fix:1、漏提交多语言xml文件 2、删除了部分不用代码

This commit is contained in:
2026-07-07 14:18:15 +08:00
parent e3b0b9b008
commit 09c02d51f7
81 changed files with 1278 additions and 4145 deletions
-16
View File
@@ -14,20 +14,12 @@ namespace ChillConnect
public const string PrivacyCtrl = "PrivacyCtrl";
public const string PreferencesDataReadyCtrl = "PreferencesDataReadyCtrl";
public const string GameResultCtrl = "GameResultCtrl";
public const string RainPlayCtrl = "RainPlayCtrl";
public const string BuyPropCtrl = "BuyPropCtrl";
public const string ChoosePropCtrl = "ChoosePropCtrl";
public const string AddViewCtrl = "AddViewCtrl";
public const string OpenGameCtrl = "OpenGameCtrl";
public const string RewardboxCtrl = "RewardboxCtrl";
public const string PayloadingCtrl = "PayloadingCtrl";
public const string HallCtrl = "HallCtrl";
public const string H5Ctrl = "H5Ctrl";
public const string WheelViewCtrl = "WheelViewCtrl";
public const string BuygoldCtrl = "BuygoldCtrl";
public const string BuyConfirmCtrl = "BuyConfirmCtrl";
public const string GameMenuCtrl = "GameMenuCtrl";
public const string EggViewCtrl = "EggViewCtrl";
public const string PersonViewCtrl = "PersonViewCtrl";
public const string TipsViewCtrl = "TipsViewCtrl";
public const string LevelRewardCtrl = "LevelRewardCtrl";
@@ -35,22 +27,14 @@ namespace ChillConnect
public const string MakeupConfirmCtrl = "MakeupConfirmCtrl";
public const string SaveingPotCtrl = "SaveingPotCtrl";
public const string ResurgenceCtrl = "ResurgenceCtrl";
public const string RewardMulNewCtrl = "RewardMulNewCtrl";
public const string FirstRewardCtrl = "FirstRewardCtrl";
public const string ThreeDaysGiftCtrl = "ThreeDaysGiftCtrl";
public const string PassViewCtrl = "PassViewCtrl";
public const string PassunlockCtrl = "PassunlockCtrl";
public const string BroadcastCtrl = "BroadcastCtrl";
public const string RecordViewCtrl = "RecordViewCtrl";
public const string AdcomingCtrl = "AdcomingCtrl";
public const string FAQCtrl = "FAQCtrl";
public const string AddViewoffCtrl = "AddViewoffCtrl";
public const string RankCtrl = "RankCtrl";
public const string RankRewardCtrl = "RankRewardCtrl";
public const string RankRuleCtrl = "RankRuleCtrl";
public const string PackrewardCtrl = "PackrewardCtrl";
public const string GoldRewardCtrl = "GoldRewardCtrl";
public const string AddviewnewCtrl = "AddviewnewCtrl";
public const string NewTaskCtrl = "NewTaskCtrl";
public const string GetTaskRewardCtrl = "GetTaskRewardCtrl";
public const string PettyAwardCtrl = "PettyAwardCtrl";
@@ -12,21 +12,13 @@ namespace ChillConnect
public const string OpenBgModel = "OpenBgModel";
public const string NetLoadingModel = "NetLoadingModel";
public const string MenuModel = "MenuModel";
public const string RainPlayModel = "RainPlayModel";
public const string RewardModel = "RewardModel";
public const string ChoosePropModel = "ChoosePropModel";
public const string BuyPropModel = "BuyPropModel";
public const string GameResultModel = "GameResultModel";
public const string AddViewModel = "AddViewModel";
public const string OpenGameModel = "OpenGameModel";
public const string RewardboxModel = "RewardboxModel";
public const string PayloadingModel = "PayloadingModel";
public const string HallModel = "HallModel";
public const string WheelViewModel = "WheelViewModel";
public const string BuygoldModel = "BuygoldModel";
public const string BuyConfirmModel = "BuyConfirmModel";
public const string GameMenuModel = "GameMenuModel";
public const string EggViewModel = "EggViewModel";
public const string PersonViewModel = "PersonViewModel";
public const string TipsViewModel = "TipsViewModel";
public const string LevelRewardModel = "LevelRewardModel";
@@ -34,22 +26,14 @@ namespace ChillConnect
public const string MakeupConfirmModel = "MakeupConfirmModel";
public const string SaveingPotModel = "SaveingPotModel";
public const string ResurgenceModel = "ResurgenceModel";
public const string RewardMulNewModel = "RewardMulNewModel";
public const string FirstRewardModel = "FirstRewardModel";
public const string ThreeDaysGiftModel = "ThreeDaysGiftModel";
public const string PassViewModel = "PassViewModel";
public const string PassunlockModel = "PassunlockModel";
public const string BroadcastModel = "BroadcastModel";
public const string RecordViewModel = "RecordViewModel";
public const string AdcomingModel = "AdcomingModel";
public const string FAQModel = "FAQModel";
public const string AddViewoffModel = "AddViewoffModel";
public const string RankModel = "RankModel";
public const string RankRewardModel = "RankRewardModel";
public const string RankRuleModel = "RankRuleModel";
public const string PackrewardModel = "PackrewardModel";
public const string GoldRewardModel = "GoldRewardModel";
public const string AddviewnewModel = "AddviewnewModel";
public const string NewTaskModel = "NewTaskModel";
public const string GetTaskRewardModel = "GetTaskRewardModel";
public const string PettyAwardModel = "PettyAwardModel";
@@ -17,15 +17,11 @@ namespace ChillConnect
moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
moduleManager.AddModel(ModelConst.ChoosePropModel, new ChoosePropModel());
moduleManager.AddModel(ModelConst.BuyPropModel, new BuyPropModel());
moduleManager.AddModel(ModelConst.GameResultModel, new GameResultModel());
moduleManager.AddModel(ModelConst.AddViewModel, new AddViewModel());
moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
moduleManager.AddModel(ModelConst.WheelViewModel, new WheelViewModel());
moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
moduleManager.AddModel(ModelConst.GameMenuModel, new GameMenuModel());
moduleManager.AddModel(ModelConst.PersonViewModel, new PersonViewModel());
@@ -36,17 +32,13 @@ namespace ChillConnect
moduleManager.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
moduleManager.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel());
moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
moduleManager.AddModel(ModelConst.PassViewModel, new PassViewModel());
moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel());
moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
moduleManager.AddModel(ModelConst.AddViewoffModel, new AddViewoffModel());
moduleManager.AddModel(ModelConst.PackrewardModel, new PackrewardModel());
moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel());
moduleManager.AddModel(ModelConst.AddviewnewModel, new AddviewnewModel());
moduleManager.AddModel(ModelConst.NewTaskModel, new NewTaskModel());
moduleManager.AddModel(ModelConst.GetTaskRewardModel, new GetTaskRewardModel());
moduleManager.AddModel(ModelConst.PettyAwardModel, new PettyAwardModel());
@@ -72,15 +64,11 @@ namespace ChillConnect
moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ChoosePropUICtrl, new ChoosePropUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BuyPropUICtrl, new BuyPropUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameResultUICtrl, new GameResultUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AddViewUICtrl, new AddViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.WheelViewUICtrl, new WheelViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameMenuUICtrl, new GameMenuUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PersonViewUICtrl, new PersonViewUICtrl());
@@ -91,17 +79,13 @@ namespace ChillConnect
moduleManager.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PassViewUICtrl, new PassViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AddViewoffUICtrl, new AddViewoffUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackrewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AddviewnewUICtrl, new AddviewnewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PettyAwardUICtrl, new PettyAwardUICtrl());
@@ -130,15 +114,11 @@ namespace ChillConnect
moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
moduleManager.AddCtrl(CtrlConst.ChoosePropCtrl, new ChoosePropCtrl());
moduleManager.AddCtrl(CtrlConst.BuyPropCtrl, new BuyPropCtrl());
moduleManager.AddCtrl(CtrlConst.GameResultCtrl, new GameResultCtrl());
moduleManager.AddCtrl(CtrlConst.AddViewCtrl, new AddViewCtrl());
moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
moduleManager.AddCtrl(CtrlConst.WheelViewCtrl, new WheelViewCtrl());
moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
moduleManager.AddCtrl(CtrlConst.GameMenuCtrl, new GameMenuCtrl());
moduleManager.AddCtrl(CtrlConst.PersonViewCtrl, new PersonViewCtrl());
@@ -149,17 +129,13 @@ namespace ChillConnect
moduleManager.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
moduleManager.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl());
moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
moduleManager.AddCtrl(CtrlConst.PassViewCtrl, new PassViewCtrl());
moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl());
moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
moduleManager.AddCtrl(CtrlConst.AddViewoffCtrl, new AddViewoffCtrl());
moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackrewardCtrl());
moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl());
moduleManager.AddCtrl(CtrlConst.AddviewnewCtrl, new AddviewnewCtrl());
moduleManager.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
moduleManager.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
moduleManager.AddCtrl(CtrlConst.PettyAwardCtrl, new PettyAwardCtrl());
@@ -187,14 +163,10 @@ namespace ChillConnect
moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
moduleManager.AddUIType(UIConst.ChoosePropUI, typeof(ChoosePropUI));
moduleManager.AddUIType(UIConst.BuyPropUI, typeof(BuyPropUI));
moduleManager.AddUIType(UIConst.GameResultUI, typeof(GameResultUI));
moduleManager.AddUIType(UIConst.AddViewUI, typeof(AddViewUI));
moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
moduleManager.AddUIType(UIConst.WheelViewUI, typeof(WheelViewUI));
moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
moduleManager.AddUIType(UIConst.GameMenuUI, typeof(GameMenuUI));
moduleManager.AddUIType(UIConst.PersonViewUI, typeof(PersonViewUI));
@@ -205,17 +177,13 @@ namespace ChillConnect
moduleManager.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
moduleManager.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI));
moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
moduleManager.AddUIType(UIConst.PassViewUI, typeof(PassViewUI));
moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
moduleManager.AddUIType(UIConst.AddViewoffUI, typeof(AddViewoffUI));
moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackrewardUI));
moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI));
moduleManager.AddUIType(UIConst.AddviewnewUI, typeof(AddviewnewUI));
moduleManager.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
moduleManager.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
moduleManager.AddUIType(UIConst.PettyAwardUI, typeof(PettyAwardUI));
-15
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@@ -12,44 +12,29 @@ namespace ChillConnect
public const string OpenBgUI = "OpenBgUI";
public const string PrivacyUI = "PrivacyUI";
public const string RewardUI = "RewardUI";
public const string ChoosePropUI = "ChoosePropUI";
public const string H5UI = "H5UI";
public const string RainPlayUI = "RainPlayUI";
public const string GameResultUI = "GameResultUI";
public const string AddViewUI = "AddViewUI";
public const string BuyPropUI = "BuyPropUI";
public const string OpenGameUI = "OpenGameUI";
public const string RewardboxUI = "RewardboxUI";
public const string PayloadingUI = "PayloadingUI";
public const string HallUI = "HallUI";
public const string WheelViewUI = "WheelViewUI";
public const string PassViewUI = "PassViewUI";
public const string PassunlockUI = "PassunlockUI";
public const string PackrewardUI = "PackrewardUI";
public const string BuygoldUI = "BuygoldUI";
public const string BuyConfirmUI = "BuyConfirmUI";
public const string GameMenuUI = "GameMenuUI";
public const string EggViewUI = "EggViewUI";
public const string PersonViewUI = "PersonViewUI";
public const string TipsViewUI = "TipsViewUI";
public const string LevelRewardUI = "LevelRewardUI";
public const string SignInViewUI = "SignInViewUI";
public const string ThreeDaysGiftUI = "ThreeDaysGiftUI";
public const string MakeupConfirmUI = "MakeupConfirmUI";
public const string SaveingPotUI = "SaveingPotUI";
public const string ResurgenceUI = "ResurgenceUI";
public const string RewardMulNewUI = "RewardMulNewUI";
public const string FirstRewardUI = "FirstRewardUI";
public const string BroadcastUI = "BroadcastUI";
public const string RecordViewUI = "RecordViewUI";
public const string AdcomingUI = "AdcomingUI";
public const string FAQUI = "FAQUI";
public const string AddViewoffUI = "AddViewoffUI";
public const string RankUI = "RankUI";
public const string RankRewardUI = "RankRewardUI";
public const string RankRuleUI = "RankRuleUI";
public const string GoldRewardUI = "GoldRewardUI";
public const string AddviewnewUI = "AddviewnewUI";
public const string GetTaskRewardUI = "GetTaskRewardUI";
public const string NewTaskUI = "NewTaskUI";
public const string PettyAwardUI = "PettyAwardUI";
@@ -6,7 +6,6 @@ namespace ChillConnect
public const string LoadingUICtrl = "LoadingUICtrl";
public const string RewardAniUICtrl = "RewardAniUICtrl";
public const string FXWndUICtrl = "FXWndUICtrl";
public const string BuyPropUICtrl = "BuyPropUICtrl";
public const string GameResultUICtrl = "GameResultUICtrl";
public const string MenuUICtrl = "MenuUICtrl";
public const string NetLoadingUICtrl = "NetLoadingUICtrl";
@@ -14,20 +13,13 @@ namespace ChillConnect
public const string RewardUICtrl = "RewardUICtrl";
public const string H5UICtrl = "H5UICtrl";
public const string RainPlayUICtrl = "RainPlayUICtrl";
public const string ChoosePropUICtrl = "ChoosePropUICtrl";
public const string OpenBgUICtrl = "OpenBgUICtrl";
public const string PrivacyUICtrl = "PrivacyUICtrl";
public const string AddViewUICtrl = "AddViewUICtrl";
public const string OpenGameUICtrl = "OpenGameUICtrl";
public const string RewardboxUICtrl = "RewardboxUICtrl";
public const string PayloadingUICtrl = "PayloadingUICtrl";
public const string HallUICtrl = "HallUICtrl";
public const string WheelViewUICtrl = "WheelViewUICtrl";
public const string BuygoldUICtrl = "BuygoldUICtrl";
public const string BuyConfirmUICtrl = "BuyConfirmUICtrl";
public const string GameMenuUICtrl = "GameMenuUICtrl";
public const string EggViewUICtrl = "EggViewUICtrl";
public const string PersonViewUICtrl = "PersonViewUICtrl";
public const string TipsViewUICtrl = "TipsViewUICtrl";
public const string LevelRewardUICtrl = "LevelRewardUICtrl";
@@ -35,22 +27,14 @@ namespace ChillConnect
public const string MakeupConfirmUICtrl = "MakeupConfirmUICtrl";
public const string SaveingPotUICtrl = "SaveingPotUICtrl";
public const string ResurgenceUICtrl = "ResurgenceUICtrl";
public const string RewardMulNewUICtrl = "RewardMulNewUICtrl";
public const string FirstRewardUICtrl = "FirstRewardUICtrl";
public const string ThreeDaysGiftUICtrl = "ThreeDaysGiftUICtrl";
public const string PassViewUICtrl = "PassViewUICtrl";
public const string PassunlockUICtrl = "PassunlockUICtrl";
public const string BroadcastUICtrl = "BroadcastUICtrl";
public const string RecordViewUICtrl = "RecordViewUICtrl";
public const string AdcomingUICtrl = "AdcomingUICtrl";
public const string FAQUICtrl = "FAQUICtrl";
public const string AddViewoffUICtrl = "AddViewoffUICtrl";
public const string RankUICtrl = "RankUICtrl";
public const string RankRewardUICtrl = "RankRewardUICtrl";
public const string RankRuleUICtrl = "RankRuleUICtrl";
public const string PackrewardUICtrl = "PackrewardUICtrl";
public const string GoldRewardUICtrl = "GoldRewardUICtrl";
public const string AddviewnewUICtrl = "AddviewnewUICtrl";
public const string NewTaskUICtrl = "NewTaskUICtrl";
public const string GetTaskRewardUICtrl = "GetTaskRewardUICtrl";
public const string PettyAwardUICtrl = "PettyAwardUICtrl";