/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.Arrow_game
{
    public partial class com_finger : GComponent
    {
        public GImage finger;
        public Transition t1;
        public const string URL = "ui://sjl9teijrsd4f";

        public static com_finger CreateInstance()
        {
            return (com_finger)UIPackage.CreateObject("Arrow_game", "com_finger");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            finger = (GImage)GetChildAt(0);
            t1 = GetTransitionAt(0);
        }
    }
}