using System.Collections.Generic;
using SGModule.ConfigLoader;

namespace IgnoreOPS
{
    public class ArrowGameConfigModel : ConfigModel<ArrowGameConfigModel, ArrowGameConfig>
    {
        public ArrowGameConfigModel(string key) : base(key)
        {
        }
    }
    public class ArrowGameConfig
    {
        public int id;
        public string levelName;
        public int gridRows;
        public int gridCols;
        public int pointSpacing;
        public string arrows;
    }
    
}