePropUICtrl = "ChoosePropUICtrl";
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public const string OpenBgUICtrl = "OpenBgUICtrl";
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public const string PrivacyUICtrl = "PrivacyUICtrl";
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public const string AddViewUICtrl = "AddViewUICtrl";
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public const string OpenGameUICtrl = "OpenGameUICtrl";
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public const string RewardboxUICtrl = "RewardboxUICtrl";
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public const string PayloadingUICtrl = "PayloadingUICtrl";
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public const string HallUICtrl = "HallUICtrl";
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public const string WheelViewUICtrl = "WheelViewUICtrl";
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public const string BuygoldUICtrl = "BuygoldUICtrl";
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public const string BuyConfirmUICtrl = "BuyConfirmUICtrl";
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public const string GameMenuUICtrl = "GameMenuUICtrl";
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public const string EggViewUICtrl = "EggViewUICtrl";
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public const string PersonViewUICtrl = "PersonViewUICtrl";
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public const string TipsViewUICtrl = "TipsViewUICtrl";
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public const string LevelRewardUICtrl = "LevelRewardUICtrl";
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@@ -35,22 +27,14 @@ namespace ChillConnect
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public const string MakeupConfirmUICtrl = "MakeupConfirmUICtrl";
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public const string SaveingPotUICtrl = "SaveingPotUICtrl";
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public const string ResurgenceUICtrl = "ResurgenceUICtrl";
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public const string RewardMulNewUICtrl = "RewardMulNewUICtrl";
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public const string FirstRewardUICtrl = "FirstRewardUICtrl";
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public const string ThreeDaysGiftUICtrl = "ThreeDaysGiftUICtrl";
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public const string PassViewUICtrl = "PassViewUICtrl";
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public const string PassunlockUICtrl = "PassunlockUICtrl";
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public const string BroadcastUICtrl = "BroadcastUICtrl";
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public const string RecordViewUICtrl = "RecordViewUICtrl";
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public const string AdcomingUICtrl = "AdcomingUICtrl";
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public const string FAQUICtrl = "FAQUICtrl";
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public const string AddViewoffUICtrl = "AddViewoffUICtrl";
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public const string RankUICtrl = "RankUICtrl";
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public const string RankRewardUICtrl = "RankRewardUICtrl";
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public const string RankRuleUICtrl = "RankRuleUICtrl";
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public const string PackrewardUICtrl = "PackrewardUICtrl";
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public const string GoldRewardUICtrl = "GoldRewardUICtrl";
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public const string AddviewnewUICtrl = "AddviewnewUICtrl";
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public const string NewTaskUICtrl = "NewTaskUICtrl";
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public const string GetTaskRewardUICtrl = "GetTaskRewardUICtrl";
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public const string PettyAwardUICtrl = "PettyAwardUICtrl";
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Reference in New Issue
Block a user