fix:1、多语言添加

This commit is contained in:
2026-07-07 17:04:11 +08:00
parent 09c02d51f7
commit 03b3ad4364
76 changed files with 41664 additions and 43127 deletions
@@ -5,8 +5,6 @@ namespace ChillConnect
private static uint cursor_OpenClose = 130000;
public static uint GameLoginUI_Close = ++cursor_OpenClose;
public static uint MakeupRecordUI_Open = ++cursor_OpenClose;
public static uint MakeupRecordUI_Close = ++cursor_OpenClose;
public static uint FirstRewardUI_Open = ++cursor_OpenClose;
public static uint FirstRewardUI_Close = ++cursor_OpenClose;
public static uint RateUsDialogUI_Open = ++cursor_OpenClose;
@@ -43,31 +41,19 @@ namespace ChillConnect
public static uint PlayUIFX = ++cursor_OpenClose;
public static uint RainPlayUI_Open = ++cursor_OpenClose;
public static uint RainPlayUI_Close = ++cursor_OpenClose;
public static uint OpenGameUI_Open = ++cursor_OpenClose;
public static uint OpenGameUI_Close = ++cursor_OpenClose;
public static uint RegulationUI_Open = ++cursor_OpenClose;
public static uint RegulationUI_Close = ++cursor_OpenClose;
public static uint CoinWnd_newUI_Open = ++cursor_OpenClose;
public static uint CoinWnd_newUI_Close = ++cursor_OpenClose;
public static uint SheepwindowUI_Open = ++cursor_OpenClose;
public static uint SheepwindowUI_Close = ++cursor_OpenClose;
public static uint BuyslotUI_Open = ++cursor_OpenClose;
public static uint BuyslotUI_Close = ++cursor_OpenClose;
public static uint BuygoldUI_Open = ++cursor_OpenClose;
public static uint BuygoldUI_Close = ++cursor_OpenClose;
public static uint BuyConfirmUI_Open = ++cursor_OpenClose;
public static uint BuyConfirmUI_Close = ++cursor_OpenClose;
public static uint LevelSuccessUI_Open = ++cursor_OpenClose;
public static uint LevelSuccessUI_Close = ++cursor_OpenClose;
public static uint ChoosePropUI_Open = ++cursor_OpenClose;
public static uint ChoosePropUI_Close = ++cursor_OpenClose;
public static uint AdcomingUI_Open = ++cursor_OpenClose;
public static uint AdcomingUI_Close = ++cursor_OpenClose;
public static uint PassunlockUI_Open = ++cursor_OpenClose;
public static uint PassunlockUI_Close = ++cursor_OpenClose;
public static uint GetTaskRewardUI_Open = ++cursor_OpenClose;
public static uint GetTaskRewardUI_Close = ++cursor_OpenClose;
public static uint PayloadingUI_Open = ++cursor_OpenClose;
@@ -76,13 +62,6 @@ namespace ChillConnect
public static uint ArrowTipsUI_Close = ++cursor_OpenClose;
public static uint MainUI_Open = ++cursor_OpenClose;
public static uint MainUI_Close = ++cursor_OpenClose;
public static uint PlayBgUI_Close = ++cursor_OpenClose;
public static uint EggUI_Open = ++cursor_OpenClose;
public static uint EggUI_Close = ++cursor_OpenClose;
public static uint WheelUI_Open = ++cursor_OpenClose;
public static uint WheelUI_Close = ++cursor_OpenClose;
public static uint PassViewUI_Open = ++cursor_OpenClose;
public static uint PassViewUI_Close = ++cursor_OpenClose;
public static uint SignInUI_Open = ++cursor_OpenClose;
public static uint SignInUI_Close = ++cursor_OpenClose;
@@ -92,12 +71,8 @@ namespace ChillConnect
public static uint H5UI_Open = ++cursor_OpenClose;
public static uint H5UI_Close = ++cursor_OpenClose;
public static uint PackrewardUI_Open = ++cursor_OpenClose;
public static uint PackrewardUI_Close = ++cursor_OpenClose;
public static uint GameMenuUI_Open = ++cursor_OpenClose;
public static uint GameMenuUI_Close = ++cursor_OpenClose;
public static uint PixPayUI_Open = ++cursor_OpenClose;
public static uint PixPayUI_Close = ++cursor_OpenClose;
public static uint PersonViewUI_Open = ++cursor_OpenClose;
public static uint PersonViewUI_Close = ++cursor_OpenClose;
public static uint TipsViewUI_Open = ++cursor_OpenClose;
@@ -108,28 +83,15 @@ namespace ChillConnect
public static uint SaveingPotUI_Close = ++cursor_OpenClose;
public static uint ResurgenceUI_Open = ++cursor_OpenClose;
public static uint ResurgenceUI_Close = ++cursor_OpenClose;
public static uint ThreeDaysGiftUI_Open = ++cursor_OpenClose;
public static uint ThreeDaysGiftUI_Close = ++cursor_OpenClose;
public static uint RewardMulNewUI_Open = ++cursor_OpenClose;
public static uint RewardMulNewUI_Close = ++cursor_OpenClose;
public static uint BroadcastUI_Open = ++cursor_OpenClose;
public static uint BroadcastUI_Close = ++cursor_OpenClose;
public static uint RecordViewUI_Open = ++cursor_OpenClose;
public static uint RecordViewUI_Close = ++cursor_OpenClose;
public static uint FAQUI_Open = ++cursor_OpenClose;
public static uint FAQUI_Close = ++cursor_OpenClose;
public static uint AddViewoffUI_Open = ++cursor_OpenClose;
public static uint AddViewoffUI_Close = ++cursor_OpenClose;
public static uint RankUI_Open = ++cursor_OpenClose;
public static uint RankUI_Close = ++cursor_OpenClose;
public static uint RankRewardUI_Open = ++cursor_OpenClose;
public static uint RankRewardUI_Close = ++cursor_OpenClose;
public static uint RankRuleUI_Open = ++cursor_OpenClose;
public static uint RankRuleUI_Close = ++cursor_OpenClose;
public static uint GoldRewardUI_Open = ++cursor_OpenClose;
public static uint GoldRewardUI_Open = ++cursor_OpenClose;
public static uint GoldRewardUI_Close = ++cursor_OpenClose;
public static uint AddviewnewUI_Open = ++cursor_OpenClose;
public static uint AddviewnewUI_Close = ++cursor_OpenClose;
public static uint PettyAwardUI_Open = ++cursor_OpenClose;
public static uint PettyAwardUI_Close = ++cursor_OpenClose;